Ghost Recon Wildlands’ next free update is out July 24. Special Operations 2 will include a Ghost Mode featuring permadeath, as well as an option to turn off AI companions and travel the world completely alone. Ubisoft is also overhauling the Prestige credit economy so they can be earned in the campaign.
Most players attempting Fallout 4’s Survival mode will just get their ass kicked. One player, however, has already managed to beat the entire thing on a single life. Funnily enough, the toughest challenge Kyle Hinckley faced along the way wasn’t something like starvation or damage, but rather a nearly catastrophic…
Last weekend, someone completed one of the most incredible Fallout 3 runs of all time. The rules for the permadeath playthrough were simple: One lifebar. No healing. No radiation treatments. No companions.
YouTuber Many A True Nerd did not rest on his laurels after beating Fallout: New Vegas on a single health bar last March. Instead, he upped the ante and decided to continue the run on New Vegas DLC. It seemed all but certain that he would die during this new portion of the run, given its challenge. Somehow, though,…
After spending more than a thousand hours playing Fallout: New Vegas, a YouTuber called Many A True Nerd decided to do one more run of the game. But it wouldn't be any old type of playthrough. This run would be a challenge, even for a Fallout master that knows the game like the back of his hand.
Far Cry 4 got its first bit of DLC today, "Escape from Durgesh Prison." It's a timed challenge mode that can be played alone or in co-op (the best way to play Far Cry 4, if you ask me). It also features permadeath, which sounds intriguing. The DLC is available for $10, or as part of the season pass, which is $30.
Last week, as you might recall, I promised to play Fire Emblem: Awakening with permadeath on. I also promised to continue battling no matter what happened: in other words, if any of my party members died in combat, they'd be dead for good.
"Here in video games," game designer Matt Burns tweeted last week, "we invented a new word, 'permadeath,' to describe what in real life is called 'death.'"
In the World of Darkness series of pen-and-paper role-playing games, when your character dies there's no coming back. According to a panel run by the developers at last weekend's Grand Masquerade, permadeath will carry over to the massively multiplayer online role-playing game as well.