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APB Developer Realtime Worlds Hit With Major Layoffs
The studio behind ambitious cops and crooks online game APB and the original Crackdown may be on the verge of closure, according to sources claiming to have knowledge of the situation. But developer Realtime Worlds says it’s “fully committed” to the massively-multiplayer game. Realtime Worlds confirmed “expected redundancies” across multiple department at the studios today,…
By Michael McWhertor Published August 13, 2010 -
DanceDanceRevolution PS3 Will Move You
Dance Central for Kinect might be getting all the attention, but Konami’s DanceDanceRevolution for the PlayStation 3 has a few tricks up its sleeve that could bring the original dance game back into the spotlight, starting with PlayStation Move support. While Dance Central utilizes the strengths of Kinect, DanceDanceRevolution for the PlayStation 3 uses the…
By Mike Fahey Published August 13, 2010 -
Is This Where Missile Command Goes To Die?
There is nothing more tragic in the world of arcades than a disused classic cabinet sitting in some forgotten place as a glorified table. While prowling the back roads and country towns of New York state earlier this week I discovered a hidden treasure in a home built along the Mahopac lake in the 40s.…
By Brian Crecente Published August 13, 2010 -
The Lord Of The Rings: War In The North Travels To Germany
The GamesCom trailer for Warner Bros.’ The Lord of the Rings: War in the North fulfills the unwritten rule that every Lord of the Rings video game trailer end with a troll busting through a door. While many Lord of the Rings games have featured completely troll-less trailers, it isn’t a true Rings game until…
By Mike Fahey Published August 13, 2010 -
My First 30 Minutes With Fallout: New Vegas
The start of Fallout: New Vegas is a good surprise, so stop reading if you don’t want even a hint. Not that the first scene of Fallout: New Vegas makes sense (or hasn’t been alluded to before). The confusion it elicits is intentional. The game begins, as I recently experienced first hand, in first-person perspective,…
By Stephen Totilo Published August 13, 2010 -
ddr gallery
By Mike Fahey Published August 13, 2010 -
Your First Look at Deus Ex Gameplay
You’ve seen plenty of cinematic trailers, you’ve seen interviews and heard about the aesthetic design of Deus Ex: Human Revolution, but they’ve never show you the game in action… until now. The two-and-a-half minute video mashes gameplay with what I’d bet are cinematic pieces, but there’s still a better sense of what the actual gameplay…
By Brian Crecente Published August 13, 2010 -
Any QuakeCon Photo Gallery Must Include Crazy Computers
You cannot walk through QuakeCon out here in Dallas without spotting a large computer. People drag them in wagons or saunter through the halls of the host hotel with their arms in a personal-computer embrace. Let’s start with this beast: This was the largest rig I saw in the Bring Your Own Computer section of…
By Stephen Totilo Published August 13, 2010 -
Check Out Crysis 2, Medal of Honor and Dragon Age 2 At Gamescom
Electronics Arts is bringing quite a line-up of games to Germany’s Gamescom next week, packing their booth with the likes of Crysis 2, Darkspore, Dragon Age 2 and Medal of Honor. The booth will also have Darkspore, FIFA 11, FIFA Manager 11, Need for Speed Hot Pursuit, Rock Band 3, The Sims 3 on console…
By Brian Crecente Published August 13, 2010 -
Look What I Made! (My Wife Helped)
To: Everyone From: Luke I know there’s been GamesCom to organise, and QuakeCon to cover, and I know I’m at home doing neither, but boy have I been busy nonetheless. Probably has something to do with this little lady, who is now one week old. Phew. What a week. These little humans are hard work!…
By Luke Plunkett Published August 13, 2010 -
The First Rule Of Smash Bros. Is, You Do Not Talk About Smash Bros.
By Robotpencil
By Luke Plunkett Published August 13, 2010 -
The Next Tony Hawk Game Is For Kids
Recently in New York it was Gabe who showed me the next Tony Hawk video game, Tony Hawk Shred. Gabe did a great job, especially for someone who would be happy to be paid in toys. Gabe is seven. The next Tony Hawk game is for kids, kids like Gabe. It is called Tony Hawk…
By Stephen Totilo Published August 13, 2010 -
Zombies Return To Call Of Duty?
The listing for Call of Duty: Black Ops’ “Hardened Edition” looks to have inadvertently revealed the return of a previous Call of Duty game’s beloved zombie mode. Best Buy’s product page for the fancy edition of the game says that alongside Black Ops itself, a theme and a medal, buyers will also receive “Four Zombie…
By Luke Plunkett Published August 13, 2010 -
Go On, See How Many Games You Can Identify [Update]
You may think you know a lot of video games. You may even think you could name hundreds of them from a single screenshot. Time to put that knowledge to the test! Dom2D’s Geek Mind challenge presents you with a seemingly never-ending cascade of screenshots and game art, challenging you to type the name of…
By Luke Plunkett Published August 13, 2010 -
Braid Becomes, Of Course, Interpretive Dance
Some of the more crass video games, those for the unwashed masses, are turned into cartoons, or motion pictures. Something with ambitions as lofty as Braid, though, was never going to settle for such a low-brow adaptation. It’s not much surprise, then, to see the indie platformer reborn here as…interpretive dance, brought to the stage…
By Luke Plunkett Published August 13, 2010 -
How 3D On The 3DS Actually Works
Not sure how 3D on the 3DS works? Let Hoagie from Day of the Tentacle explain. While some of you may already know the technical background behind the 3DS’ glasses-free technology, this video is still worth watching, because it gives you a few great examples of “cross-eye” 3D (including game footage), instances where you can…
By Luke Plunkett Published August 13, 2010 -
Which Do You Prefer First-Person Perspective Or Third-Person?
It’s Friday. No, wait. It’s not! Oh, crap. Still, let’s do Tell Us Dammit. Here’s how it works: We ask a question, you answer it. Simple and no strings attached! This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interested in knowing you, Kotaku reader person. You probably know…
By Brian Ashcraft Published August 13, 2010 -
A Bright Idea For Doom 3 That Comes A Little Too Late
John Carmack’s thoughts today on Doom 3. The programmer says id Software was legitimately “dinged” for making the 2004 game too dark, wishing he’d added more lighting options to the tech, adding “the artists hiss at us if we turn on lights.”
By Michael McWhertor Published August 13, 2010