-
GoldenEye On Wii Gets A Golden Controller
Sensing perhaps that there was room in the market for an official peripheral for the upcoming GoldenEye, Activision and Nintendo have teamed up to release this gold-coloured Classic Controller Pro. The limited edition controller – which looks more “pimp” than “bond” – will be available as part of a bundle including GoldenEye itself, which will…
By Luke Plunkett Published August 11, 2010 -
A Look At How Scott Pilgrim Vs. The World: The Game Was Pitched
Graphic novel Scott Pilgrim is not only getting a movie this week, but also a video game. This is an early pitch vid for Scott Pilgrim vs. the World: The Game. Like the graphic novel, Scott Pilgrim: The Game wears its gaming references on its 8-bit sleeve. The pitch video is even more retro than…
By Brian Ashcraft Published August 11, 2010 -
The US Video Game Industry, By The Numbers
Ever Wondered how much money the video game industry contributes to the US economy? Or how many people it employs? Or where all those employees live? The Entertainment Software Association has released a new report that answers all those questions and then some. There are, for example, 32,000 people working in the video game industry…
By Luke Plunkett Published August 11, 2010 -
“Cutesy Graphics”? Hard Sell, Apparently
Xseed Games, the California-based game publisher and distributor, brings Japanese titles to the North American market. Easier said than done. Over on the Xseed Facebook page, action role-playing game Zwei!! was requested for U.S. location and release. Zwei!! was originally developed for the PC, but later ported to the PS2. “Zwei is a well-made charming…
By Brian Ashcraft Published August 11, 2010 -
Like SimCity, Only With Pencils & Imagination
Like the millions of people who have ever sat down for a game of SimCity, Gilles Tréhin has designed the metropolis of his dreams. Thing is, Tréhin isn’t your average SimCity player. He’s a savant. An autistic savant. Over the past twenty years, Tréhin has built the fictional city of Urville using nothing but pencils…
By Luke Plunkett Published August 11, 2010 -
Doom Creator Helping Bring Rockets To Racing
You may know John Carmack, co-founder of id Software and lead programmer of Doom, keeps busy building space rockets with his Armadillo Aerospace team. But rockets aren’t all they do. They also do rocket planes The last you’ve probably heard of a rocket plane was a pair of German fighters from the Second World War,…
By Luke Plunkett Published August 11, 2010 -
Epic Mickey Designer “Drooled Over” Mario Creator
At this year’s E3 gaming expo, Epic Mickey designer Warren Spector got the chance to meet Shigeru Miyamoto. And he was totally gobsmacked. Figurative drool was involved! “I basically drooled on the guy at E3 when I met him,” Spector tells the Official Nintendo Magazine. “I couldn’t ask a single question. I carry his business…
By Brian Ashcraft Published August 11, 2010 -
Kinect Downgraded To Save Money, Can’t Read Sign Language
The patent for Microsoft’s motion-sensing camera Kinect suggested that the device could understand American Sign Language. Well, it can’t. At least, the version going on sale in November can’t. Responding to the claims made in the patent, Microsoft has told Kotaku “We are excited about the potential of Kinect and its potential to impact gaming…
By Luke Plunkett Published August 11, 2010 -
Scott Pilgrim vs. The Graphic Novel Trailer
This week, Scott Pilgrim vs. The World hits cineplexes. The flick is based on the Scott Pilgrim graphic novel series. Compare the theater trailer with this fan-made trailer of panels from Bryan Lee O’Malley’s graphic novels. Some bits are the same, some bits are totally different. Fascinating! Scott Pilgrim Movie Trailer Recreated From Graphic Novel…
By Brian Ashcraft Published August 11, 2010 -
The Pretty Paintings Of PS3 Artist’s “Ico-Inspired” Project
Naughty Dog (Uncharted) artist Eytan Zana is working with thatgamecompany’s (Flower, Journey) Matt Nava on something new. Something they’re calling the “Ico Project”. You can see some of the haunting art over on Zana’s blog, and yeah, it’s very reminiscent of the landscapes found in Team Ico’s classic 2001 platformer for the PS2. Before you…
By Luke Plunkett Published August 11, 2010 -
This Bridget Is Probably A Girl
Bridget from fighting game Guilty Gear might look like a girl, but Bridget is not a girl. Bridget is a boy. This Bridget, this Bridget is a girl. Maybe. Maybe. Website Moeyo.com has recently published some more cosplay pics from this summer’s Wonder Festival figure event. Besides Guilty Gear, there are Monster Hunter, Mobile Fighter…
By Brian Ashcraft Published August 11, 2010 -
Rumor: Borderlands Studio Reviving Duke Nukem Forever
There may be hope yet for the ludicrously long-in-the-making Duke Nukem Forever. Sources claiming to have knowledge of the situation tell Kotaku that Duke Nukem Forever development continues at a new home, Borderlands developer Gearbox Software. The studio responsible for Brothers In Arms, Borderlands and Aliens: Colonial Marines is said to have picked up Duke…
By Michael McWhertor Published August 11, 2010 -
What, Me Worry?
While we steer slightly further away from the video game-related coverage, it’s time for you to take the wheel. Get in this post and make with the topically diverse conversation already! Seriously, you steer this ship. I’ve got something else to work on right now. But here are a few interesting items from the day.…
By Michael McWhertor Published August 10, 2010 -
Six Years’ Worth Of Game Time Destroyed In Pirate Raid
For several reasons, EVE Online subscriptions – “pilot license extensions” – have become an in-game item to be bought and sold among players – and stored in cargo holds of the sci-fi MMO’s ships. You know where this is going. Seventy-four “PLEXes” – these 30-day subscriptions – were in the cargo of “a lone Kestrel…
By Owen Good Published August 10, 2010 -
Gears of War Lancers Now Come In ‘Deadly Cute’ Pink
Now that lady COGs are joining the fight in Gears of War 3, it’s time to put a proper pink paint job on those Locust-eviscerating Lancers. As seen on Microsoft Game Studios’ lead producer Chris Wynn’s Twitter
By Michael McWhertor Published August 10, 2010 -
Bizarre Modern Warfare 2 Glitch Makes Some Xbox Live Arcade Games Free
The Xbox 360 version of Call of Duty: Modern Warfare 2 has had a curious side effect on a handful of Live Arcade games. Infinity Ward’s modern military shooter is unlocking the full versions of five SNK games for free. According to a report on Worthplaying, Modern Warfare 2—the full version of the game and…
By Michael McWhertor Published August 10, 2010 -
Five Minutes With Scott Pilgrim Vs. The World: The Game
Ubisoft’s game adaptation of Bryan Lee O’Malley’s six volume comic book series is now available on the PlayStation Network. We’ve played it for five minutes so the Xbox 360 owners can see what they’re waiting until August 25 for. So far, so good! Look for a full review of Scott Pilgrim Vs. the World: The…
By Mike Fahey Published August 10, 2010 -
NBA Jam Checks Off Its Creator’s “Hit List”
When Mark Turmell – the lead designer and programmer on the original NBA Jam – came to EA Sports’ reboot, he brought a list of 60 things the team needed to get right to make a true Jam. The series’ creative director explores what “The Turmell Hit List” and another original Jam personality – announcer…
By Owen Good Published August 10, 2010