Today on Highlight Reel we have self-stacking bowls, A Way Out glitches, Vampyr confusion, and much more.
1,200 hours, eight months, and innumerable vape hits after Dark Souls III streamer Suzie first attempted a no-hit run of the infamously difficult game, she lit her final bonfire last week. Suzie says she’s the first woman to record herself playing through Dark Souls III without getting hit. She pulled off the feat to…
You know how you tell yourself you’re gonna finally try some new restaurants, then a week later you’re back at the same pizza place you always go to? I’ve been doing that same thing, except with Bloodborne.
I love Souls games, but until recently, I hadn’t played much of the first Dark Souls. That’s changed with Dark Souls: Remastered, and it’s been a fascinating experience.
An unfortunate reality of the Dark Souls PVP experience is running into hackers. Sometimes this means fighting foes with infinite health; in other case it means invisible, backstabbing bastards. Hackers have plagued Dark Souls from the start of the series, and they’re already up to no good in Dark Souls Remastered.
Back in 2016, streamer The_Happy_Hob pulled off the world’s first no-hit run of Dark Souls, a feat that left series director Hidetaka Miyazaki in a state of disbelief. Now he’s topped himself—three times over.
A prominent speedrunner says he’s been banned from participating in all future events hosted by the charity organization Games Done Quick after he gave marijuana to a friend at the most recent speedrunning marathon.
Today, Sony Entertainment and Atlus announced that the online servers for Demon’s Souls will shut down next year on February 28th. The game, which mixed online and single-player elements, will transform into something completely different. This asks the question: how do we preserve experiences tied to online features?
Every Dark Souls game is actually two games: 1) the game itself and 2) an ongoing competition to beat it with every completely unsuited object known to man, up to and including the kitchen sink. Honestly, though, I think a sink would make for a more intuitive controller than bananas.
The Ringed City offers one final hurrah for Dark Souls 3. The most stunning moment involves a surprising boss fight with a creative twist.
Dark Souls 3's final DLC, The Ringed City, seeks to close the curtain on the series. With some of the best environments in the series and imaginative boss fights, it feels like a fitting end. Even as I shed no tears at the passing.
One of Dark Souls 3's most difficult bosses has been defeated in dizzying self challenge. The accomplishment is full of unbelievable parries and stripping.
Dark Souls speaks its own distinct language. The more you play, the easier that language is to understand. Dark Souls 3’s new Ashes of Ariandel DLC doesn’t really teach us many new words, but it’s still nice to have a new chapter.
Dark Souls III’s player-versus-player trailer dropped yesterday. It features an epic 3v3 multiplayer battle.
During a recent round table at Namco Bandai headquarters in Tokyo, I asked From Software’s Hidetaka Miyazaki about the future of Dark Souls, as well as what else the studio is working on. The good news is yes, a new Armored Core is coming. The bad news is that, at least for the foreseeable future, more Dark Souls is…
The first DLC pack for Dark Souls III comes out October 25, Namco Bandai said today. It’s called Ashes of Ariandel and will add to the game “a brand new environment filled with terrifying new enemies, challenges, and exciting lore.” Costs $15.
It’s been a few months since Dark Souls 3 came out, and speedrunners have greatly reduced their times due to a glitch that lets them cut through huge parts of the game. This run took only 36 minutes and 43 seconds!
Between directing Bloodborne and co-directing Dark Souls 3, From Software president Hidetaka Miyazaki has kept busy. As he works on Dark Souls 3's downloadable content, Miyazaki must consider the future of From Software and what’s after Souls. Here’s what the designer had to say.
Few things have frustrated the Dark Souls 3 community in the past few months as the ongoing debate over what the game’s “poise” stat does. While I don’t have an answer to that question, I can pass on an apology from series director and From Software president Hidetaka Miyazaki.
Dark Souls 3 has been getting patches on a regular basis, since the game was released in April. But for hardcore fans, the release of a patch is only the beginning; then, the community has to find out what the patches do.