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You Could Have Won $2,500 If You Were Better Than These Guys
The good thing about the second annual Bay Area Game Jam‘s make-a-game-in-4824-hours contest is you get free games the day after the contest ends. The grand prize of $2,500 went to Daniel Bryner, Bradley Johnson and Chris Webb who managed to create Lava Ball on Wild Pocket’s new 3D engine. How they did this with…
By AJ Glasser -
Bay Area Game Jam Rocks My Weekend
This weekend, Wild Pockets, Crispy Gamer and Microsoft are teaming up to host Bay Area Game Jam – a 24-hour game development competition at the Microsoft Silicon Valley Campus in Mountain View, California. Contestants have to use Wild Pockets’ 3D web-based game engine and the fine print on the contest rules specifies that this is…
By AJ Glasser -
Xbox Live’s April Deals Of Darkness
Microsoft has revealed the game and add-on discounts coming your way as part of the Xbox Live Deal of the Week program, and odds are you might find something worth spending points on. Heading up the deals for this month is Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, on sale next week for…
By Mike Fahey -
Lips Mics Will Work With Metallica, Rock Band 2
Microsoft’s nifty wireless microphones that were packed in with Lips just got a whole lot more useful, supporting Guitar Hero Metallica and soon Rock Band 2. Tethering a music game singing virtuoso to a console is a sad, sad thing, especially since the cords are never long enough to allow for the sort of microphone…
By Mike Fahey -
Microsoft Discounts PS2 Price Cut
Sony’s Jack Tretton says that dropping the price of the PlayStation 2 to $99 will bring new consumers to the PlayStation platform. Microsoft rolls its eyes. Speaking to GamesIndustry.biz, Microsoft’s VP of the Interactive Entertainment Business Chris Lewis dismissed Sony’s announcement, suggesting that the key to staying competitive in the console market lay in developing…
By Mike Fahey -
The World of Fable II Wastes Less Than The World of Fable I
I wasn’t sure what to think of “The World of Fable II” when they played a blues song with the chorus “gonna give you a whippin'” before the panel started. What game had I been playing? I thought maybe I was in the wrong room, but then Fable II’s Technical Art Director, Ian Lovett, started…
By AJ Glasser