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Need For Speed Hot Pursuit Hits Chicago
Need For Speed Hot Pursuit continues its cross country tour with Electronic Arts bringing the upcoming racing title to Chicago to show it off to some gamers, non-gamers and celebrities. Next stop: Penny Arcade Expo in Seattle.
By Brian Crecente Published August 25, 2010 -
Apple Holding A Musical Special Event Next Week
It’s time for another Apple event next Wednesday, with music themed news of some sort teased by this fruity guitar picture. What other news could be coming on September 1? Our sister site, Gizmodo, speculates on several different bits of news that could come of next week invitation-only, internet clogging special Apple event in San…
By Mike Fahey Published August 25, 2010 -
Slot Machines Beat Nintendo To Glasses-Free 3D Gaming
I heard from a reader who has already experienced his own glasses-free 3D gaming… at a casino. I’ve not seen this myself; I’m not sure I want to. A company called IGT has been offering 3D slot machines since late 2008, I learned, following up on the reader tip. These Reel Depth slots have genies…
By Stephen Totilo Published August 25, 2010 -
Digital Devices Are Reducing Your Brain’s Processing Power
Getting in a quick hit of gaming on the bus or in the bathroom may seem like a good thing, but playing with your portable devices could be depriving your brain of important downtime needed to process memories. Technology is everywhere today, and we’re using it constantly. I sit in front of a computer all…
By Mike Fahey Published August 25, 2010 -
Are Video Games Just Soap?
Consumer products like soap aren’t risky; they have a fairly reliable recipe for success. Nobody demands innovation from soap. Are games just consumer products, too? When I was a kid, my dad was a video game journalist. Well, sort of. Actually, no, not really. Dad wrote about VCRs, home computers and Hi-Fis in a “home…
Leigh Alexander Published August 25, 2010 -
Final Fantasy XIV’s Play-Limiting Fatigue System Explained – Update
A game mechanic that drops the amount of experience points earned after a set amount of play time has Final Fantasy XIV fans in an uproar. Game director Nobuaki Komoto explains the eight hour a week limit. Fans have been railing against the Final Fantasy XIV experience limiting system for a while now, but Komoto…
By Mike Fahey Published August 25, 2010 -
What Do You Want To Know About Halo: Reach?
Our very own Stephen Totilo just spent half a day with the retail version of Halo: Reach in New York City. I spent some time with Bungie last week at GamesCom. We have answers, do you have questions? We’re also going to be talking about the oodles of games we saw and played at last…
By Brian Crecente Published August 25, 2010 -
Dragon Age: Origins Ends With A Witch Hunt
BioWare ties off a major plot thread in preparation for the coming of Dragon Age 2 with Witch Hunt, the climactic ending to the Origins storyline where players will finally uncover the secrets held by Morrigan, the incredibly under-dressed witch. “Never follow me.” With these words, Morrigan vanished into the shadows. Her plans and her…
By Mike Fahey Published August 25, 2010 -
Sonic’s Mushroom Hill Zone Looks Lovely In 2.5D
Sonic fan Robert Medina uses his experience in creating 3D video and imagery to reinvision Sonic & Knuckles’ Mushroom Hill Zone as the 2.5D game we always wished Sega had released. The only thing bad about this 2.5D rendition of Sonic & Knuckles’ Mushroom Hill? It’s only a video, and not a playable game. Uploaded…
By Mike Fahey Published August 25, 2010 -
LEGO Star Wars III: The Clone Wars Features Massive Ships, Minor Upgrades
When LEGO returns to the Star Wars universe it will bring with it a new form of picture-in-picture play and chunkier, more detailed graphics. Last week I sat down with Matt Shell, senior marketing manager for LucasArts, to talk about and then play a bit of LEGO Star Wars III: The Clone Wars. Due out…
By Brian Crecente Published August 25, 2010 -
Dungeon Defender Is Tower Defense Of The Ancients
Combine the strategic planning and placement of tower defense with the leveling, skills, and fast-paced combat of defense of the ancients, and you’ve got Dungeon Defenders, coming this fall to Xbox Live Arcade, the PlayStation Network, and PC. Developed by Trendy Entertainment using Epic’s Unreal Engine 3, Dungeon Defenders might have a generic name, but…
By Mike Fahey Published August 25, 2010 -
Atlus Gets Into The Naruto Business
The publisher known for bringing quirky Japanese titles stateside is getting into the Naruto business this fall, with two new Naruto Shippuden games coming to the Nintendo Wii and DS this November courtesy of Atlus. The company that brings us regular installments of the Shin Megami Tensei series has signed an agreement with Tomy to…
By Mike Fahey Published August 25, 2010 -
Halo Reach’s Spartan Voice Isn’t Too Chatty
Several readers of our Halo Reach preview yesterday were wondering about the voice of the lead character in Halo Reach. Some clarification: You can choose whether your Spartan will be male or female, which will determine not just their body type but their voice. You don’t hear much from your Spartan in the game, though.…
By Stephen Totilo Published August 25, 2010 -
Disney Epic Mickey’s Delightful Platforming
I really wish Disney Epic Mickey was just a platformer. I love the concept of the third-person action game, of using paint and thinner to warp and build the animated environment around you. And when I played the game earlier this year it was a ton of fun. But every time I catch a glimpse…
By Brian Crecente Published August 25, 2010 -
Nintendo’s Fantastic, Familiar Airstream Tour Bus
Nintendo of America is prepping to make their annual odyssey across the United States next month, showing off samples of what’s coming for the holidays to select press. This year, instead of traveling covertly, in a bland recreation vehicle or utility van, Nintendo decided to travel in style, converting this Airstream trailer into their traveling…
By Brian Crecente Published August 25, 2010 -
There Are Too Many Shows Too Close Together
To: Crecente From: Bashcraft RE: Travel Worn Yeah, I bet you’re knackered out! There are really are too many shows jumbled up together this time of year. I wish Gamescom was in late August and then the Tokyo Game Show was in October. Having Gamescom this month and Tokyo Game Show in September seems like…bad…
By Brian Ashcraft Published August 25, 2010 -
Metal Gear Solid Developer “Really Ready” To Go Multi-Platform
Kojima Productions, the developer behind Metal Gear Solid games, has made a bunch of, well, Metal Gear Solid. The vast majority of them are on one platform — typically, the PSP or the PS3. The developer is ready to move to more consoles. Upcoming Metal Gear Solid: Rising, however, is headed to the Xbox 360,…
By Brian Ashcraft Published August 25, 2010 -
Giant Of Japanese Animation Has Died
Satoshi Kon, one of the truly brilliant Japanese filmmakers, passed away yesterday due to pancreatic cancer. He was 46 years old. While still in college, he made his debut as a manga artist. Upon graduation, he worked as an assistant for Akira author Katsuhiro Otomo. He went on to create and direct some of the…
By Brian Ashcraft Published August 25, 2010 -
Fallout: A Post-Nuclear PC Casemod
Fallout casemods for the Xbox 360 are great, but you can do so much more with a PC. Reader Ryan passed this along when he saw the Xbox 360 mod we posted the other day, saying he thought we’d be interested in it. Well yes, Ryan, we are interested in it.
By Luke Plunkett Published August 25, 2010