
It’s not enough these days for a city-builder to just be about building a city. There’s always a catch, or a weird…

During the latest episode of Paradox Interactive’s in-house podcast, chief marketing officer Daniel Goldberg and…

Grand strategy masters Paradox today announced a new mobile take on their big space game Stellaris, which has…

Paradox dropped a 4:30 trailer earlier today that gives us a pretty good look at some of the gameplay from the…

I really enjoyed grand strategy game Hearts of Iron IV at release, but one thing that sucked was the way navies…

I was happy enough with Cities: Skylines when it was just about building cities, but it’s now adding the ability to…

Stellaris, a very good space strategy game, was missing a few things at launch. One of them being *checks list of…

I played 20 minutes of Paradox’s new city builder, Surviving Mars, at E3. The demo showed off different phases of planet colonization, from early moments establishing a livable area to later on, when I had multiple inhabited domes to work with. The game draws on real-world science and seems complex. If, however, you…