When it comes to Electronic Arts' takeover bid for Take-Two, we've heard nothing but silence for the past few weeks. In fact, it looks like business as usual for both companies; while EA's been utterly quiet on the topic, Take-Two has announced an executive hire and an Asian expansion as if nothing were going on.
But tomorrow, Take-Two is set to hold its regularly-scheduled annual meeting for its shareholders, where they can hear from the executives and vote on internal matters. And although this may look like just another routine affair, it might become clear on Thursday night whether EA's bid is likely to succeed— or whether it will end up dead in the water.
Not so clear on what's going on? Hit the jump for the whole story, including the anatomy of a takeover, possible outcomes, the reasons behind Take-Two's resistance, and more.
Neither Take-Two nor EA were immediately available for comment, so to understand what's going on here, let's recap the story so far. On February 19th, EA CEO John Riccitiello sent a letter to Take-Two board chairman Strauss Zelnick, proposing to acquire the company at a price of $26 per share. Almost immediately, Zelnick rejected the bid, claiming it "substantially undervalued" Take-Two, and said he wouldn't be willing to discuss a merger between the two companies until after the release of Grand Theft Auto IV.
At that time, Riccitiello urged Zelnck to discuss the matter with him privately — promising he'd take the bid public unless Zelnick agreed. Zelnick did not, and EA's acquisition bid went public on February 25th. Again, Zelnick refused to enter discussions with Riccitiello, promising he'd do so on or after April 30th, claiming he didn't want to jeopardize GTA IV's release with any major transactions — and suggesting that the release would add greater value to Take-Two's stock than EA was giving it credit for.
But analyst Michael Pachter is just one of many in his field who believe that investors are already aware of the value of GTA, and that Take-Two's share price reflects that. "I've put in print a dozen times that I think this game will sell 9 million [units] this fiscal year, and 9 million next fiscal year," he explained to Kotaku. "And I say it, and guys like [Janco Partners analyst] Mike Hickey say it... there are some 30 analysts who cover Take-Two. And I don't think anybody has an estimate below 14 million."
In other words, the release of GTA IV wouldn't change a thing for Take-Two — and yet the board continued to hold out. Faced with Zelnick's resistance, the next step for EA was to go hostile. In this type of scenario, the bidding partner bypasses the board to try and buy shares directly from the company's investors. Any share can be sold — and if EA gets more than 50 percent of the existing shares in Take-Two, they gain control of the company. On March 13th, EA formally announced that offer to the investors. And Take-Two, of course, urged its shareholders not to sell, warning that EA's offer just wasn't good enough. They stressed this again on the 26th.
Pachter doesn't see much merit in Take-Two's unhappiness with the offer value. "The point is that last year, and the year before, they didn't have GTA and they lost a buttload of money," he says. "Take Two loves to brag about all their franchises, but the fact is they have 3 Christmases in a row — '06, '07, and '08 — where they lost money. No other video game company lost money in 3 Christmas quarters in a row in history... If you can't make money at Christmas, you are not the 'best video game company in the world.'"
But Take-Two's been sticking to its guns. Kotaku also got input from Lazard Capital Markets analyst Colin Sebastian, who explained, "When analysts tell you that on one hand [EA's offer] undervalues the company, they're looking at just this year's number, which looks very strong just given that GTA is in the year, because that's a very profitable title. It's a very big year for Rockstar and Take-Two. But if you were to normalize over the past few years, they were losing money. There's another method of valuing the company that's looking at it over a period of time — and it doesn't look like an inexpensive acquisition, if you will."
Added Sebastian, "I would agree with Michael; I personally think that... aside from GTA, I think Take-Two has yet to demonstrate a consistent track record for generating profits, although some of the moves they've made... appear [to be] on the right track. But from the point of of EA it's certainly a risk, because Take-Two has been losing money. The problem is, the longer you wait, the less GTA revenue a potential acquirer could get. EA obviously wants as much GTA in their fiscal year as they can get, and as time goes by, they get less."
So time is of the essence. Why then, doesn't EA just offer more money for Take-Two to try and seal this deal quickly? Pachter explains that EA doesn't need to — they've already offered "substantially more" than the company is worth. Moreover, Zelnick won't negotiate with Riccitiello right now. In fact, Zelnick said that, since EA went public with the bid against his wishes, he'll no longer cooperate with EA by allowing them access to any of the company's information that might help generate a different dollar value.
