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Six-Hour Xbox Live Outage Strikes Some Time-Warner Subscribers
For six hours now “a subset of Time/Warner ISP users” have had problems connecting to Xbox Live, says Microsoft. The problem appears to be regional. Kotaku staff have had trouble connecting in New York, but were able to get online in the Southeast. There is no word on what the trouble is or who it…
By Owen Good -
Yes, Super Hexagon has an Ending. The Creator Will Show It to You.
Terry Cavanagh creates some hellaciously difficult video games, like VVVVV, but it’s not like the man won’t eat his own cooking. Thanks to Joystiq, you can see the creator of the ultra badass puzzler/whatever-it-is Super Hexagon beat the game on its hardest mode, showing that the iOS game indeed has an ending. Not that you…
By Owen Good -
Skyrim‘s “Cribs” is Where the Magic Happens. Literally.
Lots of folks aren’t diggin’ Hearthfire, the homemaking Elder Scrolls V: Skyrim extension that some have called SkySims and others have noted does not do anything different from any PC mod already available. But that’s because you’re not using your imagination, bitches! Here, YouTube’s Tyrannicon introduces us to the most gorgeous digs in all Riften,…
By Owen Good -
Bayonetta 2 Going to Wii U Isn’t a Platform Change, from Its Creator’s Certain Point of View
Some interesting doublespeak comes out of Tokyo Games Show, as reported by Polygon. Platinum Games’ executive director Atsushi Inaba affirmed that Bayonetta 2 wouldn’t exist without Nintendo publishing it. Most folks already saw it that way, but he put it on the record with Polygon, so there you go. But then, “We are not viewing…
By Owen Good -
Borderlands 2 Tips Its Cap to a Dark Souls Fan Favorite With This Easter Egg
Borderlands and Demon’s Souls were two of 2009’s biggest hits, measured by sales and/or popular acclaim. So there’s a nice symmetry in seeing Borderlands 2 paying homage to Dark Souls with an Easter egg encountered in the Caustic Caverns. There’s a ghost sitting on a rock, which is enough of a visual Easter egg. But…
By Owen Good -
Dishonored Protip: Don’t Do What You’re Told Until You’re Told To Do Something
Evidently playtesters of Dishonored took the game a little too literally the first go around, requiring developer Arkane Studios to do a little bit of handholding to get them to complete the missions. For example, “People would just walk around,” Arkane’s Julien Roby told Games.On.Net. “They didn’t even go upstairs because a guard told them…
By Owen Good -
The Moneysaver: Where Credit is Due
Ordinarily bonus credits don’t do much for me as you’re still paying full price, and the lure is meant to get you to buy more later. But Resident Evil 6 delivers $20 in Xbox Live’s funny money if you pick it up through the Microsoft Store, and that credit’s good for a whole lot of…
By Owen Good -
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The Best of Kotaku, This Week
Welcome to the Best of Kotaku, where I round up all of this week’s best content. Luke just keeps finding all the best cosplayers. This week, he stumbled on a fantastic Assassin’s Creed duo that was just too good to not feature for the Best of Kotaku Moving on to our Best Of content this…
By Tina Amini -
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