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Kotaku East
So Many Different Metal Gear Solid V Ground Zeroes Bundles in Japan!
When Metal Gear Solid V Ground Zeroes goes on sale next spring, Japanese gamers will have a bundle of different bundles to choose from. First, they can get the retail version, which is 2,980 yen (around US$30) and available for the PS4, the PS3, and the Xbox 360. They can also get a slightly cheaper…
By Brian Ashcraft Published November 15, 2013 -
Metal Gear Solid V‘s PlayStation-Exclusive Mission Stars Classic Snake
The fifth Metal Gear Solid is getting a “Deja Vu” mission, and it’ll have the totally next-gen graphics of classic Snake, as you can see above. Metal Gear Solid V: Ground Zeroes is out this spring for current- and next-gen systems.
By Jason Schreier Published November 14, 2013 -
Metal Gear Solid V Might Break Canon, But Kojima Says That’s Okay
“The first thing is, I shouldn’t have talked about clones,” said Hideo Kojima, laughing. He was joking. I think. Kotaku‘s Evan Narcisse and I were sitting in a swanky hotel room with the creator of Metal Gear Solid, and we’d just spent some time talking about his next game, Ground Zeroes, which is a prologue…
By Jason Schreier Published November 11, 2013 -
Metal Gear‘s Creator Wanted Sexy Cosplay and, Well, He Got It
“Quiet,” the sniper character of Metal Gear Solid V, is rather unsensibly (un)dressed for combat. Creator Hideo Kojima had a number of justifications for this, saying that he wanted an “erotic” character because that look would encourage cosplay. Yep. It did. Via Destructoid, this is Kelly Jean, a cosplayer from the U.K.. She sought to…
By Owen Good Published November 10, 2013 -
Metal Gear Solid V: Ground Zeroes Comes Out Spring 2014
Your Metal Gear Solid V experience starts next spring with Ground Zeroes, a prequel that will cost $19.99 or $29.99 depending on which console you buy it for and how you’ll be playing. Current-gen systems will have a downloadable version available for $19.99 or a hard copy that will run $29.99. Here’s the official word…
By Evan Narcisse Published November 4, 2013 -
The Ultimate Video Game Music Cover Band
Award-winning composer and Blizzard dev Jason Hayes has gathered an army of prolific musicians, from session stalwarts to symphony stars to the pianist from freaking Toto, just to do video game music covers under the name Critical Hit. Here’s the first one. It’s pretty amazing. Not to discount the work of the thousands of video…
By Mike Fahey Published October 25, 2013 -
Kotaku East
You’re Not Ready for MGSV. You Need Ground Zeroes to Prepare
Metal Gear Solid V: The Phantom Pain will be divided into 2 parts: The prologue, Ground Zeroes, which takes place in 1975, and the main game, which takes place in 1984. Sound confusing? It’s actually done that way to make it less so. In a one-on-one interview with Weekly Famitsu, Kojima talked about the reasons…
By Toshi Nakamura Published October 24, 2013 -
Metal Gear Solid Glitches Take Snake To Nightmaretown
Colonel! These nanomachines have me tripping! Heh, this Metal Gear Solid compilation of corruptions and glitches by Vinnie from Vinesauce had me rolling while watching—even though, yes, some of ’em could be something out of a nightmare. Seems like it would be hard to go stealth while playing this way, too…but then again, Snake seems…
By Patricia Hernandez Published October 18, 2013 -
Raiden Is One Of The Best Video Game Action Figures I’ve Ever Seen
Out soon will be this Metal Gear Solid Rising Revengence figure of the game’s star, Raiden. Look at a single image and you might not think it’s that great. Look at more and you’ll see why he’s so amazing. He’s a Revoltech figure, famous for their articulation, meaning you can set him in just about…
By Luke Plunkett Published October 2, 2013 -
We Don’t Need A Metal Gear Movie. We’ve Already Got A Real Snake.
