Today, Sony Entertainment and Atlus announced that the online servers for Demon’s Souls will shut down next year on February 28th. The game, which mixed online and single-player elements, will transform into something completely different. This asks the question: how do we preserve experiences tied to online features?
The online service for Demon’s Souls is ending on February 28, 2018 in Japan. The official release doesn’t state whether this impacted the game’s online service worldwide. Demon’s Souls was originally released in 2009.
In case seeing Persona 5 wasn’t impressive enough, here’s footage of another big PS3 game—Demon’s Souls—being entirely playable on a PC courtesy of an emulator.
Between directing Bloodborne and co-directing Dark Souls 3, From Software president Hidetaka Miyazaki has kept busy. As he works on Dark Souls 3's downloadable content, Miyazaki must consider the future of From Software and what’s after Souls. Here’s what the designer had to say.
From Software has a knack for creating some super weird boss names.
Put ten game designers in a room together and there’s a pretty good chance someone will bring up Dark Souls.
There are many ways to die in the Souls games. These are the worst.
It’s tough enough to follow what’s happening in Dark Souls that Bandai Namco ran a contest asking people to help explain it. But if you’re looking for something in-depth, MoonlightButterfly on YouTube has you covered.
We’re only a few months away from the release of Dark Souls 3, which may or may not be the last Dark Souls game, but everything started with Demon’s Souls. I’ve been reading up on the game lately, and it’s impressive how deep fans have gone.
You may have noticed a lot of people talking about the new PS4 game Bloodborne. It’s good, they say. It’s really difficult, they say. Maybe you’ve considered checking it out, but you’re worried about that difficulty. I’m here to help.
Games don't prompt me to stand up and scream on a regular basis. When I kill off a boss in a Souls game, however, I feel powerful. I earned this victory, and want to shout it to the world.
It's been a long time since I've done this, but I have my limits! While playing Demon's Souls over the weekend, a player forced me to turn off my PlayStation 3. Screw off, Potato Marshal!
Once bitten by the Souls bug, there's no going back. Everything is different, and all you want is more of it. While I patiently wait for Bloodborne, I've searched for more Souls to consume, and found myself drawn to Malebolgia, best described as Souls mixed with a stylish horror flick.
I've never encountered a more tribal community of fans than worshippers of the Souls games. There may not be another game series where more people are ready to tell you how wrong you are. For me, the criticism began when I picked my class for a playthrough of Demon's Souls.
The raw looks and the rough paint job make these figurines by artist futantshadow unique and cool. They're just like the ones in all three Souls games: blurred shapes in the dark, coming after you.
We all know by now that the Souls games can be hard and painful and luckily Smosh Games' latest Honest Trailer is not just a clip about that. It rather makes fun of neglected topics such as the community, the art direction... and the games' connection to Cat Mario.
The new trailer for From Software's next dark action game just dropped and it's looking just as grim as fans have hoped.
I've said it before: The Souls games don't get enough credit for their sense of humor. Sure, they're stressful and challenging, but they can also be good for a laugh.
If you've been playing Dark Souls II, and following the coverage leading up to the game's release, you may have noticed that the version of Dark Souls II that was originally shown off to the public was not the same as the game we got on consoles. Tweaks to the lighting, overhauls in the structure of the game and…