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CultureYakuza: Like A Dragon Battle Menus Now Spell ‘SEGA’ Thanks To Joking Tweet
Game development is a collaborative effort between designers, programmers, and writers, which on big productions can number in the hundreds. It can take years to get a specific mechanic or cutscene right, and even then, it might still fall flat with players. But in the case of Yakuza: Like a Dragon, some of the best…
By Ian Walker -
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I Asked The Localization Director of Yakuza and Judgment To Tell Me A Bedtime Story
On the last night of E3 2019, as I teetered on the precipice of rest, I talked to Scott Strichart, localization director of the Yakuza series and Judgment—which is out today, by the way. He —came to my hotel room in Los Angeles for the most last-second interview possible. We discussed his career (he worked…
By Tim Rogers -
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