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PSPgo Getting An App Store?
The App Store is probably the single best thing about the iPhone. All those useful things collected in one spot where they’re easily accessible? Handy. Might Sony, then, be looking to open an App Store of their own? “Sources close to game development” have told Destructoid that Sony will be unveiling just that at this…
By Luke Plunkett Published June 13, 2009 - Uncategorized
Metal Gear Creator Didn’t Plan To Be Involved In New Metal Gear Games
Remember when Hideo Kojima said Metal Gear Solid 4 was the last MGS he was designing and he was handing off the series so he could presumably work on new and different titles? Well, scratch all that, because Metal Gear Solid 4 was a big hit for Konami and Kojima works for Konami. So no…
By Brian Ashcraft Published June 13, 2009 - Uncategorized
A Week In Comments
Dante’s Inferno Dev Diary Makes My Head Hurt Comment by: Antiterra Nominated by: Hiroken I’m not only Italian, but Tuscan. Most of my family still lives in Tuscany (in Piero Della Francesca’s hometown), a short drive from Florence, where Dante was born. It’s probably hard to imagine just how proud of their culture Tuscans can…
By Brian Ashcraft Published June 12, 2009 - Uncategorized
Sony’s Motion Control Might Work On Old Games Too
Sony’s new PS3 motion controller – whatever it’s called and whatever it ends up looking like – won’t just be for new games. It might be for old games too! Sony Computer Entertainment America boss Jack Tretton has told CNBC “I think our [motion] controller can be used with every game that’s on the system…
By Luke Plunkett Published June 12, 2009 - Uncategorized
Metal Gear Rising Getting Brand New Engine
Upcoming multi-platform title Metal Gear Solid: Rising isn’t MGS4 with a fresh coat of paint. Oh, no. According to the Kojima Productions podcast, Konami is developing a brand new engine for Rising to, as KP podcast host Sean Eyestone points out, “realize this multi-platform goal”. “We’re redoing the engine from scratch, and it’s going to…
By Brian Ashcraft Published June 12, 2009 - Uncategorized
Left 4 Dead Mobile Helps Babies Learn About Special Infected
It’s never too early to learn which post-apocalyptic infected are best to avoid, so give your kid a jump start on identifying which shapes mean “I’m about to have blinding bile vomited upon me” with this Left 4 Dead mobile. These hand-crafted, laser cut mobiles can impress upon your little boy or girl with the…
By Michael McWhertor Published June 12, 2009 - Uncategorized
Beat The Heat With Dragon Age This Summer
Fans can get their hands on Dragon Age: Origins at five different venues this summer before the game goes on sale for PC, PlayStation 3 and Xbox 360 this fall. BioWare’s epic fantasy will be making the rounds at various comic cons and consumer expos across the glob starting in July and ending in early…
By AJ Glasser Published June 12, 2009 - Uncategorized
New Zelda Will Require Motionplus?