Pachter compares it to demanding more money for your house without letting potential buyers inside to look at it — and he's baffled by the situation. "I don't get why Take-Two management was not willing to privately meet with EA and discuss a possible combination at a price that is in everybody's best interest. Take-Two management... have repeatedly said that $26 is an unfair, inadequate price. Then why aren't they willing to go sit down with EA, explain why $26 is not a fair price and why some number above that is a more fair price, and at least hear EA explain about whether they're willing to go higher or not? If you don't explain to EA why they should pay more... they're not just going to volunteer to pay more... Riccitiello tried for a couple months to be friendly, and Strauss is the one who was hostile."
In fact, Take-Two has tried to explain, in the information it's released to its investors, but the explanation seems to contain a little bit of fuzzy math. When we talked to Pachter, he helped us parse out what it all meant: "First of all, all analyst estimates on Take-Two are before tax . Because Take-Two lost so much money they don't pay taxes — they pay, like, 3 percent. When you don't make profits to offset losses, you don't pay taxes. But Take-Two is using analyst estimates.... to compare [themselves] to Activision, Ubisoft, THQ and EA... and their analyst estimates are all after-tax. If you're EA and you buy Take-Two — you suddenly pay tax on all Take Two's income, because EA doesn't have big losses... So now is it an inadequate offer?"
Moreover, Pachter points out that Take-Two's stock rose after the EA offer went public — and it's only thanks to that that Take-Two might compare, value-wise, to THQ, who is in "turnaround mode," but not to Activision or Ubisoft, who Pachter says are "kicking ass."
So all signs suggest that the excuses Take-Two have made for why they aren't dealing with EA don't really hold water. So could it be that Take-Two management has a completely different reason for rejecting the offer? Not because it's too cheap, and not because of GTA IV, but because the management might have something else to lose?
Not an offer from another buyer; though Take-Two has said it was entertaining other discussions, no one has stepped up. "If Take-Two was waiting for a white knight... we haven't seen evidence of that happening," Sebastian notes.
Take-Two's SEC filings reveal something interesting. On February 14th, the company management effectively tripled the management fee that Strauss Zelnick's ZelnickMedia receives from $62,500 to $208,333 — that's per month. Zelnick's management company is also getting a bumped up annual bonus: from $750,000 to $2,500,000 per year. The real big deal here, though, is the 600,000 shares of common stock that the management also gets as part of the same compensation boost.
Executives often get large stock packages that are supposed to help motivate them to raise the value of the company's stock through their management decisions. But if ZelnickMedia loses control of the company, there's no point in him having such a package. And the filing on the compensation boost makes it plain: In the event of a "change of control" — in other words, if EA's bid succeeds — ZelnickMedia won't get those shares.
So it sure looks like this isn't necessarily about GTA, the value of the stock, or the timing of the offer — except as it inconveniences ZelnickMedia's attempt to make itself a little richer."That's obviously a cynical interpretation of events," says Sebastian. "Not to say it's not true... it's hard to think that it's a pure coincidence."
Kotaku wasn't the only outlet to note the odd, potentially unethical timing of the rejection, either — MarketWatch's Herb Greene is generally credited with exposing the information. Additionally, EA's Jeff Brown disapproved to the LA Times, "If Strauss Zelnick keeps telling people he's a Boy Scout, someone should ask him what merit badge he expects to get for this."
Moreover, Take-Two has taken an extreme measure to try and block the hostile takeover by implementing what's called a "poison pill." The board adopted a measure that says that anybody who buys more than 20 percent of the company's shares after April 7th — in other words, EA — is limited in the number of votes they get in the company. In other words, if EA wins the company, they wouldn't be able to control it.
At the time, Take-Two also moved their annual meeting ahead to April 17th so that it would take place after the April 11th deadline for EA's bid. EA responded by simply revising the offer, extending it until April 18th — and also adding a condition for the offer that would effectively invalidate the poison pill.
We asked Pachter about the poison pill, and he told us that it's a normal thing that happens in hostile takeover situations — but it might not be a major obstacle. "In the history of the U.S., there's never been a poison pill that's actually been implemented," he says. "They're just a pain in the ass obstacle that exists to force EA to sit down and meet with the management of the target company."
Take-Two's investors could vote down the poison pill by deciding that it doesn't apply to this transaction. So right now, the fate of the EA-Take-Two merger is in the investors' hands.
And who are Take-Two's investors? Since its largest investors, Fidelity and Oppenheimer, sold big chunks of their ownership, Pachter doesn't believe that any one person owns more than 5 percent of the company at the moment. Sebastian also believes that interpretation is consistent with the public filings. Instead, Take-Two investors are likely a large group of arbitrageurs: people who buy a stock and then flip it quickly when its value increases. Instead of investors who hold stock for the long-term, these guys make their money through frequent, small gains.
