Update: PR for CD Projekt RED says “There’s no Enhanced Edition of The Witcher 3: Wild Hunt that we are aware of, this is some kind of error that we will look into.” So.
Gaunter O’Dimm, one of the stars of The Witcher 3’s expansion Hearts of Stone, is a mysterious dude. Turns out he’s also a sneaky one, hidden so well in the background of the game that even its biggest fans couldn’t find him.
Heart of Stone, the new expansion for The Witcher 3, basically consists of three long, experimental and amazing new quests. Kirk spoke the other day about the first one, but I now want to talk about the second.
People don’t only love CD Projekt RED because The Witcher 3 was great. The company released 16 DLCs for free, talked openly about the game’s budget and profits, and included a “thank you” note in the box. It might be brilliant PR, but after speaking with the studio’s co-founder, there’s something else there, too.
This morning, Witcher 3 developer CD Projekt Red sent over a PDF full of changes that will ship with the game’s next patch. It’s 13 pages long.
I played 60 hours of The Witcher 3 earlier this year, and only stopped because I had other games to play. One question always nagged me, though: how did CD Projekt RED put together a sprawling open world game that avoided the genre’s usual preference for meaningless side quests? I called them to find out.
This video is full of interesting Witcher 3 facts, but one in particular stands out: over 500 voice actors worked on the game across seven languages.
You may have seen the news today that The Witcher 3 has sold well over 6 million copies. Impressive! We don’t normally like to talk about raw sales figures here on Kotaku, but I think there’s a lesson to be learned from this particular success.
The Witcher 3’s final piece of free DLC, which adds a more challenging New Game+ mode, is out. The first challenge: actually starting a New Game+.
I finished The Witcher 3 over the weekend, and I’m currently feeling a little...well, empty. But also reflective, on how it was such a remarkable game, not just for its writing, but for more superficial things.
In the last half a year or so, we’ve gotten not one but two epic western fantasy RPGs in the form of Dragon Age: Inquisition and The Witcher 3: Wild Hunt. It’s only natural that we’d want to compare them.
Over the weekend, The Witcher 3 got a new patch that brought with it a bunch of changes. None of the tweaks are earth-shaking on their own, but taken together, they make the game feel noticeably more polished, user-friendly, and complete.
I gotta say, CD Projekt Red is killing it with all the free stuff they keep adding to The Witcher 3.
The only problem with the addictive card game CD Projekt Red included in The Witcher 3: Wild Hunt is all the witching one has to do to play it. Thanks to a mod for Tabletop Simulator, the witching is now optional.
When I think of how The Witcher 3 depicts women, handles sexism, and deals with other hot-button subject matter, I think of one quest: The Bloody Baron.
At its core, The Witcher 3 is a game about two things: hunting monsters and looking sexy. Surely you’ve noticed that Geralt looks like the leading dude of a trashy romance novel, yeah? I can’t be the only one that pauses at Geralt’s obsession with slathering oil on stuff, right?
Around this time four years ago The Witcher 2: Assassins of Kings impressed critics with its opulent and demanding PC graphics, rich environments and storytelling, along with innovative combat mechanics. Selling nearly two million copies in its first year, the game was a great success for CD Projekt Red so it came as…
Partway through The Witcher 3, two characters had a conversation that got my head spinning.
Some releases are designed to kick a gaming PC in the teeth, a stark reminder it's time to upgrade. A new Witcher game is definitely one of those moments. The Witcher 3: Wild Hunt was recently delayed until May, but in the meantime, the system requirements have been released. It might be time to start looking for…