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Street Fighter IV’s iPhone Roster, Lineup Revealed
When Street Fighter IV lands on the iPhone in March, it won’t be as full-featured as 2009’s console versions. Then again, it won’t cost $50, either. Capcom confirmed today that there will only be eight fighters available in the handheld version of the game, those being Ryu, Ken, Guile, Blanka, Chun-Li, Dhalsim, M. Bison and…
By Luke Plunkett Published February 23, 2010 -
How Australia’s Proposed Internet Censorship Will (And Won’t) Affect Video Games
While the lack of an adults-only rating for video games hogs all the headlines when it comes to gaming and Australia, there’s a far more sinister threat lurking on the horizon: internet censorship. But how does this affect gaming? Proposals currently working their way through the system (it’s important to note these aren’t law yet,…
By Luke Plunkett Published February 23, 2010 -
Kotaku Off-Topic: D-FENS
Let’s all just relax with a big swig of Kotaku Off Topic, shedding our individual cases of the Mondays with some random chatter, whether it be video game related or not. Like, we could even talk about traffic. See, I spent a little time on the road today, a trip down the 101 to the…
By Michael McWhertor Published February 22, 2010 -
IRS Plane Crash Flash Game is Quick and Tasteless
The gentleman who created this Flash adaptation of last week’s civilian divebomb attack on an IRS building says he enjoys “making stupid games in 24 hours or less.” Mission accomplished. This is “Tax Time!” based on Joe Stack, who on Thursday crashed his civilian airplane into a government building in Austin, Texas, housing the Internal…
By Owen Good Published February 22, 2010 -
‘Xbox Effect’ Cited in Chick Flicks’ Rise
This weekend The Sunday Telegraph noted that, for the past three months, the box office charts in the U.S. have been dominated by the, shall we say, estrogen-infused variety of movies. It’s not because more women are watching more movies, it’s because more guys are watching fewer – and in fact, are assumed by Hollywood…
By Owen Good Published February 22, 2010 -
PlayStation Network, iPhone Getting A Kick-Ass Game
The movie based on the Mark Millar created comic book series Kick-Ass is getting its own adaptation in the form of a video game for the PlayStation Network and iPhone. It will be simply Kick-Ass. IGN reports that WHA Entertainment will be handling the downloadable Kick-Ass game, which should follow the same kids-turned-super heroes plot,…
By Michael McWhertor Published February 22, 2010 -
Rebellion Calls AvP ‘Critical Success’; Talking Sequel
Discounting “three totally sh— reviews” from American sources, Rebellion reasons that Aliens vs. Predator is a “critical success”, just as becoming the U.K.’s fastest-selling title of 2010 makes it a commercial success. They’re already thinking sequel. “The reviews have been mostly good,” Rebellion CEO Jason Kingsley told Develop Magazine. “We’ve had three totally sh— reviews…
By Owen Good Published February 22, 2010 -
Valve: No “Tiresome” Zombie Decapitating Mini-Games For Natal, Promise
Half-Life and Portal developer Valve won’t be getting into the shitty mini-game business with the advent of Microsoft’s Project Natal for the Xbox 360, at least not if Left 4 Dead lead Chet Faliszek has anything to do with it. Despite expressing a fondness for the camera add-on, Faliszek tells CVG that Valve won’t be…
By Michael McWhertor Published February 22, 2010 -
Six Stadiums From the Days Before Naming Rights
Although I suppose Polo and Forbes are big brands in modern times. I just doubt they’d put it on a baseball park. SCEA’s released this video of the six classic ballfields available with an MLB 10 The Show preorder. The Polo Grounds, Forbes Field and four other fields will be unlockable from within the game,…
By Owen Good Published February 22, 2010 -
Fat Bastard
To: Ash From: Crecente Re: SUPER BIZZY! I had my physical today. Here’s what I learned: *I put on 20 pounds in the past year. *I have high cholesterol. *I have borderline high blood sugar. I suppose I could blame all of this on my increasingly sedentary lifestyle, as dictated by long hours sitting at…
By Brian Crecente Published February 22, 2010 -
Visceral Games Has Some XBLA, PSN Games In The Works Too
Fresh off the release of Dante’s Inferno and with plenty of time between now Dead Space 2’s release, developer Visceral Games has other unannounced titles in the works for Xbox Live Arcade and PlayStation Network to keep them busy. Visceral general manager Nick Earl tells Gamasutra that the developer famed for its Dead Space games…
By Michael McWhertor Published February 22, 2010 -
I actually reviewed the original for a publication a while ago and slammed it. It wasn’t just my opinion, in a sense, as I was worried I was being harsh so I got some friends and family to play it and they didn’t like it either. A few months later, I was hit with a…
By Donutta Published February 22, 2010 -
Nielsen: Games Account for 5 Percent of U.S. Entertainment Budgets
Across all U.S. households, video games account for 4.9 percent of monthly entertainment spending – to 2.8 percent for CDs and mp3s – according to recent Nielsen research. Among households that are active game buyers, the figure is 9.3 percent. It’s important to note this is not a whole-dollar measurement – it does not mean…
By Owen Good Published February 22, 2010 -
The Secret Armory Of General Knoxx Opens This Week
With a raised level cap, tweaked enemy AI, and new villains, weapons, and vehicles, The Secret Armory of General Knoxx is Borderlands’ biggest dose of downloadable content yet, and it’s due out tomorrow. That’s right, those sneaky folks at 2K Games have waited until the day before the DLC drops for the Xbox 360 to…
By Mike Fahey Published February 22, 2010 -
Project Natal’s Lag, As Judged By Stopwatch
Microsoft’s controller-free add-on Project Natal may be perfect for virtual painting and hyperactive ball-swatting, but is it responsive enough for something more intense? What does MTV’s stopwatch tell us? The MTV Multiplayer folks performed a little stopwatch-based survey of Project Natal’s real-life movement to on-screen movement interpretation capabilities, deeming that the average lag time was…
By Michael McWhertor Published February 22, 2010 -
Super Meat Boy! In My Xbox Live Arcade? It’s More Likely Than You Think
Edmund McMillen, creator of indie games such as Gish and the recently profiled Super Meat Boy!, passes along an image that subtly hints at a release of his meat-based platformer on Xbox Live Arcade sometime this year. It took a bit of detective work to decipher the image’s message, but we eventually figured out what…
By Mike Fahey Published February 22, 2010 -
Braced For The Skeptics, Richard Garriott Challenges Gamers And Teases What’s Next
Richard Garriott, back from space is now back in video games. Last week, his new venture Portalarium was announced. This is an adventure that comes with a challenge to you the Kotaku reader, and a tease of Ultima-meets-FarmVille. As we reported last week, Portalarium is a new venture from Garriott, aka “Lord British,” the chief…
By Stephen Totilo Published February 22, 2010 -
Kotaku-Tan, The T-Shirt For The Kotaku Fan
It’s been a long time since we’ve had Kotaku tees for sale… But now we have Kotaku-tan. Based on the moe anthropomorphism style of 2chan’s OS-tans—or if you prefer, console-style-tans—Kotaku-tan taps into references that are probably familiar to the longtime reader: the friendly Pointer Fish, our unhealthy love of cake, the ‘K’ logo, the… um……
By Michael McWhertor Published February 22, 2010