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OpinionImpressionsThe Trials Of Mana Remake Proves Square Enix Can Faithfully Redo A Classic ’90s RPG
The second high-definition remake of a 90s-era Square Enix role-playing game coming out this month is much more faithful to the original than Final Fantasy VII. Beneath Trials of Mana’s cartoonish 3D makeover and questionable voice acting, it’s the same simple, satisfying action RPG it’s always been. This piece was first published on April 22,…
By Mike Fahey -
OpinionImpressionsTrials Of Mana‘s Healer Talks Like A Baby And Pwease, No
There are six playable characters in the Trials of Mana HD remake that comes out this week. The only dedicated healer among them is Charlotte, the diminutive granddaughter of the Priest of Light. I’d rather my party die a thousand deaths than be subjected to her insipidly cutesy baby-talk. It’s a widdle too uwu. When…
By Mike Fahey -
OpinionImpressionsI Need Much More Of Final Fantasy VII Remake‘s Dancing Mini-Game
Don’t leave a rhythm game fan hanging here, Square Enix. The Final Fantasy VII Remake dancing mini-game is too good to be limited to a practice round and one spectacular sequence. Cloud needs to move his body right. As I played through Final Fantasy VII Remake, former (sniff) co-worker Jason Schreier kept asking me where…
By Mike Fahey -
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OpinionIt’s Not Gonna Happen But I Still Want A Physical Copy Of Final Fantasy VII Remake [Update]
I made the mistake of trying to get a physical copy of Final Fantasy VII Remake, the game I’ve been waiting over a decade to play, ever since the idea of it first started knocking around my early-20s brain. It never came, and now I’m staring at page after page of scalper prices on Ebay.…
By Ethan Gach -
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CultureFinal Fantasy VII Devs Wanted Sephiroth To Feel Like Jaws
Like many things in Final Fantasy VII, the main antagonist Sephiroth is an iconic part of gaming history. He’s a striking, menacing presence throughout the classic roleplaying game. Much of Sephiroth’s reputation has to do with the way the developers took cues from an entirely different piece of media: Steven Spielberg’s 1975 thriller, Jaws During…
By Ian Walker -
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OpinionImpressionsCloud Can’t Close Doors
Final Fantasy VII Remake looks so damn good, and it’s full of tiny graphical flourishes. You can even see which color materia Cloud has equipped in his sword. That might be why it’s so much more noticeable to me that Cloud can’t close doors. I’m only eight hours into playing the game, so maybe Cloud…
By Maddy Myers -
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Final Fantasy VII Remake Needs A Photo Mode
Final Fantasy VII Remake is a gorgeous game with some wonderful looking character models and highly detailed worlds. Yet, it launched without a photo mode. Over this current generation of consoles, photo modes have become more and more common. And now we’ve reached a point where they almost feel like features all games should include…
By Zack Zwiezen -
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CultureCovid-19 Concerns Delay Final Fantasy XIV‘s Next Big Update
Originally scheduled for release in mid-June, Final Fantasy XIV Shadowbringers’ update 5.3 is being pushed back several weeks due to issues stemming from the covid-19 crisis. In a letter to the community, game director Naoki Yoshida detailed the difficulties involved with managing MMO development during a global pandemic. Update 5.25, which introduced new relic hunts…
By Mike Fahey -
OpinionImpressionsThe Difference Between Final Fantasy VII’s Easy And Normal Modes Is Too Drastic
Combat in Final Fantasy VII Remake, especially when facing powerful boss battles, involves juggling normal and special attacks, destructive and healing magics, and strategically exploiting enemy weaknesses. Unless you’re playing in easy mode. Then it’s just button-mashing bullshit. I spent 40 hours playing through Final Fantasy VII Remake, mostly on normal mode, the highest difficulty…
By Mike Fahey -
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CultureThe Moment I Fell In Love With Aerith In The Final Fantasy VII Remake
In the original Final Fantasy VII, Aerith and Cloud’s escape from Shinra across the rooftops of the Sector 5 slums is a minute-long sequence with a few lines of dialogue and a bit of hopping. The Final Fantasy VII Remake turns that fleeting moment into so much more. As Jason Schreier says in his excellent…
By Mike Fahey -