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UncategorizedThis Team Fortress 2-Inspired Animated Short Absolutely Made My Week
You need to stop what you’re doing and watch this now. Why? Wait ’til you see what happens when the guy designed to look like the Scout from Team Fortress 2 is relentlessly pursued by another guy designed to look like the Heavy and gets cornered and has to resort to drastic measures and then…
By Joshua Rivera Published August 11, 2011 -
UncategorizedRetro Game Master Episode 8: S.O.S.
In this eighth episode of Retro Game Master, our game-testing everyman, Shinya Arino, faces off against S.O.S. S.O.S. was developed by Human Entertainment for the Super NES in 1994. In the game, which was inspired by both the book and movie The Poseidon Adventure, players must escape the sinking ship Lady Crithania. The game has…
By Brian Crecente Published August 11, 2011 - Uncategorized
The UK’s Game Media Awards Announce its Finalists
On October 26th, Develop and MCV will announce the winners of the UK Game Media Awards at a swanky reception that will permit those lucky few to use the prefix “award-winning” in conjunction with their job titles/publications. Click through to see the nominees [http://www.develop-online.net/news/38428/GMA…]
By Joshua Rivera Published August 11, 2011 - Uncategorized
To-Do In Los Angeles: See Art and Games Collide at SUPER iam8bit
Reminder! Tonight’s the tonight. The iam8bit art show returns to Los Angeles, California as SUPER iam8bit, opening its doors at 7 p.m. to the public in sunny, spotlessly clean Echo Park. You may want to line up hours ago, Angelenos. That’s because in addition to having swell fine arts and crafts for sale, iam8bit will…
By Michael McWhertor Published August 11, 2011 - Uncategorized
No More Monkeys, No More Robots
Much Rocking and Beards, No Cake – Jonathan Coulton rocked it on our roof today. Why? Because that’s how he rolls. Might want to check your roof. Maybe he’s rocking it there too. He’s like the Santa of rocking it. A Hardcore Triber Tells You Why Tribes: Ascend is So, So Close to Being Transcendent…
By Brian Crecente Published August 11, 2011 -
UncategorizedAn Angry Diablo 3 Fan’s Appeal to Blizzard, Presented Without Commentary
By Brian Crecente Published August 11, 2011 - Uncategorized
Wesley Snipes Tries His Hand at an iOS Game With Julius Styles: The International (and Yes, He’s Still in Jail)
Today’s the day Wesley Snipes can finally add “Game Developer” to the list of roles he can list on his business card, right between “Vampire Slayer” and “Tax Evader”. Sure, he doesn’t code or build levels, and yes, he’s currently incarcerated, but an interview over at IGN shows that he’s keeping plenty busy—and his new…
By Joshua Rivera Published August 11, 2011 - Uncategorized
It’s Day Two of the Half-Life 2: Episode Three Protest
Hey, Hey, Mister Gabe, How Many Games Did You Make Today? The grass-roots protest outside Valve headquarters, demanding the completion of Half-Life 2: Episode Three, is not going away. Sure Mr. Newell, it was cute when you showed up yesterday to pat their youthful idealism on the head and explain how the real world works,…
By Owen Good Published August 11, 2011 - Uncategorized
Spoiler Alert: People Like Spoilers
We live in an era of extreme spoiler-phobia. Be it television, movies, novels, or video games, the speedy connectivity of social media has conditioned us to live in fear of ruining one another’s fun. We add spoiler warnings to even the most mundane details, even when the subject of the discussion is years old. I…
By Kirk Hamilton Published August 11, 2011 - Uncategorized
This UK Actor Is a Friend of Nathan Drake
Fans of British television might recognize TJ Ramini as DC Zain Nadir from the long running police procedural The Bill. Americans may know him from season eight of 24, or his stunning portrayal of Crane Thug #1 in Batman Begins. Soon we’ll all know him as Salim from Uncharted 3 Who is Salim from Uncharted…
By Mike Fahey Published August 11, 2011 - Uncategorized
Google+ Adds Games, Minus the Social Games Annoyances
