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Six Seconds of a Halo Fan Film
Did you blink? Well, you missed it. Halo: Helljumper is an upcoming fan-made web series that is slated to premiere next January. Hopefully each episode is longer than six seconds. To learn more about the web series and to see production stills, check out Halo: Helljumpers‘s Facebook page You can contact Brian Ashcraft, the author…
By Brian Ashcraft Published October 11, 2011 -
Wait, There’s a Halo Movie Planned for 2012?
Here’s an odd thing. The French press kit for the Halo novel Cryptum mentions a Halo movie. Involving Steven Spielberg. With vague words that it’s due in 2012. That’s…not far away. You can see it at the foot of this press handout, also mentioning the involvement of Spielberg’s Dreamworks studios. It’s not the first time…
By Luke Plunkett Published October 6, 2011 -
Invasion of the Stop-Motion Halo Toys
Voting is currently open in the Mega Bloks Halo Toymation Contest, where the best and brightest stop-motion toy animators vie for fabulous prizes. It’s too late to enter, but there’s plenty of time to influence the winner. With more than 1,400 entries to the contest, the Mega Bloks folks are in for a hell of…
By Mike Fahey Published October 5, 2011 -
An Advanced Class in How to be a Giant Dickbag in Halo: Reach
I’m not above a good multiplayer betrayal every now and then. I use my color-blindness as an excuse the way a good forum troll uses Asperger’s or agoraphobia. But this guy, UnstoppableLuck, takes it to the next level. If you see that Gamertag in your party, I’d advise leaving. Otherwise the one guy with no…
By Owen Good Published September 30, 2011 -
Ever see a Halo ODST Drive Through McDonalds In a Go-Kart Before?
They may have helped save the Earth in the Halo series, but the UNSC’s ODST forces seem to be having a little trouble adjusting to civilian life now that the war’s over. Case in point: you don’t need armour to go to McDonalds. The drive-thru at McDonalds. Unless you’re Fahey, that is And you, uh,…
By Luke Plunkett Published September 28, 2011 -
How To Spell Mario’s Jump (And Other Famous Video Game Sound Effects)
Video games have so many iconic sound effects—hearing the simple “ga-ling!” of the Nintendo coin can invoke a nostalgia as powerful as any memory of actually playing a game. From the Mario’s three-note warp-pipe descent to Simon Belmont’s famous whip, all games feature sounds that players will hear over and over and over again until…
By Kirk Hamilton Published September 27, 2011 -
Dashboard Beta Testers Get Free Digital Halo: Reach to Replace Borked Disc
The recent title update to Halo: Reach has rendered unplayable the free disc version of the game given to Xbox Live dashboard beta participants earlier this year. Rather than say tough luck, Microsoft is giving all of them a free digital copy of the game. An email to dashboard beta participants today advised them of…
By Owen Good Published September 24, 2011 -
The Worst Fan-Made Halo Song We’ve Ever Heard
This fan-made song is dedicated to the singer’s desire to attain a copy of Halo. A worthy goal for most, I should think. It is titled “I Throw My Xbox at the Bungie Guys”. The lyrics and vocal performance are downright awful. And I mean that in the best way possible! He also manages to…
By Matthew Buzzi Published September 22, 2011 -
Halo Anniversary Minimates Put Cortana in Your Pocket
All I ever wanted was a clear blue curvy woman to call my own, and that’s exactly what we’re getting in Diamond Select Toys’ commemorative Halo Anniversary Minimates set. Coming this winter to a specialty toy seller near you, the Halo Anniversary Minimates set marks the debut of Cortana, Master Chief’s A.I. love interest, in…
By Mike Fahey Published September 21, 2011 -
Halo, Mass Effect 2, DC #1s and — New Wolfman/Perez Teen Titans Top This Week’s New Comics
Each Wednesday brings new comics worth reading. Some of them are about video games. This month, a lot of them are new DC super-hero comics, since that company is re-launching everything. Read on for recommendations of this week’s best stuff and for my capsule reviews of DC’s second wave of new books… Comics You Should…
