The Most Amazing Video Game Continue Screens

The continue countdown screen was introduced to arcades in the 80s. It was a simple and effective way of getting players to fork over more money. When you fail, the screen comes up for a limited time with a countdown to insert additional coins or press a button.

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Most of these games' continue screens were pretty basic—they used simple text or huge flashing numbers on a black background—but there were some really cool exceptions, like the one above from Cadillacs & Dinosaurs and like these below:

Ninja Gaiden

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Street Fighter II

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Mortal Kombat 4

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The Punisher

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Final Fight

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Final Fight 3

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Primal Rage

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A lot of non-arcade games experimented with unique continue screen designs, too, nixing the traditional (and now useless) timer:

Bayonetta

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Earthworm Jim

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Metal Gear Solid

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sources: GameOverScreens, NeoGAF, Bayonetta Wiki, SanguisArcangel

There are many more! You should storm the comments with your favorite picks.

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DISCUSSION

popsiclezeratul
popsiclezeratul

I loathe Primal Rage. LOATHE it. I spent an entire summer once playing the SNES version of that game. There are few instances of gaming-related rage I've had in my life that come close to how much that game pissed me off with how ridiculously hard it was. I'm still no good at it all these years later, but that's OK, because that game is evil and it needs to DIE A FIERY DEATH~!@! :/