There's a chance that the arbitrageurs may ask EA to raise their offer before they agree to vote down the poison pill — in that way, the pill acts as an inconvenience that could squeeze more money out of EA. But Pachter's almost certain that, if that's the case, then the arbitrageurs have already spoken to EA on their demands — and that EA has probably already agreed to them. Pachter suggests that might be the reason for all the silence on EA's end since the hostile bid was announced: they don't need to say anything. They don't need to brag; they've already won.
Predicts Pachter, "My guess is somebody.... will float a shareholder proposal, a resolution, that the poison pill not apply to this transaction. If that passes — which means more than 50 percent vote — then that tells you the next day, more than 50 percent will tender their shares to EA." And if fewer than 50 percent support a work-around for the poison pill? EA walks.
Take-Two announced today, though, that nobody had submitted any shareholder proposals. And because of the time period that proposals were allowed to be collected, none of the people who have bought Take-Two stock since the bid was announced have a say in the meeting — even though current patterns suggest this could be 50 percent or more of the company's shareholders.
So how might those latecomers — those who might have bought in in anticipation of a sale to EA — get their way, if they can't vote in the meeting? They could convene their own shareholder meeting, explains Pachter, after Take-Two's. As of right now, though, Take-Two's stock is trading just above the almighty $26 number — and Pachter surmises this could mean that the arbitrageurs holding the stock have faith that the EA deal will be accomplished.
Lazard's Sebastian has a more moderate view of what might go down at Thursday's meeting: "I think we'll find out how many shares have been tendered, and as of the last... I think there were 500 shares that have been tendered to EA. So it's almost nil — and probably because people want to know what the alternatives are. If you're Take-Two management, your options are to sell to EA — or go back to where you were, [a share price of] $15-17." According to Sebastian, Take-Two must convince its shareholders it has a plan to raise the stock price over $26. "It'll be up to shareholders to decide," he says.
What about that Asian expansion Take-Two just announced? "It doesn't hurt the valuation," says Sebastian. "A long-term strategic plan for building out [into] Asia is important. But I think it's too transparent... you can't just hire somebody and suddenly your company is worth 20 percent more. That's a little too transparent."
Pachter believes the merger would be in the best interest of both game developers and gamers, resulting in "more games, less crap." Games like Midnight Club, for example, would join a rotation with games like Burnout, meaning more selection and more frequent releases of high-quality titles. And the Rockstar mainstays wouldn't suffer, Pachter suggests. "GTA is not ever going to be different. EA's not going to mess up the formula. And I think, internally at Take-Two, a lot of those people are going to breathe a sigh of relief," Pachter says of the possible merger. "Sid Meier, Ken Levine — those guys are gonna love EA, because EA's gonna pump out more copies of their game."
Either way, we could see a turning point in this long battle as early as Friday morning, following decisions to be made at the Thursday evening meeting. At the very least, by EA's Friday deadline, it will have to revise its bid or let it go. Will it be a victory for EA, or will they walk? Let's see what the investors say.
[The full archive of the public disclosures by Take-Two and EA contained in this article can be found at Take-Two's investor relations site, at Electronic Arts' investor relations site, and at the SEC's public archive of filings on the matter.]












Comments
This just in EA takes over Take-Two millions of 360's and PS3's were burned today when gamers turned back to the PC then relized EA does PC to. /EndrandomRant.
All I care about is GTA IV coming out april 29.
Good research. I enjoyed the read.
excellent post... now let the idiotic comments begin.
Alot of analysts are telling the holders to jump the gun.
If I wasn't a gamer and was offered 62% premium, I would take it in a heartbeat.
Great to see you officially on Kotaku, Ms. Alexander. Crecente and Bashcraft continue to build their dream team. Your writing on SVGL inspired me to take my own writing seriously, because for the first time in a while, I saw someone doing games writing in a different direction. Obviously I wasn't the only one who noticed!
@rainofwalrus: I am glad to see that you are leading the charge with your own.
I'm going to say that no matter how this turns out... gamers will not win.
I actually read half of this, understanding a little(I'm not an investor or anything of the sort) but it seems to me that Take2 is being obnoxiously stubborn, and think that they'll do better off after GTA IV releases than before because something about more money after the release and they'll be fine afterwards, or something.
I honestly think a merger would help Take2 more than hurt them, especially with EA, but at the same time, I think EA is looking for a life raft of some sort.
Just my non-expert opinions :P
Wow this takeover is filled with as much melodrama as a MGS story.
I find all of this to be extremely frustrating. Correct me if I'm wrong but it seems that a small group of very wealthy, out of touch suits could, at the end of the day determine the fate of something that I hold dear. I guess that's the way this world works though.
