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On Virtual Realism
I do not relish the thought of academia, through few faults of its own. We’re just not that compatible. What I want to do and what it wants to do fits on a Venn diagram with “philosophy” as our only area of overlap. I mention this because I think I’ve figured out something about games,…
By Doc Burford -
GameXplain Has A 2-Hour Examination of Zelda Up On YouTube
Wow! GameXplain has posted a 2 hour, 6 minute, 13 second in-depth exploration of all of the footage we have so far of The Legend of Zelda: Breath of the Wild, which is pretty cool. I’m going through it now, and while some of it sticks out to me as over-analysis (gut feeling: those lights…
By Doc Burford -
Doctaku, Day 2: Secretly Plotting Your Demise
Goooooood morning, Kotaku! It is I, your incredible weekend guest editor, Doc! Got a load of stuff planned for you today, including articles about the best X-Man, Why I should be given control of Duke Nukem, and a bunch of other stuff. Brace yourself. It’s gonna get weird But first, hey, a little more Deltron.
By Doc Burford -
Everything Is Better In First Person
If there is one simple, undeniable fact about anything, it’s this: every game idea is improved by putting it in first person. Don’t believe me? Cool, that’s the point I’m here to prove, and I will do that simply by listing all the times the first person perspective made other, lesser games better. Fallout: New…
By Doc Burford -
Digimon Cyber Sleuth Is One Of The Best Games I’ve Played In 2016
Mike Fahey is my role model, and he wrote this review of Digimon Cyber Sleuth, and it’s great, and you should read it, but in case you wanted someone else’s take on an excellent Digimon game, here’s mine: “Finally! A JRPG worth playing!” It’s no secret to anyone who knows me that I’m not a…
By Doc Burford -
Deus Ex: Mankind Divided Corrupted My Saves
Deus Ex: Mankind Divided is a pretty good video game. I like many things about it. It is beautiful. I haven’t predicted where the story’s going yet. I get a kick out of running errands for people. Some of the quests have me genuinely unsure what decision to make. I dislike many things about it.…
By Doc Burford -
Why Horror Is Scarier With Weapons
Our favorite games are often the ones that made us feel these really cool, powerful things. How’d you feel when you met your first Colossus or saw Rapture for the first time? I think the best games stick with us because everything about them, from mechanics to presentation, is all about crafting that perfect, powerful…
By Doc Burford -
Your Shooter Deserves Better Enemies
So, you’re in charge of a brand new giant AAA video game, and the execs up top are expecting you to drop one of the most slammin’ game designs of 2018 on their desks. What do you do? I’ve played a lot of video games, and if there’s one thing I love, it’s a good…
By Doc Burford -
Six Novels That Could Become Great Video Games
I have an overactive imagination. When I read books, I imagine myself as being in the book’s world, as sharing the experience with the characters themselves. Video games are cool because they actually bring that experience to life; with The Witcher, for instance, fans of the books finally got to be the witcher Geralt, hunting…
By Doc Burford -
It’s Kodocu Time (This Is Not A Drill)
I have horrible news. Everyone at Kotaku is presumably either celebrating Labor Day or died in a tragic fight over who would review Frog Fractions 2, which means that I’m in charge. I’ve been sitting at my computer trying to come up with a great way to explain who I am to those who might…
By Doc Burford -
Duke Nukem 3D Returns To Consoles And PC With An All-New Episode
Arriving on Xbox One, PlayStation 4 and PC on October 11, Duke Nukem 3D: 20th Anniversary Edition World Tour reunites some of the original game’s creators to add a new eight-level chapter to the 1996 classic. Gearbox Software’s brought some of the band back together for Duke Nukem 3D’s 20th birthday, including original designers Allen…
By Mike Fahey -
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