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Is The Age Of Exclusives Over?
Not first party exclusives like Mario, Halo and God of War. Those will live on as long as there are console platform holders. Rather, is the age of big third-party exclusives finished? The last big third-party exclusive was Metal Gear Solid 4, and that was in 2008. Before the game’s release, a great deal of…
By Brian Ashcraft Published September 20, 2010 -
Does Halo Even Need A Movie? Nah
At one time, Microsoft was in Hollywood, meeting with movie producers and trying to make a Halo movie. It didn’t happen. And while Microsoft hasn’t given up, the question remains: Does Microsoft even need to make a Halo film? “I don’t know if we need a Halo movie”, Microsoft Game Studios exec Phil Spencer told…
By Brian Ashcraft Published September 18, 2010 -
Japan’s Western-Game Loving Porn Star Pops Up At TGS
Noa Torigoe, star of adult films like Max Orgasm and Ultimate Gold, really loves video games. I guess you could call her “hardcore”? But she doesn’t just love Japanese video games, she loves Western video games. “The console that I play the most is the Xbox 360,” Noa told Kotaku Japan. “Recently, I’ve been playing…
By Brian Ashcraft Published September 18, 2010 -
Fire Pro Wrestling Is All Avatars, No Beefy Men
Fire Pro Wrestling is returning, but this time it’s coming to Xbox Live Arcade and it’s way cuter. But does that mean the buff Fire Pro-Wrestling of days gone by have been passed over in favor of Xbox 360 Avatars? “Our plan is that it is just Avatars,” Microsoft Game Studios Vice President Phil Spencer…
By Brian Ashcraft Published September 17, 2010 -
There Are Kings And Then There Are Kings
Fable I and Fable II are both coming-of-age stories. While Fable II does certainly have domesticate elements, Fable III is about settling into adulthood and becoming a king. King is the top. What does that leave for the future? “We have this universe,” Fable designer Peter Molyneux tells Kotaku, “and we can expand the world.”…
By Brian Ashcraft Published September 17, 2010 -
This R2D2 Now Packs Ten Consoles, A Projector And A Holstered PSP As Backup
Friend of the site Matt Hawkins spotted this unbelievable R2D2 unit at PAX Prime earlier this month. The robot replica, which we first wrote about last year, is now packed with ten consoles, tons o ports and a projector. Hawkins details the creation over on Fort90, but here’s a quick rundown. The R2D2 includes an…
By Brian Crecente Published September 17, 2010 -
Microsoft Responds To Halo: Reach Disc Read Errors
Yesterday we reached out to Microsoft regarding reports from many readers that their Halo: Reach discs were causing a disc read error, making the newly launched game unplayable. Today Microsoft responds. We mentioned the issue yesterday in our post about the inability of 4GB Xbox 360 consoles to play cooperative multiplayer in Halo: Reach and…
By Mike Fahey Published September 16, 2010 -
Let’s TGS: Day Two
And I thought the press-conference-packed day leading up to the kick-off of the Tokyo Game Show was exciting. Just look at all of the games and news that came out during last night twin press conferences by Sony and Microsoft. Here’s a run down of day two of the show. You can find day one…
By Brian Crecente Published September 16, 2010 -
Cop Tosses Tripping Gamer to the Floor, Makes Him All Laggy
Not all Halo: Reach midnight launches went according to play. Take for instance this one in Winona, Minnesota’s Gamestop which was plagued not only by an inebriated gamer and a handsie cop, but LAG! Some highlights for those of you who can’t quite make it out or don’t want to risk listening to the expletive-laced…
By Brian Crecente Published September 16, 2010 -
Halo: Reach’s First Day of Sales Hits $200 Million [Update]