@nastysquared: Truth.
I actually hope EA wins this battle. I really don't like Zelnick.
I thought all it needed was a man to come in and explain simply:
"I DRINK YOUR MILKSHAKE!"
Judging by the positive response of gamers everywhere for GTA4, T2 would have to be stupid to let this deal go through. I hope they have some smarter investors than that. EA just want to kill GTA so they can have a monopoly over everything. This is a bad deal for all gamers and eventally, bad for EA. EA should be concentrating on making their games great rather than making crappy games and buying out evryone that threatens them.
Imagine seeing "Connecting to EA servers" before starting up a multiplayer game of GTAIV. Horrifying.
EA has a certain taint on thier name...though it has lessened lately and theyve put out some good games...I still dont want them anywhere near Rockstar or the GTA series.
I just want to know what all this means for Rockstar?
The big question I have is this, and it'll take someone with some knowledge of takeovers to answer.
Even if EA does get the requisite 51% share holding, does their owning of the company go into immediate effect? Aren't there things that need to be approved by the FCC and such before it can be official?
I guess my big question is, could they really delay GTAIV less than two weeks from its release? :p
@TheRunningboard7:
That's the thing, EA can't drink the milkshake, they have to buy it.
Kudos Kotaku. I always cringe when a business or legal topic gets posted on blogs like this, as they are almost always full of misinformation, incorrect facts, and no research of how these things actually operate. Someone finally did some research! As a gamer and a lawyer, this post gets my seal of approval.
The one thing that hasn't really been mentioned is that the majority of Take Two stock is owned by financial institutions, who are a lot less likely to put up with this kind of stunt from the board. The shareholder meeting should be interesting.
@nxp3: By going under the company, itself.
@nxp3:
Internet forums do not represent "gamers everywhere."
The majority of gamers just want the game and dont really care who makes it.
GTA5! Now with More DLC! for 2000 MS points you can download a 12kb file to unlock what you already paid for on the disc!
Expect "The Sims" treatment. AKA 2 billion expansion packs for GTA and maybe 1 engine update (in 13 years).
/Sigh
Well as long as EA doesnt go after Anything Japanese I guess I'll be happy. Hide under the blankets Capcom and Konami, so the EA under the bed doesnt get you!
The biggest injustice in all of this would be the demise of the 2K Sports series if EA were to obtain Take 2. I mean everything else, you're not talking about a huge difference in terms of game design, creation, etc. I can't imagine people would tell the difference in the new Bioshock game whether it was under Take 2 or EA. The team that creates that game is still going to have big time creative freedom. No less at least than being at Take 2 itself.
The motives of EA here are pretty obvious. They want GTA, and they want the 2K Sports series. I can't imagine this acquistion involves much more than those 2 factors right there.
Now if Electronic Arts REALLY had balls and had the best interest of the consumer in mind, they would acquire Take 2, and still allow the 2K Sports brand to live on under the EA umbrella. How great would it be to see competition between these two sports development teams in-house? And then you would have all of the rights to these sports available to both companies so they could really get down to it and find out who makes the best game.
That would be a very exciting prospect for me, but obviously the odds of it actually happening are very small. As exciting as that would be, I'll be equally discouraged by the death of the 2K Sports series when/if this whole thing goes down.
@nxp3: They aren't threatened by Take2. They want to own them because they want the money the franchise brings in. EA is far less likely now (which has kinda been proven with Bioware) to buy a company and had over the franchise to another team. They are not just going to dissolve teams and put stuff elsewhere. They are going to keep the people where they are, doing what they do.
I love how people say that this is bad for gamers, but I don't see how development houses having MORE MONEY with which to make games is a bad thing for any gamer. Not just speaking of the gamers, but a company like EA has much more money to put behind marketing campaigns, which for developers means more copies sold.
As long as EA doesn't mess with GTAIV's release date, I'm cool.
@hotcoffeeburns: I assume you are referring to anti-trust matters (like monopolies), which are handled by the DOJ. You're probably thinking the FCC because of the XM/Sirius merger which did have to go before them. I don't think this deal would have to go before any other regulatory agencies, but I could be wrong. I don't see any issues that could cause an eyebrow to be raised here.
Oh side note, not to mention the Death of the 2K sports series. Course I always have NFL 2k to play on my old xbox should the need ever arise (it wont ever) but that sucks for sports gamers out there. I mean the 2k NHL games were DANG good.
Interesting read... but I DO hope EA gives more money to someone else T_T... like... ArcSys or Sammy whoever it is behind Guilty Gear, THEY NEED THE MONEY TOO!
