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Capcom Wrestles With Xbox 360 Disc Restrictions

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The PS3's Blu-ray format offers developers plenty of space to fill. But the Xbox 360 doesn't use Blu-ray, it uses DVD. That makes things tricky if a studio is planning to release a multi-platform title like Lost Planet 2.

In a recent interview, Lost Planet 2 producer Jun Takeuchi said Capcom had to cut a significant amount from the game. When asked how development was going, he replied, "There wasn't especially any big trouble. More than those kind of difficulties, the edited content was way too much and dealing with that was more difficult than anything."


"This time, truly, the content that was cut was significant," Takeuchi added, "and at the end, we had to wrestle with disc space."

Takeuchi went on to expand on how difficult it was to make those cuts, saying that it was a situation in which the team was on the verge of crying as they shaved down their game to fit on the disk — though Takeuchi is most likely being facetious. The upside to these cuts? "I think we could be able to add that content at a later date as downloadable content." Everybody wins!


The original Lost Planet was first released as an Xbox 360 exclusive and eventually ported to the PC and the PS3.

カプコン竹内「『ロストプラネット2』はディスク容量との戦いだった、泣く泣く削った部分もある」 [はちま起稿] [Pic]