We’ve seen K/DA cosplay, we’ve seen K/DA cosplay videos, now for something on a whole other level. This is K/DA KinDA, a project put together by CineCosu Studios that features over 30 cosplayers, Riot North America’s LCS Arena and CGI effects. It is the result of thousands of dollars, and a lot of work. In…
Art of Rally is a stylised driving game coming later this year to the PC, featuring cars from the “golden age of rally” (the 60s-80s).
Shaggy’s power cannot be contained, as he joins the cast of Smash Ultimate via this mod by Demonslayerx8
Quake II is a dark, flat game, and not the most obvious choice for a company wanting to showcase new graphics tech. But then, maybe that’s the whole point behind Quake II RTX, an updated demo version that’s got a lot of ray-tracing. It’s out on June 6, covers the first three levels of the…
Maria Zolotukhina is a freelance illustrator and 3D artist from Russia. You can see more of Maria’s work at her ArtStation page
When Nintendo gets around to releasing a GameCube Mini—remember, all tiny console releases to this point have been mere preparation for what will be the greatest collection of 20-30 titles in video game history—I really hope it’s as small and cute as this custom-made console. Built by Madmorda, it’s a custom case that’s using actual…
Silverstone has been home to the British Grand Prix for most of the race’s history, meaning there are over 30 year’s worth of games that let you drive around it. So Chris Rae had the brilliant idea of doing just that, driving one lap around the circuit in eight different games, the first released in…
BioWare’s classic Star Wars RPG Knights of the Old Republic is being turned into a film project at Lucasfilm, Buzzfeed reports, with Laeta Kalogridis (Alita: Battle Angel) writing the screenplay. The Buzzfeed report says she is “close to finishing” the script, which would be the first “of a potential KOTOR trilogy”. KOTOR was first released…
I wrote about Irkalla back in 2014, got excited about it, then it disappeared. Now it’s back! It’s coming to PC, Mac and Linux “soon”.
Stephen Molyneaux was one of the artists on Detective Pikachu, and his work—helping “translate the wonderful designs by Ken Sugimori into the real world”—is so cute I can barely look at it. It’s like staring into the sun. Only the sun is small, and covered in fur. Eevee is a particular hazard. While the designs…
There’s an official Ghostbusters tie-in coming to the PC—featuring the vocal talents of original cast members, no less—and it’s coming to…Planet Coaster, the breezy, feel-good theme park simulator That is odd, but whatever, let’s roll with it. The Ghostbusters DLC adds “an all new story-driven scenario, new gameplay mechanics, plus new rides, characters and scenery…
Back in January, we showed you a beta version of a fan-made Final Fantasy VII remaster, which used machine learning to automatically clean up the game’s visuals. It just hit v1.0 and is ready for release. Here’s some of the stuff the mod features/does: AI neural networks upscaled the game’s visuals to 4x the resolution…
Raul Aguiar is an illustrator and graphic designer from Brazil who has worked in video games, children’s books and magazines. You can see more of Raul’s stuff at his Behance page
For the past few days, I’ve had the pleasure of reading a copy of Raid, a magazine featuring a bunch of super talented artists and graphic designers coming up with logos and briefs for games that don’t actually exist. A bit like Famicase, then, but just the logos, and not the entire cover/cartridge art. And…
A team of fans have been working for over a year on an Unreal Engine 4 version of the original Star Wars: Rogue Squadron, and it is looking absolutely delicious. First released in 1998 on PC and N64, later games in the series—developed for the GameCube—looked a lot nicer, but the original suffered from low-res…
Modiphius is releasing a tabletop wargame based on The Elder Scrolls universe Weird choice, seeing as this is an RPG series in which combat is usually a small-scale solo affair, but whatever, licensing!
Track: 始発まで (until the first train) | Artist: Go Yama | Album: Transcendental Train Tracks Kotaku Soundtrack is a selection of the stuff we’re listening to at the moment.
Steve Shi is a concept artist and illustrator who has done work for companies like Bethesda, Treyarch and Amazon. You can see more of Steve’s stuff at his personal site and ArtStation page
We’re still a while away from getting an official look at Sony’s next PlayStation console, but the company has provided an early glimpse at some of its capabilities today during a meeting in Japan. The Wall Street Journal’s Takashi Mochizuki is there tweeting about the meeting, and captured this footage showing the same scene being…
These videos are so soothing We saw Enigma do a couple of them last month, taking a stroll across both The Witcher 3 and Red Dead 2, but there’s something about Skyrim—perhaps its age, perhaps the sheer amount of time we’ve spent trudging its frozen wastes—that makes this particularly relaxing. It’s not one of those…
Mode
Follow us