When the Metal Gear movie is done – if it’s ever done – it’ll be 17 hours long, 16 of which will be people talking about something you don’t quite understand. What a drag. So let’s watch this much shorter Metal Gear movie, made by one of the world’s best cosplayers, instead. The man in…
By Luke Plunkett Published September 26, 2013 -
Kotaku EastWatch the New Metal Gear Solid V Demo for Yourself
Kotaku‘s impressions of the MGSV side ops demo sounded pretty darn cool. But nothing can beat eyes-on impressions with your own eyes. Nothing. The side ops demo is a little over twelve minutes and shows off MGSV‘s tagging function. It’s a bit like the system used in Far Cry 3, but minus the tigers. MGSV…
By Brian Ashcraft Published September 25, 2013 -
Nine Minutes Of Metal Gear Solid V: Ground Zeroes, In English
You might have already seen this footage from the next Metal Gear Solid game, if you were paying attention last year around PAX time. But you haven’t seen it in English yet. Today, via Hideo Kojima himself, you can watch the entire intro to Metal Gear Solid V: Ground Zeroes, presented with glorious Kiefer Sutherland…
By Jason Schreier Published September 24, 2013 -
Kotaku East
Metal Gear Solid V Cosplay Kept Ya Waiting, Huh?
Metal Gear Solid V isn’t out yet. Heck, there wasn’t even a playable demo at this year’s Tokyo Game Show. Until we get our hands on it, all we can do is wait. Good thing there are talented cosplayers to help pass the time. At this year’s Tokyo Game Show, Metal Gear cosplay queen Omi…
By Brian Ashcraft Published September 24, 2013 -
Kotaku East
The Metal Gear Solid Side Mission Demo Ended With A Badass Car Jump
If nothing else, Hideo Kojima knows how to work a crowd. So it’s only natural that he’d have something extra planned for the public day live performance of Tokyo Game Show 2013. In addition to the12-minute Ground Zeroes demo, Kojima also treated spectators to a brief side mission demo. Made specifically for the limited time…
By Toshi Nakamura Published September 23, 2013 -
Kotaku EastOne of Metal Gear Solid‘s Most Iconic Tropes Was Almost Axed
Looking at its gameplay, Metal Gear Solid 5: The Phantom Pain and its prologue, Ground Zeroes capture the spirit of the Metal Gear series despite worries arising from director Hideo Kojima’s announcement that the game would be open world. However, a staple of the series—the exclamation point—was almost not included in Metal Gear Solid 5…
By Toshi Nakamura Published September 21, 2013 -
Kojima: Waterboarding, Torture “Needs to Be Done” In Games Like MGS
While Metal Gear Solid is a franchise that has included torture in the past, not only are more and more games including it recently—GTA and Splinter Cell, for example—it’s still a sensitive subject that’s hard to pull off tastefully. So naturally, it’s always a thing that people like to discuss—particularly, how to handle it properly,…
By Patricia Hernandez Published September 20, 2013 -
12 Minutes of Awesome-Looking Metal Gear Solid V Footage
Want to know how an open-world design is going to change the stealth in the next Metal Gear Solid game? Feast your eyes on this, then. The video above shows off a long demonstration of MGS V from Sony’s Tokyo Games Show livestream last night. Snake looks better than ever, doesn’t he?
By Evan Narcisse Published September 19, 2013 -
Kotaku East
Metal Gear Solid V Made Even More Erotic Thanks to Sexy Fan Art
For some reason, Metal Gear Solid V is erotic. Or sexy. Or something. But honestly, the game isn’t sexy enough. Until now. Kept you waiting, huh? DeviantArtist ZombieSandwich (aka Anne Pogoda) whipped up this “Big Quiet Boss XD,” adding that she’s “truthfully a big fan of this game” and created this “as a parody.” There…
By Brian Ashcraft Published September 10, 2013 -
Three Theories As To Why Metal Gear Solid V’s Sniper Is So, Um, Sexy
Metal Gear Solid has never been a franchise that’s lacked fan service when it comes to depicting attractive characters, but that doesn’t mean the characters don’t have a reason for looking the way they do. Last week, Hideo Kojima tweeted that he was making some of the characters in Metal Gear Solid V more eroticas…
By Patricia Hernandez Published September 9, 2013 -
There’s a Reason for Metal Gear‘s Sexy Sniper. What It Is, Who Knows.
First, Hideo Kojima wanted the mute female sniper of Metal Gear Solid V to appear “erotic.” That was either a poor choice of words, or poor translation, but he evidently wanted the art director to sex her up to encourage cosplay. Or figurine sales. Well, now Kojima is Tweeting, and says we have it all…
By Owen Good Published September 7, 2013