Solo’d Ashava World Boss, on Hardcore, Twice ¯\_(ツ)_/¯ - Diablo 4 Beta

Wudijo

As the music ramped up, the battle become more intense. Ashava, pissed as she probably was to be getting bested by just one dude, switched up her moves. She did ground slams, puked up poison that pooled on the floor, and used her massive wingspan to do wide-ranging sweep attacks, all in an attempt to put wudijo in the dirt before he did her in. Except it was far too late.

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The solo kill on Ashava was “ruined”

While wudijo did defeat Ashava the Pestilent largely on his own, a random Necromancer did show up to get a couple hits in on the dragon’s last two percent of health. The help was appreciated, I’m sure, but as wudijo said during the video, the player “[ruined] my solo kill.” That’s fair. He worked hard for it. That said, Wudijo ran into the world boss again immediately after killing it. However, another Necromancer came out of the woodworks to help with just one or two attacks before dipping out of the fight like the coward they are.

Read More: Diablo IV Is The Perfect Head Empty, Kill Shit Game

The most impressive thing about the basically solo kill, though? The difficulty wudijo played on. There are different world tiers in the game, settings you can change that dictate how hard enemies are and the rewards you get for killing them. While there appear to be four available, only two were playable during Diablo IV’s open beta. Wudijo played on World Tier 2, meaning enemies hit hard but you also gain more gold and XP. On top of the world tiers, there’s also Hardcore Mode, a sort of permadeath setting in which your created character dies forever if they fall in battle. So, not only was wudijo playing on World Tier 2, he also had Hardcore Mode active during his fight with Ashava. In other words, if he made just one wrong mistake, wudijo’s Rogue would’ve been clapped to oblivion and he would’ve had to start that character class all over again. That is what leaves me stunned. Not just that he solo’d her, but that he did so on the hardest difficulty. It makes me wonder if we have a Diablo IV legend in the making…

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Kotaku reached out to wudijo for comment.

For a game that required crunch to finish, Diablo IV seems to be looking really good—if the betas are anything to go by. I know I’m stoked to jump back into Hell when the game comes out on June 6. I just won’t be playing on Hardcore.

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