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Quake II Gets A Demo Re-Release For Modern Graphics Hardware

Quake II is a dark, flat game, and not the most obvious choice for a company wanting to showcase new graphics tech. But then, maybe that’s the whole point behind Quake II RTX, an updated demo version that’s got a lot of ray-tracing.

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It’s out on June 6, covers the first three levels of the original, and exists mostly as a marketing tool for Nvidia to sell graphics cards with RTX tech. Here’s a trailer:

Those are some big changes, but they’re not all down to RTX; indeed a lot of the heavy visual lifting is being done by new textures and effects, all of which have been completely redone, and which aren’t getting mentioned in the trailer.

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And while the new lighting effects are impressive—Quake II’s spartan environments and clean lines really help show that off—I don’t think I like them more than the originals, which were moodier and more in keeping with the design and tone of the game.

But whatever! This is a glorified tech demo, not a heartfelt remaster, and the fact it’s free should make it at least worth checking out. It’ll be available here.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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DISCUSSION

niceneasy29
Niceneasy29

I always feel like I’m missing out on something when things like these come around. Whether it was 4k, HDR, or this, I just think, “oh neat, it looks nicer than it did before.” I don’t really recall seeing anything that blew my mind since we went from ps1 to 2 or ps2 to 3. Am I just jaded, or have we hit the point of diminishing returns?