Halo: Reach generated more than $200 million in sales in the United States and Europe in the first 24 hours of its release, according to Microsoft. How’s that compare to Halo 3? Good question, but not one easy to answer. When Halo 3 hit, Microsoft released sales figures for just the U.S., saying that the…
By Brian Crecente Published September 16, 2010 -
Take A Tour Of Microsoft’s Tokyo Game Show Booth
Microsoft’s TGS booth is looking a little brighter this year, a little airier. Want to see what’s being shown off on their particular slice of the Makuhari Messe’s showroom floor? There’s prominence given to Kinect, of course, but also on display is the new 250GB S model of the Xbox 360, plenty of new games…
By Luke Plunkett Published September 16, 2010 -
PaRappa Creator Turns Kinect Into A Haunted House
Masaya Matsuura’s NanaOn-Sha are working on a game for Microsoft’s Kinect. Considering these are the guys who made PaRappa The Rapper, it’s not what you’d expect. The game is called “Haunt”, and is a puzzle game set in a haunted house full of traps and monsters. No cartoon animals, and it doesn’t look like the…
By Luke Plunkett Published September 16, 2010 -
Steel Battalion Triumphantly Returns With A Different Sort Of Custom Controller
During Microsoft’s Tokyo Game Show press conference this morning, Capcom’s Keiji Inafune took the stage to introduce the world to Steel Battalion: Heavy Armor for Kinect, a new interpretation of the classic game with the extremely expensive controller. I can’t believe McWhertor was right, but there it is in our E3 2010 predictions post: “Steel…
By Mike Fahey Published September 15, 2010 -
Kinect Gets Its First Weird Grasshopper Manufacture Game, ‘Codename D’
Japanese games impresario Goichi Suda, creator of No More Heroes and Shadows of the Damned, and his studio Grasshopper Manufacture will bring an all-new title exclusively to the Xbox 360, titled “Codename D.” (Skittles? Is that you?) Suda, taking the stage at Microsoft’s TGS 2010 news conference, said that he’d wanted to work with the…
By Owen Good Published September 15, 2010 -
The Booths Of The Tokyo Game Show
And it starts. The Tokyo Game Show has kicked off its first day. Today is a business day, and the show floor will not be open to the general public until Saturday. Here are some booths of the companies you know and love.
By Brian Ashcraft Published September 15, 2010 -
Radiant Silvergun Coming to Xbox 360
Radiant Silvergun, the spiritual progenitor of Ikaruga, is coming exclusively to the Xbox 360 next year, Microsoft said at its Tokyo Game Show news conference. The title is being developed by Treasure, the original studio behind both games. Radiant Silvergun, an arcade favorite brought to the Sega Saturn in 1998, will feature online cooperative play…
By Owen Good Published September 15, 2010 -
Microsoft’s Tokyo Game Show Kick-Off Keynote Live
Microsoft is about to kick Tokyo Game Show 2010 into full gear, pimping all things Xbox 360, Xbox Live and Kinect. Hopefully, that means Microsoft executives talking about Gal Gun with a straight face. We shall see! Follow along with Microsoft’s TGS keynote, which we’ll be covering live for the next hour or so. Let’s…
By Michael McWhertor Published September 15, 2010 -
Xbox Live Indie Clips: Prismatic Solid
In this week’s installment of Xbox Live Indie Clips, we take a look at Prismatic Solid, a colorful and stylish shooter that earned Japan’s Yoichi Hayashi $10,000 in Microsoft’s 2010 Dream.Build.Play contest. Prismatic Solid is a nifty little shooter that takes the player on a journey through six different colorful stages of bullet hell goodness.…
By Mike Fahey Published September 15, 2010 -
Some Xbox 360s Won’t Do Halo: Reach Online Co-Op
While the $199 price tag on Microsoft’s 4GB Xbox 360 slim model might seem attractive, Halo: Reach owners eager for a little online co-operative multiplayer campaign play are finding out the hard way that you get what you pay for. Kotakuite Captain Fuzzy brought the issue to our attention yesterday. After picking up his copy…
By Mike Fahey Published September 15, 2010