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We Talk Video Games With Jimmy Fallon, Who Knows The Score
It is a cliché to say it is a cliché that a celebrity seemed like a normal person. So let’s just say that, in his office today, Jimmy Fallon seemed just as concerned about the next GoldenEye as you, though maybe more excited about the next Star Fox. Technically it is Video Game Week at…
By Stephen Totilo Published June 24, 2010 -
Mario Is Back On Top In Japan
After taking a week off to give Wii role-playing game Xenoblade a moment in the sun, Super Mario Galaxy 2 returns to its first place spot in Japan. Two new Nintendo DS games came closest to threatening Mario’s chances. Those two games were Capcom’s Ghost Trick, a clever-looking adventure game from the creator of the…
By Michael McWhertor Published June 24, 2010 -
The Plants Vs. Zombies Theme Song Is Even Better Live
Laura Shigihara, the writer and performer of the adorable “Zombies on your Lawn” song sends us this live rendition of the tune, complete with undead noises courtesy of game designer George Fan. I didn’t make it to the end of Plants Vs. Zombies until it came out on the iPhone, and to be completely honest,…
By Mike Fahey Published June 24, 2010 -
Pirates Of The Caribbean: Armada Of The Damned Is More Than A Pegleg Fable
If the creators of the next Pirates of the Caribbean game had shown me the game’s ship combat, I might not have been looking at their game and thinking “Fable clone.” Not that a Fable clone would be bad. In looks and in some manners of the land-based parts of its game design, Pirates of…
By Stephen Totilo Published June 24, 2010 -
Why Sony’s Sorcery Moved Us
Shown exclusively during the Sony E3 2010 press conference, SCEA’s Sorcery made enough of an impression on us to score a Best of E3 nomination for Best New Game. How’d that happen? Your PlayStation Move controller is a magic wand. Okay, you might need a more in-depth explanation. Your PlayStation Move is a freaking sweet…
By Mike Fahey Published June 24, 2010 -
Dead Rising Creator Has a Request For Us
Keiji Inafune is worried that you might think that Capcom doesn’t want to work with Western game developers anymore, that the studio that made Mega Man, Street Fighter and Resident Evil would happily just back games made in Japan. Well, technically we had heard that the company that backed the Western-developed original game Dark Void…
By Stephen Totilo Published June 24, 2010 -
Halo: Reach Will Be Harder Than You Think, Less Spacey
The next Halo game will probably have the toughest enemies in series history, I learned this morning when I wasn’t flying a spaceship (!) in Halo: Reach. But they’ll only be tough if you force their hand. Bungie’s Brian Jarrard played through part of the mid-game mission Long Night of Solace in an office in…
By Stephen Totilo Published June 24, 2010 -
Buy Yourself A Better City Of Heroes Mutant
If you’ve ever wished your City of Heroes mutant character could mutate just a little bit more, now’s your chance, as Paragon Studios unleashes Super Booster V: Mutant on the NCsoft online store. For those of you who’ve not been paying attention lately, like myself, NCsoft and Paragon Studios have been slowly releasing new paid…
By Mike Fahey Published June 24, 2010 -
Turn Off The Lights And Super Sonic Glows
Why spend $140 on a regular 15-inch-tall Super Sonic the Hedgehog statue when you can spend $160 on one that glows? First4Figures extends their Sonic license with the powered-up version of Sega’s mascot. Back in 2008, First4Figures put their first Sonic the Hedgehog statue up for sale for $99. It was lovely and all, but…
By Mike Fahey Published June 24, 2010 -
The Fabled Unibear Is Going To Die Horribly
Who could possibly want to hurt something as glorious as a cross between a unicorn and a plush teddy bear? Oh yeah, that guy. Naughty Bear finally hits store shelves next week, and for better or worse, I’ve got my copy preordered at GameStop, in order to secure an exclusive slasher bear skin, completely with…
By Mike Fahey Published June 24, 2010 -
Dead Space 2 Is a Dark Journey Through Hell in Space
Dead Space 2 is more of what you loved in the first game: More dismembering bodies, more freakishly frightening creatures, more zero-G. Most importantly, it looks like it will still walk a fine line between disturbing horror survival and the action of a third-person shooter. Dead Space 2 takes place in the expansive mining town…
By Brian Crecente Published June 24, 2010 -
FarmVille Hits iTunes, Productivity Plummets
As promised, FarmVille is now available for the iPhone and iPod Touch, dooming millions to endless mobile toil on virtual farms, unless the app’s slow speed and crashing save the day. FarmVille for the iPhone crashed on me four times before finally loading my farm, seen in the screenshot above. Once it did load my…
By Mike Fahey Published June 24, 2010 -
Jimmy Fallon Feels The Need For Speed
Next year we’re just going to wait until the week after E3 and let the publishers bring the games to us, like Jimmy Fallon has done with Kinect, Call of Duty: Black Ops, and now Need for Speed: Hot Pursuit. There’s an interesting dichotomy of fashion going on in this clip. Fallon sports his normal…
By Mike Fahey Published June 24, 2010 -
About The Time The Car Got Stuck
To: Crecente From: Bashcraft RE: Dead PC And that time was today. Roads near where we live can get rather narrow. There are, of course, multi-lane roads, but if you want to take a shortcut to, say, get Mini-Bash to soccer practice, you can cut thru rice paddies like Mrs. Bashcraft did today. Until the…
By Brian Ashcraft Published June 24, 2010 -
Resident Evil 5 With Move Controls? Better Than You’d Think
When Capcom showed survival horror game Resident Evil 5 being played with PS3 Move motion controls at last year’s Tokyo Game Show, I quietly snickered to myself. No, actually, it may have been audible. Boy, was I ever wrong. Let’s be honest, it’s easy to assume tacked on motion controls are a gimmick. Really easy.…
By Brian Ashcraft Published June 24, 2010