Mmmmhmmm! So tasty! I can't wait to see how this is going to play out. Since I'm still trying to find that first professional job (as an analyst oddly enough) I can't say much as I don't really have the money to buy the game at the moment, but I do agree with both analysts that investors know of TT's valuation and estimated stock pricing during a fiscal year. Without anything else big to complement GTA during a fiscal year, the stock will eventually dip below $20 imo (and most of the stock increase right now is from the possible take over by EA). Thursday night into Friday is going to be quite interesting!
great write up, I have a much better understanding of everything thats going on. That said, I still don't like it one bit. Fuck EA.
@nxp3: Actually, from a business standpoint investors would be stupid not to accept EAs offer. They would be making roughly 6 dollars a share. The current trading price already has GTA IV factored in.
However, with that said, I hope there is some sort of miracle and EA gets denied because EA treats the industry like a business. This means that deadlines will be met in favor of profit rather than polish. If EA wins, you can expect cut corners and rehashes from here until the end of time.
I can't wait till GTA V where they remove the lead characters mustache and it runs at a blazing 10 frames per second!!
@nastysquared:
And why would this be?
@El Patricko:
Pretty much spot on, just add a dash of "excessive greed" as a motive to the mixture, and you've got a very succint summary of the post: A couple of rather greedy morons are willing to damage their companies for fun and profit.
@hotcoffeeburns: "They aren't threatened by Take2. They want to own them because they want the money the franchise brings in. EA is far less likely now (which has kinda been proven with Bioware) to buy a company and had over the franchise to another team. They are not just going to dissolve teams and put stuff elsewhere. They are going to keep the people where they are, doing what they do."
Sure EA is doing stuff like that now with PAndemic/Bioware but what about the days of yore? Origin? Virgin/Westwood guys? Most of them got k-lined and squeezed out of their own projects. I know alot of the Red Alert guys got canned after the take over and had a start-up down here in Houston. Cant remember what theym ade but I want to say they were working on a few RTS's (was several years ago, dunno if they exist anymore).
Previous EA practices involve
1) buy company
2) reduce staff
3) hand off said popular franchises to existing EA dev studios
4) rape franchise name because suckers will buy into it.
That's what people Fear will happen (even though old evil EA claims they have turned the proverbial leaf).
@mva5580: I agree with you, if they kept 2K sports alive, but with more money backing them and allowed them use of the NFL likenesses, Competition would be great. They might be forced to actually make a new Madden for once instead of strip features then add them back in as "classic" features the next year. Seriously, dont mess with my NHL 2K!
Although it's easy to be cynical about EA and it's pump 'em out approach to some games (i.e. The Sims, Madden), Take Two could surely use the capital that EA could offer. I think that Take Two puts a little too much faith in the couple of star titles they have, and expect that to carry them.
Very well written. I hate that it sounds like EA is right though... that doesn't settle well with me
@mva5580: Why waste man hours to do very similar things. It can only hurt them, that will never happen. And EA sports is too big to let it die, so 2K Sports will have to go if they do acquire T2.
@Derigor:
You do realize that EA already has dealings with Japanese companies, right? For example, iirc, every Square-Enix title you buy in North America and EU is published by EA (through the EA partners program; same thing as Rock Band, The Orange Box (console), and a bunch of other titles).
Also, I hope for the sake of your mind that that opinion of how EA handles DLC isn't set in stone.
Yeah, this would be terrible for gamers. I would hate to see what Rockstar could do developing for a publisher that makes money, rather than one that loses money with the exception of every fourth year. Say what you want about EA, but they aren't dumb. They aren't going to turn over GTA to Tiburon because they bought TT.
Nice post. That was a very interesting read. I've never been very interested in economics but a glimpse at how big companies do business is kind of fascinating.
@Catalyst: I think that was mentioned in the article. Both Fidelity and Oppenheimer sold a great deal of their stock in T2 and I don't believe the majority is owned by financial institutions at this point. At least not up to 50%. I could be wrong, could to do some digging to find out for sure.
For everyone that thinks this is going to be horrible for gamers, I am not too sure about that. Knowing a bit about Riccitiello and his history, especially when it comes down to EA and the leaps and bounds EA has come, even since he took over, it will be a good thing.
I think Rockstar will be fine and mainly untouched by the evil hands that once were EA in the bad years. It will end up more like the Activision Blizzard deal. Everyone freaked out about that changing and destroying Blizzard and WOW and nothing has happened. The world hasn't ended and Blizzard is still updating WOW. And I don't think it will be any different for Rockstar and GTA with EA.
Fantastic article Leigh, I am getting ready to read your last Gama opinion piece and look forward to seeing you more on Kotaku.