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Making Movie Magic In Star Wars: The Old Republic
If I were other massively multiplayer online role-playing games, my New Year’s resolution would be to come up with dialogue and quests half as dynamic as those of BioWare’s Star Wars: The Old Republic. Making The Old Republic’s missions as dynamic and cinematic as possible is the job of the cinematic designer. In a blog…
By Mike Fahey -
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Career Mode, New Controls On Serve For Top Spin 4
Tennis sim Top Spin 4 teased more realistic controls when it was announced three months ago; a retail listing says it’ll continue sports gaming’s trend of moving commands to the right analog stick. A singleplayer career mode also is coming. “My Player,” which debuted in MLB 2K10 last spring and has been a moderate success…
By Owen Good -
Reigning King Of Kong Goes After Own Record
After Steve Wiebe reclaimed the world record high score in Donkey Kong in September, the Seattle teacher said there still was “room at the top” left for future challenges. He’ll try to beat his own mark in about two weeks. Wiebe, whose 1,064,500 in Donkey Kong is currently the top mark, thinks a score of…
By Owen Good -
The Year, NSFW
Some year-end retrospectives play out to the accompaniment of a tinkly piano. Others to a cheese-cloth montage. Our subject here plays out to strains of bow-chicka-bow-bow and the censor bars. It’s Kotaku’s Year, NSFW. (Warning, NSFW, duh.) Heavy Rain is Light on Clothing: Midway through the PS3 thriller Heavy Rain, Kotaku reader kuroner declined a…
By Owen Good -
Dead Rising Mobile Is Little More Than a Reanimated Corpse
There’s a difference between dead and lifeless, as this iPhone port of Dead Rising unfortunately demonstrates. Tedious mission design, bad frameskip and close – I mean very close – redraw distances, plus a slapped-on social networking feature, don’t do the Dead Rising brand any favors in Dead Rising Mobile. Its sludgy virtual stick controls are…
By Owen Good -