Google’s latest stab at building a social network, Google+, has (as expected) added games to its ever-growing list of services. And while it may boast many of the usual social games suspects, Google+ Games aims for more privacy and less pestering. “Today we’re adding games to Google+,” the search giant writes on its official blog.…
By Michael McWhertor Published August 11, 2011 - Uncategorized
What Is Japan’s Fetish This Week? Collectible Girls
Pure plastic love. It lives on desks. Its lives on shelves. But in Japan, it lives everywhere. Figures are more than collectibles. They’re sculpted fantasy that reflect the artistic tradition of the country’s past and its present. In Japan, there are events dedicated to figures and figure collecting. The summer Wonder Festival was recently held…
By Brian Ashcraft Published August 11, 2011 -
UncategorizedEA Serves Up Grand Slam Tennis 2 In 2012 to PS3, Xbox 360
Wii exclusive Grand Slam Tennis is coming to the Xbox 360 and PlayStation 3 with Grand Slam Tennis 2, EA Sports said today. The game features Total Racquet Control, which allows players to use the right stick to create different types of shots. PS3 users will get the added bonus of PlayStation Move support. Grand…
By Max Abrams Published August 11, 2011 -
UncategorizedWant To See the Real World? You Can’t Handle the Real World
videothumb[ ] Strip away the facade of dreary everyday life and you have The Secret World, the upcoming present-day MMO from Funcom in which every myth, urban legend, consipiracy theory, and spooky campfire tale is proven true. This behind-the-scenes video demonstrates the twisted versions of real-world locations players will be visiting in The Secret World.…
By Mike Fahey Published August 11, 2011 - Uncategorized
Let’s Talk About CivWorld and how You Abandoned my Roman Empire
Welcome back everyone! As you may have guessed, we’re here for round two of the Kotaku Game Club’s discussion of Sid Meier’s CivWorld Well, I thought that I’d know more about CivWorld after last week but, frankly, I think I’m more confused than I was before. Despite increasing my face-time with the game, repositioning my…
By Mike Epstein Published August 11, 2011 - Uncategorized
Motorstorm: Apocalypse Gets A Huge Update, Move Support
Don’t you worry, Evolution Studios plans to keep the end of the world going on for as long as possible. A big, beefy update to Motorstorm: Apocalypse adds amongst other things, a new Mode Editor feature which will allow you to create your own game modes to play with others on and offline. Think of…
By Joshua Rivera Published August 11, 2011 - Uncategorized
Now You Can Own the Gaming Mouse Pilots Use to Control Their Mechs
Okay, so mech pilots don’t use mice, or technically exist. If they did, I’d fully expect to see the Albino edition of the Mad Catz Cyborg R.A.T. 7 gaming mouse beneath their plug-suited hands. This special edition of the Cyborg R.A.T. 7 features all of the mighty morphing power of its darker forefathers, including transforming…
By Mike Fahey Published August 11, 2011 - Uncategorized
London Looting Victim Photo Inspires Outrage, Video Game
Aaron Biber, 89, stand with his hands out, eyes downcast, looking at what remains of the barber shop he’s run for 41 years in London. “Everyone knows me around here – I have been here since the 1970s – but now I will probably have to close because I haven’t got insurance and I can’t…
By Brian Crecente Published August 11, 2011 - Uncategorized
Benny Brickster Makes a Pelican (the Halo Kind)
We’ve told you about LEGO auteur and Halo enthusiast Benny Brickster before. After some time, he’s back with his latest Halo-themed brickwork—a Pelican. Check out his flickr photostream to see what he’s been up to. Benny Brickster Strikes Again! This Time With A Halo Pelican[ Via Game Informer ]
By Joshua Rivera Published August 11, 2011 - Uncategorized
Prey’s Tommy to Play a Significant Role in Prey 2
Earlier this week we posted a picture of Dawasi “Tommy” Tawodi checking out the world of Prey 2. Turns out that single image won’t be all we’re seeing of Tommy in the sequel to the game in which he originally starred. “He’s a character that you encounter many times throughout the game,” Human Head’s Chris…
By Brian Crecente Published August 11, 2011