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Ubisoft Is Asking Surprising Questions About Assassin’s Creed‘s Future
We already know that Ubisoft would like to know if fans want to play an assassin’s free pirate-only sequel to Assassin’s Creed IV: Black Flag. They also want to know if we’d like co-op, if we want horses back, if we want to play through different time periods in the same city, and…. hey, want…
By Stephen Totilo Published December 9, 2013 -
Metal Gear Solid V: Ground Zeroes Will Launch March 18
Konami this morning set a March 18 launch date for Metal Gear Solid V: Ground Zeroes. Additionally, the Xbox One and Xbox 360 will get an exclusive mission—staring Raiden in his Metal Gear Rising incarnation. Xbox Wire also posted an interview with series creator Hideo Kojima, including that video above. They also posted the video…
By Owen Good Published December 9, 2013 -
American and British Governments May Have Spied on WoW and Xbox Live
American and British spies infiltrated World of Warcraft and Second Life, using the games to monitor what they think are terrorist communications, recruit informers, and gather data on communications between players, according to classified documents uncovered by the non-profit investigative journalism organization ProPublica. Xbox Live activity also was monitored by the agencies, which include the…
By Owen Good Published December 9, 2013 -
It hasn’t been a week and someone’s already put the TARDIS from Doctor Who in Starbound. The game’s also got other great mods since its December 4 launch, including a new Toxic planet type and a whole new family of gathering tools, all hosted on their own dedicated modding site—and this is just the first…
By András Neltz Published December 9, 2013 -
Brutal Doom is—Surprise—Getting More Brutal
The mod for id Software’s classic shooter has grown a lot since we first looked at it a year ago—if you own a copy of any of the Dooms, you should seriously consider giving it a try. It’s pretty much an all-new experience. This new video demonstrates the new and upcoming v19b version’s ability to…
By András Neltz Published December 9, 2013 -
Compare The Size Of Every Colossus From Shadow Of The Colossus
With artist AndyDaRoo on the pens and NormalColossus on research duty, we now have this striking image showing the scale of every colossus from Team Ico’s classic Shadow of the Colossus. It’s impressive, but also surprising. You’d think the final one is the biggest, but this reveals that the giant flying one is easily the…
By Luke Plunkett Published December 9, 2013 -
Dragons Are Not Skyrim’s Most Terrifying Foes
No, as you’ll see in this mod, there is a far darker force at play, one that our younger readers (or those tortured by their children’s TV habits) will know only too well. If you want to download it yourself, you can grab it here Really Useful World Eater[YouTube, via Super Punch]
By Luke Plunkett Published December 9, 2013 -
Gran Turismo 6 vs A PC Racing Game
Normally when we show a comparison video like this, it’s comparing the same game across platforms. But this one’s different. It’s two games across two platforms, which may sound pointless, but remember, these are driving games we’re talking about. We can get away with it. Moto Games TV found that both GT6 and PC graphics…
By Luke Plunkett Published December 9, 2013 -
See How Spelunky Levels Are Made
Spelunky procedurally-generates its levels, meaning you’ll never ever play the same stage twice. But how does this magic actually work? How do you get to play through actual playable stages, and not nightmarish collages of terrain? Darius Kazemi’s “Spelunky Generator Lessons” explains that every level is made in two stages. First, there’s the “solution path”,…
By Luke Plunkett Published December 8, 2013 -
Cosplay Roundup: League Of Legends, Pirates, Dwarves & Leeloo
I feel like I’m about to sit down and watch a performance of Fifth Element: The Musical, this cosplay is that good. Which I’m not, because that doesn’t actually exist, and why the hell does that not exist, anyway? To see the larger pics in all their glory (or, if they’re big enough, so you…
By Luke Plunkett Published December 8, 2013 -
Family Loses Everything When Moving Van Catches Fire
Sean Palomino, a video game developer, was moving from Texas to North Carolina in September when he suffered the most bizarre of setbacks: the moving van carrying his stuff caught fire, destroying everything he and his family owned. Formerly of id Software, the developers of Doom, he was on his way to join up with…
By Luke Plunkett Published December 8, 2013 -
New Thief “Story” Trailer Actually Has Gameplay Footage
Eeehhh, we’re a bit uneasy about the new Thief game. But hey, we won’t know until we get our hands on the finished product. Until then, here’s a story trailer, which given its airing during the VGX should have been just cinematic fluff. So it’s nice they also stuck some gameplay in there.
By Luke Plunkett Published December 8, 2013 -
Idea: Let Cats Decide A Winner In The Console Wars
Reader Gareth decided to settle the console wars the only way he knew how: by getting his cat to decide. Gareth, your Nobel Peace Prize is in the mail. “My cat, as you can see from the attached, prefers the larger, low humming warmth afforded by the Xbox One”, Gareth writes. “He consistently sleeps on…
By Luke Plunkett Published December 8, 2013 -
All the Awkwardness of the VGX in One Video
It’s hard to put into words how cringe-inducing all the cross-talk, missed throws, tongue-tied teleprompter mishaps, and bombed jokes were at last night’s VGX. That’s where this six-minute supercut by PixelPerfect comes in handy. I’ve already said my piece about the VGX, so rewatching its lowlight reel is a little more painful than humorous to…
By Owen Good Published December 8, 2013 -
Skullgirls Makers Say Konami Asked PSN, Xbox Live to Remove the Game
Lab Zero, the makers of the fighting game Skullgirls, says Konami, which published the game to Xbox Live and PlayStation Network in 2012, has asked Microsoft and Sony to take the game off the services. The administrator of the official forums for Skullgirls updated the community on the news, saying that Lab Zero found out…
By Owen Good Published December 8, 2013 -
Gamers Care More About the VGX Than the Show Did. That’s the Problem.
The morning after the VGX, it’s striking to see gamers once again arguing, ruminating, caring so much about a spectacle that seems to care so little about them. Or, if last night was an indication, itself. Ripping the Video Game Awards—which got a format and name change to “the VGX” this year, no explanation what…
By Owen Good Published December 8, 2013 -
Today in Unexpected Headlines: Gamer Saves Old Man from Burning Home
Alright. Every time games get blamed, tangentially, for some idiot criminal’s behavior, everyone makes the rhetorical argument the local news never calls out the tangential gaming interests of a good samaritan. Well, rub your eyes and stand corrected: A gamer is being called a hero for saving an old man from a burning home. And…
By Owen Good Published December 8, 2013 -
Here Are Your VGX Award Winners
Spike dumped the theater format for a more whatever-that-was in last night’s re-christened VGX, increasing the show’s length to three hours but still, as ever, seeming to minimize its purpose: Recognize the best games of the year. Twenty-three awards were given out; here are all of them. (Above: Irrational Games’ charming acceptance speech for Best…
By Owen Good Published December 8, 2013 -
Kotaku ‘Shop Contest: A Picture Worth $735
This guy paid $735 for that picture—not only that, it looks like a picture from an inkjet printer using only its magenta cartridge. eBay has ordered the hoaxer who sold the image to return the money. Meantime, our friend above could use some cheering up. That’s where you guys come in. You need suggestions? Look,…
By Owen Good Published December 8, 2013