Jade Raymond has left Electronic Arts. The original producer of the Assassin’s Creed series, Raymond founded the EA Motive studio in 2015 after a 10-year stint at Ubisoft. Originally tasked with overseeing Amy Hennig’s now-canceled Star Wars game, Motive is now at work on a different Star Wars project and a new IP.
Electronic Arts, the publisher of the Madden series of football games, has established a fund for —and made a sizeable donation to—the families of those affected by the tragic shooting at a Madden tournament in Jacksonville on the weekend.
Longtime executive Patrick Söderlund, who spent nearly 20 years working at Electronic Arts in various positions, is leaving the publisher this year, after receiving a $20 million bonus in 2017 that was granted in an attempt to get him to stay. He made $48.3 million last year, according to SEC filings.
This morning in Los Angeles, Electronic Arts kicked off E3 2018 with a press conference in which they announced a new Star Wars game, an Unravel sequel, and took a longer look at BioWare’s upcoming RPG Anthem, which is out next February.
A legendary real-time strategy game series is returning in a format you probably weren’t expecting.
Respawn Entertainment, the studio behind the awesome Titanfall 2, shared details on their upcoming Star Wars project today at the EA Play press conference. It will be called Star Wars Jedi: Fallen Order and take place during the time between Revenge of the Sith and A New Hope.
Whenever someone starts talking about their guilty-favorite games on Twitter, they’re usually thinking of something tame, like one of the weirder Metal Gears or that one Metroid that everyone thinks is bad. But mine comes with a lot more guilt than most—an appropriately Catholic amount of guilt, in fact, because my…
A Way Out merges narrative games with couch co-op, and the result is a smart and emotional experience so good that it had to be reviewed by two Kotaku writers. We’ve never played a cooperative experience like it.
At the Game Developers Conference in San Francisco, Jason Schreier and I sat down with Aaryn Flynn, formerly of BioWare, to talk about his time working under EA on games like Dragon Age: Inquisition and Anthem.
Dead Space brims with apprehension and panic—its tight spaceship corridors provide little place to run as monsters challenge the player to adapt quickly or get torn to shreds. The game’s final boss, a giant zombie slug, throws all of that out. Dead Space’s final boss fight is a loud, bombastic battle that clashes with…
From an outside perspective, the past half-decade has looked rocky for Electronic Arts. A string of flops and PR disasters like Star Wars Battlefront II and Mass Effect: Andromeda, combined with moves like the shutdown of Visceral Games, has led to a lot of outrage toward the mega-publisher. EA’s perspective, however,…
EA said today that BioWare’s Anthem will be out in early 2019, confirming our report last week that the upcoming multiplayer action game will not make it this year.
A new leak from the mega-publisher Electronic Arts reveals a marketing plan for two of the company’s smaller games, and while there’s nothing particularly extraordinary in here, it makes for an interesting peek inside the sausage factory.
Josef Fares, director of Brothers: A Tale of Two Sons and the upcoming A Way Out, delivered a spirited, invigorated, profanity-powered speech at The Game Awards this evening, covering his real and true feelings on the Oscars and loot boxes. I can’t do it justice. Just watch and enjoy.
Here’s Rep. Chris Lee (D) from Hawaii standing in front of a camera and making an announcement about steps being taken to combat the “predatory behavior” of video game publishers, with particular emphasis given to Electronic Arts and its inclusion of loot boxes within Battlefront II.
Earlier this week, a man with “Game Dev @EA” in his Twitter profile wrote that he had received death threats from angry Star Wars Battlefront II fans. His story was covered by news outlets like USA Today, the BBC, and Yahoo. Vice wrote an editorial about it, CNBC ran a headline about it, and the tweet was retweeted by…
We’re four days away from the first Star Wars video game story since Star Wars Kinect, but few people are talking about what Star Wars Battlefront II’s campaign might look like. Instead, the internet discourse has been all about microtransactions, and players feel so ripped off that they’ve granted publisher EA the…
Mega-publisher EA has purchased a new studio—Respawn, the developer of Titanfall. The news comes just weeks after the publisher shuttered Visceral Games.
The Revive team, a group of Battlefield devotees who have worked hard for over three years to let fans keep playing older games in the series (like 2142 and Battlefield 2), have been asked by Electronic Arts to “stop distributing and using their intellectual property”.