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    Even 2M DS Lites A Month Might Not Be Enough

    We all knew the DS was a run-away smash hit, but I had no idea it was this much of a smash hit: Games Industry dot Biz! mentions that Nintendo is upping DS Lite production to over 2 million a month.

    The bad news? Even that might not be enough to guarantee everyone who wants one a DS Lite:

    Nintendo is targeting 2 million units per month output by the end of summer, according to a Bloomberg report this week - but if the DS Lite proves to be as successful elsewhere in the world as it has been in Japan, even that may not be enough.

    Japanese consumers are currently snapping up around 600,000 units of the DS Lite every month, leaving just 1.4 million per month for every other territory in the world. Nintendo may soon be faced with having to increase capacity once again, to avoid a repeat of the massive shortages in the channel which were seen in many territories last Christmas and early in the New Year.

    Nintendo deserves every ounce of their success, but I find the runaway sensation of the DS to be mind boggling. It also really puts into perspective just how ludicrously paltry the PS3's 1 million consoles available worldwide at launch really is.

    Nintendo to boost DS production to over 2m [GamesIndustry.biz]


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