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True Tales of Skyrim Adventure: The Triumphant Freedom of Madness
As our week-long exploration of the stories spun in the hearts of Skyrim players comes to a close, we bring you a tale of the end result of too much time spent in this virtual fantasy world, as told by reader BlamefulZulu I sunk to my knees on the side of the river. Holding my…
By Mike Fahey -
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When The Secret World‘s Templars Roar, Everyone Listens
I’ve been trying to succinctly summarize the Templars of Funcom’s upcoming paranormal MMO all week long, and then this young girl comes along and puts it in simple, easy-to-understand terms: They are the lions of The Secret World A Dragon may turn on another Dragon if it furthers the cause of chaos. A member of…
By Mike Fahey -
All I Need Are Waves of Hexagonal Enemies and Some Electronica to Shoot Them By
I don’t know if it’s the bite-sized gameplay, the escalating challenge, the flashing lights, or the pulsing soundtrack from electronica artist Smiletron, but Waves is the most addictive little twin-stick shooter I’ve played since Geometry Wars Created by Robert Hale of Squid in a Box Ltd. and now available on Steam for a mere $8.49,…
By Mike Fahey -
Think Rampage Would Make a Good Monster Movie? So Does New Line Cinema
Inspired by the classic giant monster movies of Hollywood’s past, Midway’s arcade classic Rampage is now the potentially classic giant monster movie of Hollywood’s future. New Line Cinema has begun development on George, Ralph, and Lizzie’s big screen debut. I love video games. I love giant monster movies. Combine the two together and you’ve got…
By Mike Fahey -
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Prototype 2‘s New York City is Slightly More Dangerous Than Ours
Fourteen months after the events of the original Prototype, New York City has become a place filled with danger, disease, and corruption. What took it so long? Having only been in the city twice in my life, my opinion mainly comes from television and movies. So I know that for every sexually based offense handled…
By Mike Fahey -
This May Be Skyrim‘s Most Glaring Omission
The Elder Scrolls V: Skyrim gives players a great deal of freedom to pursue any number of paths, but there’s one particular art that’s denied them. Commenter Greg the Mad brings this pressing issue to light in today’s Speak Up on Kotaku. So, I’ve been on to this for a day now, but failed till…
By Mike Fahey -