The Wii U is Nintendo's new console. You might be excited about it. You might not be. But what do Famitsu readers think?
Late last week, Sony revealed its new portable, currently codenamed NGP, to the world. Perhaps you read my liveblog? Now you can watch the real thing, complete with English voice-overs.
The PSP2—or the NGP, as its currently codenamed—may be powerful enough to play PlayStation 3-quality games. At today's coming out party for the next-generation PlayStation Portable, Sony and friends showed just that.
It's January, typically gaming's slow month. But Capcom, best known for Street Fighter and Resident Evil, is hard at work on two big time original games. One will make you question Capcom's sanity.
Capcom, the studio behind Resident Evil, loves sequels. That's fine, people love Capcom sequels. How does another Resident Evil game sound?
Lost Planet producer Jun Takeuchi may not be the artist Mega Man creator Keiji Inafune is, but that didn't stop him from whipping up this awesome little drawing for us at Captivate on the iPad.
The PS3's Blu-ray format offers developers plenty of space to fill. But the Xbox 360 doesn't use Blu-ray, it uses DVD. That makes things tricky if a studio is planning to release a multi-platform title like Lost Planet 2.
Capcom have been big on Western collaborations lately. Two Bionic Commando games, Dark Void, Dead Rising 2, all have been handled by Western teams. But not everybody at Capcom's Japanese HQ is as keen as management to "go west".
Arcade games to the Wii? Why not. Xbox 360 games to the Wii? You betcha. If only there was a way to bring Wii games to the PS3 and vice versa.
During a Q&A session following the Comic-Con 2009 Lost Planet panel, game producer Jun Takeuchi let slip that players would be taking to the air to do battle against the Akrid in the game's sequel.
Reporter N'Gai Croal sparked a debate when he commented a year ago about his gut reactions to the racial dynamics of the first Resident Evil 5 trailer. Recently, he and the game's producer met.
That's Jun Takeuchi. He's the producer of Resident Evil 5. You can meet him. Today, even. From 2:30pm to 4:00pm, Takeuchi will be appearing at the Redmond Town Center Gamestop in Redmond, Washington.
We're still awaiting the press release, which may or may not have more details, but until then why don't you check out the trailer, which was rolled out on Xbox Live only, for yourself to see what new information you can glean.
This year's DICE Summit is bringing in the video gaming industry's big guns. Who will be talking about the business of Designing, Innovating, Communicating and Entertaining? EA's John Riccitiello for one, with an encore performance.
Capcom's entering the home stretch for Resident Evil 5 — or better yet, the home stretch of the home stretch. The game's out next spring, and the game's producer, Jun Takeuchi, hinted to game site Eurogamer than an announcement was forthcoming. When quizzed about possible RE5 DLC, Takeuchi replied it was something…
In hopes to pleasing all of the people (or at least some of them), Capcom is offering not just one, but two Resident Evil 5 control schemes. RE5 producer Jun Takeuchi confirmed to Kotaku in early September that the game would be getting a new input layout. While we had heard that the new controls would be run-and-gun…
Details are important. Really important. When gamers play a title and something looks off, they notice it right away. No wonder Capcom spent so much time recreating realistic guns and clothes. Capcom had to make the guns realistic guns because, as Takeuchi puts it, many Americans probably have held real guns. About…