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The Art of War
War is a theme that has always been found in the video game medium; leaps in game presentation have typically corresponded to some kind of combat themed game. In the more than 15 years since the introduction of the first-person shooter genre, and nearly 10 since tactical shooters came on the scene, the progressive immersion…
By Owen Good - Uncategorized
Starbreeze Talks The Evolution Of Dark Athena
The Chronicles of Riddick developer Starbreeze explains how they went from polishing an old title to creating an entirely new game in this first developer diary for Assault on Dark Athena. Swedish developer Starbreeze obviously loves the Riddick property, and not just because the first game, Escape from Butcher Bay, put them on the map.…
By Mike Fahey - Uncategorized
Burn Zombie Burn! Ignites PSN This Month
The undead burst into flames this month, as Doublesix announces a March 26th release date for their PlayStation Network exclusive shooter, Burn Zombie Burn! Rack them up and knock them down. That’s the core strategy behind Burn Zombie Burn! – gather together as many zombies as possible, killing them en mass, amassing the highest score…
By Mike Fahey - Uncategorized
Burnout Paradise Boost Specials Drop This Week
Burnout Paradise gets a boost this week with the release of the Boost Specials Collection, featuring two “ultra-performance boosting machines” to add to your collection. Two cars make up the Boost Specials Collection. The first, pictured here, is the Carson Extreme Hotrod, which Criterion calls the fastest car in Paradise City. It features a new…
By Mike Fahey -
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Ninja Blade Doesn’t Skimp On The Blur
From Software has released a new batch of screenshots for Ninja Blade, demonstrating how blur effects can make getting punched by a guy in a business suit look exciting. That has got to be the strongest business man ever, punching that ninja so hard that his ninja powers are erupting from his stomach in a…
By Mike Fahey - Uncategorized
SouthPeak Joins The ESA
At a time when other companies are reconsidering their membership, fast-growing video game publisher SouthPeak Interactive becomes the first new member of the Entertainment Software Association for 2009. The ESA may have increased their fees to ridiculous levels over the past few years, but that hasn’t stopped SouthPeak Interactive from signing on with the industry…
By Mike Fahey -
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Live Arcade This Week: Peggle, The Maw, And Crystal Defenders
It’s a triple play this week on Xbox Live Arcade, the addictive gameplay of Peggle, the strategic defense of Crystal Defenders, and new downloadable content for Twisted Pixel’s The Maw. Peggle is the tremendously addictive ball-bouncing game for the PC, ported to Xbox Live Arcade with 55 levels, 75 challenges, and multiplayer support via Xbox…
By Mike Fahey - Uncategorized
Resident Evil 5 – Chris Has Another Flashback
Resident Evil 5 has completely screwed up Chris Redfield for life, as the latest live-action viral proves there’s always something there to remind him. Capcom really should have invested a little money in securing the rights to Naked Eyes “There’s Always Something There To Remind Me” for their series of viral live-action videos for Resident…
By Mike Fahey -
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It’s Tyson Vs. Ali On The Fight Night 4 Cover
The Mohammad Ali versus Mike Tyson battle ends in a draw, with both legendary fighters chosen as cover athletes for EA’s Fight Night Round 4. One floats like a butterfly and stings like a bee; the other bites your damned ear right off. Seems fans voting at AliorTyson.com couldn’t decide, so EA decided to use…
By Mike Fahey - Uncategorized
Weeky Wii Update: New Gradius, Old Kidd
Two old favorites return in this week’s Wii Update, with the rebirth of Konami’s classic shooter, Gradius, and the re-release of Sega’s Alex Kidd: The Lost Stars. Gradius ReBirth (1,000 Wii points) is a remix of Konami’s classic shoot em up series. Players get five levels worth of frantic shooter action, which can be played…
By Mike Fahey -
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