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Our First Teasing Look at Insomniac’s Fuse, or Is It?
This teasing screen for the next big game from the developers of Ratchet & Clank briefly appeared on screen during Ted Price’s PAX Prime keynote moments ago. Is Fuse a renamed Overstrike, or something entirely new? Along with the teasing screen, Insomniac Game’ official Twitter sent out a link to Fusegame.com, where a countdown clock…
By Mike Fahey -
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Spec Ops‘ Multiplayer Developer Defends Mode Called ‘Cancerous’ by the Game’s Designer
The studio responsible for the multiplayer component of Spec Ops: The Line, whose lead designer called it a “cancerous growth” foisted upon the game by publisher 2K Games, defended its work in a statement today. In a feature published earlier this week by Polygon, Cory Davis, formerly of Spec Ops developer Yager, ripped the multiplayer…
By Owen Good -
Heavenly Sword‘s Glorious Nariko and Some Guy With a Skull Head Join the PlayStation All-Stars Battle Royale
Oh my beloved Nariko, I shall not let any of those unworthy ruffians touch an oddly-rendered hair on your beauteous head when you make your grande return in PlayStation All-Stars Battle Royale Who’s that behind you? Sir Daniel Fortesque from MediEvil? No one invited you, Dan. Piss off. Now where were we, Nariko? Still carrying…
By Mike Fahey -
Surely I’m Not the Only Person Excited About Sacred 3
In the realm of Diablo clones there are few games I enjoy quite as much as Diablo itself. The Sacred series is right up there, and today we’re getting our first look at Sacred 3 The world of Ancaria is far from perfect but I love it, from the brutal difficulty of the first game…
By Mike Fahey -
The Secret World “State Of The Game” Update Promises Continued Content, Despite Developer Difficulties
It’s no secret that The Secret World has been facing some troubled times. Developer Funcom laid off half their staff earlier this month, which would seem to make the promised monthly content updates more challenging to release on time. However, in his August, 2012 State of the Game announcement, Ragnar Tørnquist, the game’s creative director…
By Kate Cox -
Steam Greenlight Is A Good Idea, But Makes Its Buried Treasures Very Hard To Find
After one day of poking around Steam Greenlight, I feel like I have seen this all before. And then I realize: in a way, Steam’s suddenly going all Kickstarter. It’s a big new platform that the little guys—and not-so-little-guys—can use to get their project in front of millions. And it’s a bit of a mess.…
By Kate Cox -
Fun, a Little Frustrating, but Still Free, One Epic Knight Gives a Good Run for the Money
I was having a fun time hustling through this dungeon, darting left, sliding, slicing up a gelatinous cube, picking up loot, when suddenly I turned splat into the wall. That’s a fitting metaphor for One Epic Knight, too. For a free game, released last week by Simutronics, whose Tiny Heroes lends its knight character to…
By Owen Good -
Dead Island: Riptide Puts the Four Survivors Through Even More Hell
After name-dropping the Dead Island sequel at E3 in June, Deep Silver drops the first visuals and details on Dead Island: Riptide, which challenges the original four survivors to live up to the label once again. They thought they were safe, but this is a zombie game — no one is ever truly safe. A…
By Mike Fahey -
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Origin Teams With Virtu MVP to Make Laptop Gaming Gorgeous
LucidLogix responsiveness-boosting Lucid Virtu MVP GPU virtualization software has been surprising and delighting desktop PC gamers for months now, utilizing software-based technology to boost the performance of their graphics hardware. Now gaming laptop makers Origin have teamed with LucidLogix as the exclusive partner for the mobile version of the tool, and it’s pretty damn amazing.…
By Mike Fahey