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Meet Halo Reach’s Noble Team
Here’s a new campaign trailer for Halo: Reach, one that’s a little bit Lord of the Rings and a little bit…Dirty Dozen. I know, two Reach clips in one day is a bit of a luxury, but it’s Microsoft’s big day at GamesCom, so we’ll indulge them. UPDATE – Sorry, our vid player was having…
By Luke Plunkett Published August 17, 2010 -
Halo: Reach Live-Action Trailer: No Spartans, No Shooting, No Explosions
Microsoft has released a new trailer for Halo: Reach today, and it’s continuing the franchise’s recent tradition of eschewing pre-rendered cinematics in favour of real men being shot by real cameras. It’s not as flashy as the first live-action Reach trailer, nor is it as memorable as the ODST clip, but it’s probably just intended…
By Luke Plunkett Published August 17, 2010 -
Three Minutes of Zealotry in Halo: Reach
Three maps, not part of the Halo: Reach multiplayer beta, were recently confirmed. We saw Reflection on Friday. Here’s Zealot, which has low-gravity features that seem very useful for … jumping right into a melee to the face. There’s a gravity lift at the center of the map (should be a popular camping spot, hm?)…
By Owen Good Published August 15, 2010 -
Reflecting On Multiplayer In Halo: Reach
Ah, Team Slayer. Halo: Reach packs new multiplayer modes like Stockpile and Invasion, but in the beta, even those typically devolved into Slayer-esque battles of headshot-and-revenge. Here’s five minutes of Slayer on “Reflection,” inspired by “Ivory Tower” from Halo 2. At 2:43, watch him wait for Jimmy to come out of Armor Lock before patiently…
By Owen Good Published August 13, 2010 -
More Goodies Revealed For Halo: Reach Multiplayer
The three new multiplayer maps for Halo: Reach, which leaked previously, were confirmed by Bungie yesterday along with new vehicles and new Elite armor configurations. Everything’s inside in one huge gallery. First up, the maps: Zealot, Spire and Reflection are all out and proud now. Spire is an Invasion map that reverses the roles of…
By Owen Good Published August 7, 2010 -
Bungie and Blizzard Both “Enormous” Investments
We already knew The folks behind World of Warcraft and Starcraft are hard at work on a totally new massively multiplayer online game. We didn’t know that Activision Blizzard was pouring gobs of money into it. Ditto for the new game from Bungie, the creators of Halo. Bungie has inked a deal with Activision to…
By Brian Ashcraft Published August 6, 2010 -
Bungie Is Done With Halo: Reach, Now Focused On ‘New Universe’
The next chapter in Bungie’s development history is well underway, according to its new publisher Activision. With Halo: Reach having “gone gold,” the team responsible for Halo (until now) is shifting its focus. Activision execs said during today’s investor call that “the majority of the Bungie team has moved into their new space and is…
By Michael McWhertor Published August 5, 2010 -
It’s All Headshots In Halo 2600
Sort of a cross between Adventure and Berzerk is “Halo 2600” by Ed Fries, a clever little timewaster that riffs on the tropes of Atari 2600 game design, especially the snicker-inducing bleep-bloop Halo Theme in the intro. Controls are arrows to move and space to shoot – but you need to pick up the gun,…
By Owen Good Published August 1, 2010 -
Bungie Plans Serious Penalties For Reach Ragequitters
If you’re one of those who dashboards out of multiplayer after getting backstabbed or headshot three times, take note: Bungie told Xbox 360 Achievements that it wants to remove ragequitters from the population so they won’t ruin everyone else’s fun. Brian Jarrard, the Bungie community director, said the measures will be “one of the new…
By Owen Good Published August 1, 2010 -
Bungie Has Flair For Original Halo PC Gamers
PC gamers who’ve kicked it old-school with Halo: Combat Evolved will get a nice piece of flair for their armor in Halo: Reach, according to plans Bungie’s made to reward loyal gamers. How it’ll be awarded, more or less, is that those who have authenticated a key for Halo: Combat Evolved on a Bungie server…
By Owen Good Published July 31, 2010 -
Halo: Reach Reveals Its Achievements
Bungie’s latest Weekly Update delivered the achievement art, and conditions, for Halo: Reach, rolling it out in a way that lets you look at the pretty badges without spoilering any campaign details. That poster is all of the game’s 49 achievements. Below, you’ll find the conditions for winning them, according to their number on the…
By Owen Good Published July 31, 2010 -
Halo: Reach Also Gets A Wireless Headset
Along with controllers and consoles, Microsoft today also quietly revealed a Halo: Reach-branded wireless headset for the Xbox 360. Selling for USD$50, the headset will be available a little ahead of the game’s launch in September, hitting stores worldwide in late August. Demand for these may not be as high for the shiny console, since…
By Luke Plunkett Published July 23, 2010 -
Unboxing Halo: Reach’s Games And Console
It’s one thing to see the guts of a Halo game spilled across a carefully-staged press photo, but it’s another entirely to see the actual product (or in this case products) opened by human hands. This video put together by Bungie shows Halo: Reach’s limited edition, legendary edition and special Xbox 360 console being taken…
By Luke Plunkett Published July 23, 2010 -
See Halo: Reach’s Forge World In Action
Halo 3’s forge mode – the game’s editing suite – is in for a serious revamp when Halo: Reach is released in September. As Mike saw earlier today at Comic-Con, Halo: Reach has replaced Forge with Forge World, a vastly improved editing tool that not only lets players craft much larger maps, but also have…
By Luke Plunkett Published July 23, 2010 -
The Helmets, Visors & Master Chiefs Of Halo: Reach
When Halo: Reach is released, players will be able to choose from a wide selection of customisable armour components to get their Spartan looking just right. Here are the pieces of kit you’ve got to choose from. Note these are just the initial pieces; unlocking higher levels through playtime will grant you access to new…
By Luke Plunkett Published July 17, 2010 -
A Good Look At Halo: Reach’s Collector’s Edition
Halo: Reach’s Legendary Edition is impressive, but it’s also expensive. Those wanting a fancy edition of the game and not a disintegrating bank account may prefer this “Limited Collector’s Edition” instead. It’s a bit smaller, and a bit lighter on the included junk, but it’s also only $80 as opposed to the Legendary Edition’s price…
By Luke Plunkett Published July 14, 2010 -
A Sneak Peek at Halo: Reach’s Achievements
Bungie’s latest update features the icon art for all 49 achievements in Halo: Reach, but didn’t name or provide the GamerScore payout for all of them. Still, here’s what we do know: Five named achievements, with their conditions: • A Monument to All Your Sins – Complete each Campaign Mission on Legendary – alone. •…
By Owen Good Published July 10, 2010