I played 20 minutes of Paradox’s new city builder, Surviving Mars, at E3. The demo showed off different phases of planet colonization, from early moments establishing a livable area to later on, when I had multiple inhabited domes to work with. The game draws on real-world science and seems complex. If, however, you

A real-time WW2 game from the guys behind RUSE and Wargame? With 400 units, and up to 10v10 multiplayer on massive maps? You have my attention, Paradox.

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