-
CultureKotaku Game Diary
It’s Jarring To Play Earth Defense Force With A Hero I Made
Sandlot’s Earth Defense Force series is about generic soldiers fighting hordes of poorly animated insects. Earth Defense Force: Iron Rain is about a player-customized character fighting hordes of poorly animated insects. Giving my EDF trooper a recognizable face changes things. Since I’m a longtime fan of the series, in-depth character creation was the last thing…
By Mike Fahey -
-
-
Culture
Mega SG Is An Amazing HDMI Sega Genesis For The Hardcore Retro Nerd
The Sega Genesis has had by far the longest shelf life of any of the 16-bit systems. You could buy Sega’s final “Genesis 3″ model in stores until the early 2000s, and just a few years later, the AtGames released licensed plug-and-play machines, some with Genesis cartridge slots. For the last 30 years, you’d likely…
By Chris Kohler -
CultureKotaku Game Diary
New Sci-Fi Shooter Generation Zero Is A Let Down
I expected Avalanche Studios’ new sci-fi sandbox shooter to win me over immediately. Set in Sweden in the ’80s after mysterious circumstances cause the nation’s robotic defense force to go haywire, Generation Zero’s setup seemed algorithmically designed to appeal directly to me. Unfortunately, it was all downhill from there. In the few hours I’ve spent…
By Ethan Gach -
-
CultureThe Dreams Of A Man Asleep For Three Weeks
On March 22, 2018, I was rushed to the hospital for life-saving surgery. Due to complications with the procedure, I didn’t regain full, coherent consciousness until the second week in April. For three weeks I was stuck inside my own mind, subject to a seemingly unending series of dreams. Dreams covering on a variety of…
By Mike Fahey -
CultureSplitscreen
What It’s Like To Start A Game Studio With No Bosses
After co-writing and designing Night In The Woods, Scott Benson and Bethany Hockenberry co-founded a new game studio with artist and musician Wren Farren, except this time, no one is the boss. The Glory Society is a worker co-operative, which means that its co-founders have a different workflow and creative process from other indie studios. During…
By Maddy Myers