Courtroom Setback in Epic Fight 'Tis a Flesh Wound, Says Silicon Knights

Much has been made of a recent ruling adverse to Silicon Knights in its long-running lawsuit with Epic Games, the Gears of War maker whose Unreal Engine was to have been the guts of 2008 flop Too Human. Basically, a judge tossed out an expert witness for Silicon Knights; he was going to give his estimates of the… » 1/05/12 6:00am 1/05/12 6:00am

Too Human Trilogy Will Be Finished, Says Silicon Knights

Silicon Knights, the creators of Xbox 360 game Too Human, says it still "intend[s] to finish the trilogy" despite meager sales, middling critical reception and a very long development cycle. Studio founder Denis Dyack tells Industry Gamers it has no further comment, noting "You know, there's very public litigation… » 5/02/11 3:40pm 5/02/11 3:40pm

Oh, So Too Human Didn't Take Ten Years To Make

Too Human was first announced as a PS1 game back in 1999, but does that really mean it's been ten years in development? Nope, no, no way, no dice says Silicon Knights boss Dennis Dyack, who says development on the title only begun in earnest once they'd finished with their Metal Gear Solid port for the GameCube. So… » 8/26/08 1:30am 8/26/08 1:30am