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Show Us What You Love and Hate About Solid Snake’s Character Design
There are times when an expressive character design works the best. That’s how I’ve always felt about the art of the Metal Gear series — it’s emotional, dramatic and implies so much about its characters simply by how it’s drawn. Of course, you might disagree with me. Using our image annotation system, show us what…
By Chris Person -
The Most Amazing Video Game Continue Screens
The continue countdown screen was introduced to arcades in the 80s. It was a simple and effective way of getting players to fork over more money. When you fail, the screen comes up for a limited time with a countdown to insert additional coins or press a button. Most of these games’ continue screens were…
By Gergo Vas -
Kotaku East
The Darkest Cyberpunk Worlds In Japanese Video Games
Cyberpunk was a big deal in the 80s and in the 90s. Writers like Philip K. Dick and William Gibson, movies like Blade Runner, and anime such as Akira heavily influenced video games. The result was games with a dark, dystopian future, high technology and low life. We’ve gathered Japanese games from this era to…
By Gergo Vas -
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Kotaku East
The Coolest Mecha In Japanese Video Games
Besides mecha anime, video games also feature some of the most awesomely-designed armoured fighting vehicles. Japanese games—mostly shooters—tend to dominate this field (sorry MechWarrior), so narrowing down our selection to Japenese mecha was an obvious decision from the beginning. Deus (Xenogears) Federation Assault Suit (Cybernator) GEKKO (Metal Gear series) The First Boss in Assault Suit…
By Gergo Vas