By Stephen Totilo Published September 21, 2011 -
Halo: Anniversary‘s Kinect Support Involves Voice-Switching the Graphics
When word spread this summer that Halo: Anniversary would include Kinect support, gamers fidgeted nervously, wondering just what the hell 343 Industries had in mind for the franchise. Calm down, they’re not introducing motion control to the HD remake. They’re letting you switch between the game’s high-definition and standard-definition graphics using your voice. 343 was…
By Owen Good Published September 16, 2011 -
Halo Anniversary is Exactly how I Like my HD Remakes
It’s the flavour of the show at this year’s TGS. It seems everywhere you turn there are HD remakes of old games, just waiting for the chance to get you to pay for the same game twice. As I’ve said with one such remake, MGS2, each is taking a slightly different approach to renovating an…
By Luke Plunkett Published September 16, 2011 -
Halo 2‘s “Headlong” Gets a Stunning Anniversary Makeover
With excellent sniping spots and what amounts to a vehicular combat arena at the bottom, Halo 2‘s “Headlong” multiplayer map is reborn as “Breakneck” in Halo: Combat Evolved Anniversary. Bask in the glorious gameplay footage and screens, plus get a peek at the very first Halo campaign level in all its remastered glory. Making its…
By Mike Fahey Published September 14, 2011 -
Halo Creative Director Leaving Halo 4 [Update]
Halo 4 is the first title in a new trilogy of Halo games. The previous three titles were developed by Bungie, but the next three are being made in-house by Microsoft’s own Halo studio. Halo 4 won’t be out until late 2012, and today, one of the game’s creative directors, Ryan Payton, is not only…
By Brian Ashcraft Published September 6, 2011 -
Halo, BioShock, Dead Space as 16-bit Heroes
Artist Michael Myers was brought in by t-shirt team High Score Society to design a range of gear in which modern video game heroes were rendered in a stylised 16-bit-ish form. The results? Wonderful. He did five designs in all, one each for BioShock, Gears of War, Killzone, Dead Space and Halo. You can check…
By Luke Plunkett Published September 5, 2011 -
This Halo Helmet Looks Good Enough for the Movie They’ll Never Make
The way it’s looking there’ll never be a Halo movie. Ah well! So long as regular humans keep making killer props like this, we’re free to imagine our own. Which is always for the best, because then, they never end up sucking. This helmet was submitted to MAKE magazine by creator Tsabo Tsaboc over the…
By Luke Plunkett Published September 5, 2011 -
Exhaustion Breeds Quality in the Dragon Con Day Two Cosplay Gallery
After three hours of baby-interrupted sleep, I trudged across town to Dragon Con 2011 again today, where I occupied a great many benches and attempted to stay awake. I was mostly successful. Being dead tired has its benefits, however. Were I full of energy, I would have run about the convention madly, taking shots of…
By Mike Fahey Published September 3, 2011 -
Jeremy Clarkson Talks About…a Halo Warthog
If you’ve ever wanted to hear the Top Gear star drawl “light plasma cannons”, you should watch this clip of Jeremy Clarkson giving the rundown on the Warthog that’ll feature in Halo 4 It comes across as a bizarre piece of marketing, until you remember the Warthog will be in the upcoming Forza 4 (albeit…
By Luke Plunkett Published August 31, 2011 -
Halo‘s Master Chief Selling Toy Guns in Japan
Xbox might not be popular in Japan, but that’s not going to stop some unscrupulous toy maker from slapping a totally unofficial Halo‘s Master Chief on toy packaging. The fact that the Xbox 360 and Halo are not widely known in Japan could be the reason why this company thought this would be totally cool.…
By Brian Ashcraft Published August 30, 2011 -
How Halo Action Figures Are Made
It’s 2011. You’ve seen how movies are made. You’ve seen how video games are made. But have you seen how video game toys are made? This clip shows how McFarlane, who have the main license to produce Halo action figures, has developed its line over the years. Beginning with the actual in-game models used by…
By Luke Plunkett Published August 29, 2011