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Fling Mini Transforms Your iPhone Into a Dual Analog Gaming Beast
iPhone touch screen controls suck, and there’s only one way to fight suck: More suck. Ten One Design’s suction cup mounted tactile game controller for the iPhone were created to suck your touch screen control blues away. Ten One Design creates devices that give iPads and iPhones the finger, or at least the sense that…
By Mike Fahey Published July 13, 2011 - Uncategorized
Why Can’t All Games Be As Simple As Portal 2?
Though complicated and convoluted, Portal 2 takes one solid idea and runs with it until the very end. In today’s Speak Up on Kotaku, commenter Fernando Jorge wonders why more games can’t follow in Portal 2‘s footsteps. Portal 2 shows games could use more simplicity. Not all games, not all genres, but I’d say a…
By Mike Fahey Published July 13, 2011 - Uncategorized
L.A. Noire ‘Isn’t Complete Yet’, Rockstar Says [UPDATE]
There is a new L.A. Noire mystery: what comes next for the hit detective game? Something… but its creators won’t say what just yet “The game isn’t complete yet,” a Rockstar spokesperson told Kotaku when we asked them yesterday if the release of the game’s final, announced piece of downloadable content, the Reefer Madness Vice…
By Stephen Totilo Published July 13, 2011 - Uncategorized
Sony Sinks $20 Million Into Exclusive PlayStation Network Games
Not content to run a downloadable games service where players have to wait weeks for repairs in order to play titles already out on Xbox Live Arcade, Sony Computer Entertainment America commits $20 million over three years towards the development of more excellent PlayStation Network exclusive games. Teasing aside, the PlayStation Network has been a…
By Mike Fahey Published July 13, 2011 - Uncategorized
Talk Amongst Yourselves
It’s been so long since we’ve taken time out to talk here about video games. A full day! Can you believe it? Neither can I. We should get right back to it then! Please, converse and be merry. A big thank you to Brian H. May for today’s TAYpic. To get your TAYpic featured here,…
By Joshua Rivera Published July 13, 2011 - Uncategorized
Dark Souls Is Only Kind To Be Cruel
For a guy who can’t seem to survive two minutes in the foreboding, swords-and-dungeons world of Dark Souls, I must seem unnecessarily worried about how difficult the game will be. Demon’s Souls, Dark Souls’ predecessor, was as much known for its brutal level design and lack of save points as it was its unique approach…
By Brian Crecente Published July 13, 2011 -
UncategorizedContinuity 2 Would Make Super Mario One Paranoid Plumber
What if Super Mario was locked in a room and the walls kept moving around him? What if up became down, left became right, the floor below him moved to the right and was replaced with another? What if someone turned his world upside down and he started falling up? It would be tough for…
By Stephen Totilo Published July 13, 2011 - Uncategorized
An Arcade Game with Teeth
Jaws | JAPAN: Sega shows off its latest 3D shooting game. (Photo: Sega) Middle-Aged Man Arrested over Plastic Schoolgirl (Stupidity Ensues) Ruiko Saten is not real. She’s a flower-in-her-hair schoolgirl character in anime To aru Kagaku no Railgun. Earlier this spring, in Shizuoka, Japan, one of her plastic figures was stolen! Let’s Pour One Out…
By Brian Ashcraft Published July 13, 2011 -
UncategorizedThis Isn’t Bullet Hell. It’s an Adventure Game.
Cave is famous for its bullet hell shooters. Not every game Cave makes is a shmup, but those games are what made Cave, well, Cave. And the Tokyo-based game maker’s latest title certainly isn’t a shooter. Dubbed Instant Brain, it’s an adventure game for the Xbox 360—Cave’s first. As the Japanese internet is quick to…
By Brian Ashcraft Published July 13, 2011 -
UncategorizedVery Important Advice for Stinky People
PAX. E3. Comic-Con. Gamescom. The Tokyo Game Show. What do all of those shows have in common? The smell Large numbers of humans packed together in a convention hall produces odors. That’s just how it is. But, as this song points out, there is a way to mute that somewhat. The song is by Savage…
By Brian Ashcraft Published July 13, 2011 - Culture
The Stunning Video Game Art of Thierry Doizon
Thierry “BARONTiERi” Doizon is something of a legend in the world of video game concept art, having been in the business since 1995. In that time, he’s worked for companies like Ubisoft, Eidos and Acclaim, while contributing to series and games such as Assassin’s Creed, Prince of Persia and Deus Ex: Human Revolution In addition…
By Luke Plunkett Published July 13, 2011 -
UncategorizedNintendo Fans, This is Way Sexier Than a Petition or Letter
Hey, Nintendo. If you won’t take heed of polite letters and emails from fans asking for Japanese games to be localised, maybe listen to this guy instead. I’m a big supporter of Operation Rainfall. But even if I weren’t, I’d still listen to this. Hell, I’d pay to listen to this guy read the phone…
By Luke Plunkett Published July 13, 2011 - Uncategorized
The StarCraft Tournament Where Facebook, Microsoft and Google are Competitors
Well now this is interesting. Sean “Day[9]” Plott, who we’ve featured here before on Kotaku, has helped put together a StarCraft II tournament. Only, instead of it being man versus man, it’s company versus company. And the companies are big ones Inspired by an internal Facebook competition, the “After Hours Gaming League” is billed as…
By Luke Plunkett Published July 13, 2011 - Uncategorized
Square Enix Wants to Bring Old MMO to the PS Vita (Wait, What?)
Never one to shy away from porting a game, Square Enix talked about doing just that in the latest issue of Japanese game mag Famitsu. The choice, this time is rather odd. According to Square Enix’s Hiromichi Tanaka, the Tokyo-based game maker is considering whether or not to bring a straight Final Fantasy XI port…
By Brian Ashcraft Published July 13, 2011 - Uncategorized
Put Mass Effect’s Normandy On Your Shelf (Again)
That little toy replica of Mass Effect’s Normandy we showed you a few months back will soon have a twin. But not an identical twin. While the first ship is in Systems Alliance livery and will be out in November, there’ll be a second version of the Normandy available a month later. This time in…
By Luke Plunkett Published July 13, 2011 -
UncategorizedDead Rising‘s Creator All Big with Glowing Eyes
Turn off your computer sound. Right now. This clip’s audio quality (and picture quality) is horrid. However, it does show off a special attack, the likes of which gaming has never seen. Keiji Inafune is the creator of Dead Rising and former producer of Mega Man. Inafune has never been shy about voicing his opinion…
By Brian Ashcraft Published July 13, 2011 - Uncategorized
These Tank Battles Look Awfully Gratuitous
Gratuitous Space Battles is one the unsung heroes of PC strategy gaming. Especially given its wonderful name. But if Gratuitous Space Battles don’t tickle your fancy, then perhaps Gratuitous Tank Battles will. While Positech’s new game retains the top-down view of its predecessor, things sound a little more involved this time; GSB’s “send them all…
By Luke Plunkett Published July 13, 2011