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Hey That Magna Carta 2 Sure Took A Long Time

Illustration for article titled Hey That Magna Carta 2 Sure Took A Long Time

Development on recently announced role-playing-game Magna Carta 2 (which has nothing to do with the actual Magna Carta) first began about four years and eight months ago. What's taken so long?

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The first title in the series, Magna Carta: The Phantom of Avalanche, was released in 2001, and the second game, Magna Carta: Crimson Stigmata, came out in 2004. While Crimson Stigmata borrowed battle elements from Star Ocean games, Magna Carta 2 has a brand new combat system.

"One of the biggest reasons as to why it took so long to develop this game is we wanted to build a new battle system from the ground up," Banpresto's Yoshihisa Kanesaka told game site Siliconera. "This game has a completely new battle system."

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The second reason is that developers wanted to make sure the models closely matched illustrator Kim Hyung Tae's character design. "We put a lot of energy into these two things from the ground up which is why it took so long," Kanesaka added. Gamers hoping to play Magna Carta 2 will have to wait a little longer. The game isn't out in Japan until August.

What Took Magnacarta 2 So Long To Develop? [Siliconera]

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DISCUSSION

GOOOD, new battle system. Exactly what I wanted to hear, because the old one was like taking the endless combo part of Vagrant story for fighting, you could only move one character at a time, the chi of the land made attacks either overpowered, or unusable... and gah, it was horrible.