While details on the next Legend of Zelda game are almost entirely non-existent, courtesy of Nintendo’s non-announcement during E3, that doesn’t mean we know nothing about the direction series creator Shigeru Miyamoto will be taking the series. We know one thing: that you might need to fork out an extra $20 for it. Speaking with…
By Luke Plunkett Published June 12, 2009 - Uncategorized
Analyst Predicts Wii Price Drop
Wedbush-Morgan’s Michael Pachter — the guy that was so harsh on the PSPgo’s price tag — thinks the Wii will drop to $199.99 this holiday season Edge Online reports that Nintendo has already sold 20 million units — 50 million worldwide — and plans to sell another 26 million this fiscal year. Noting that a…
By AJ Glasser Published June 12, 2009 - Uncategorized
Details On PSPgo Battery Life, Accessories & More
The European PlayStation.blog has shed a bit more light on the newly announced PSPgo hardware, answering some burning questions about how it differs from the currently available PlayStation Portable models, including battery life expectancy, accessory compatibility and Memory Stick changes. The PSPgo, according to official European word, will come with an “embedded battery” offering a…
By Michael McWhertor Published June 12, 2009 - Uncategorized
E3 Done
To: Ash From: Crecente Re: Today I Fell Asleep On The Floor OK, now you can ask me if I’ve recovered from E3. The answer, by the way, is still no. But maybe next week. What you missed: Project Natal Does Not Require Red Jump Suits to Play Gears Of War 2 On PC? Try…
By Brian Crecente Published June 12, 2009 - Uncategorized
Kotaku’s Best of E3 Awards: Hair Dragons, CatBats and Light Graffiti
This year’s annual E3 Expo gathering of video game developers, publishers and players brought with it an unprecedented look at the games we’ll be playing over this year and next as well as the technology that will shape the games to come. Here are the staff of Kotaku’s picks for the best of 2009’s Electronic…
By Brian Crecente Published June 12, 2009 - Uncategorized
Muramasa: The Demon Blade Goes Subtitles Only In America
When Muramasa: The Demon Blade ships for the Wii later this year, it won’t come with the option for English language spoken dialogue. The Japanese language track will remain, with English language subtitles your only option. So says Ignition Entertainment‘s Shane Bettenhausen, who tells Siliconera that the Vanillaware-developed and Ignition-published Wii game is so “deeply…
By Michael McWhertor Published June 12, 2009 - Reviews
Mario Vs. Donkey Kong: Minis March Again Micro-Review: App Alternative
One of the first full games released for download on the DSi, Mario Vs. Donkey Kong: Minis March Again isn’t the slight diversion it first appears to be. One could look at Mario Vs. Donkey Kong: Minis March Again as a fun third iteration of Nintendo’s take on the Lemmings series. But you could also…
By Stephen Totilo Published June 12, 2009 - Uncategorized
Who’s Killing The Music Industry Now? Video Games!
Music sales have been on the decline for years—even if that decline seems to be slowing—with record executives citing illegal filesharing and downloading as one of the root causes for the downturn. But are all those Sam Goody’s closing and executives whining over just the rampant illegal downloading, not purchasing, of music? The Guardian argues…
By Michael McWhertor Published June 12, 2009 - Uncategorized
Is Microsoft Using 3DV Systems Tech For Natal? No Idea
Ever wanted to see Microsoft’s John Schappert dance? Ask him what’s in the Xbox 360‘s “Project Natal” hardware, specifically if it uses 3DV Systems‘ technology, which Microsoft was rumored to have purchased earlier this year. GameTrailers TV host Geoff Keighley asked the (deep breath) Corporate Vice President of Live, Software and Services for the Interactive…
By Michael McWhertor Published June 12, 2009 - Uncategorized
APB Does All Of The Following, In Theory
No game at E3 may have had a longer list of unexpected features than APB, Real Time Worlds’ so-called crossing of Grand Theft Auto and an MMO. APB, which comes from the creators of Crackdown, has been in development for a few years and has bounced publishers to land at EA for its expected early…
By Stephen Totilo Published June 12, 2009 - Uncategorized
Soulcalibur: Broken Destiny Customization Can Make You Blue
Namco Bandai‘s PSP port of Soulcalibur IV, dubbed Soulcalibur: Broken Destiny, carries over much of its console predecessor’s character customization features. Want to tell the eternal tale of swords and Smurfs? You can do that. Or you can go pink, add devil horns—the Soulcalibur team seems to really like horns—or give yourself an intimidating skull…
By Michael McWhertor Published June 12, 2009 - Uncategorized
BioWare Officially Unveils Old Republic Smuggler Class
A Star Wars character hiding behind a crate with a pistol in his hand can only mean one thing: BioWare has gone and unveiled the Smuggler class for Star Wars: The Old Republic. We knew they were coming, but it’s nice to see them anyway. BioWare has posted information on the Smuggler, the latest class…
By Mike Fahey Published June 12, 2009