From time to time, I’ll make a stunt out of my interviews with video game professionals. I’ll do this when they’re bunched together for a weeklong event like Game Developers Conference or the huge E3 show in Los Angeles. I’ll convince every executive and game designer I speak to at one of these things to ask a…
Dawn of the Devs is a new Kickstarter project by Underdog Studios all about making game designers the heroes. The 2-D puzzle platformer features off-brand versions of designers like Hideo Kojima, Cliff Bleszinski, and Tim Schafer as they battle against a villainous “Chief Evil Overlord”.
Gears of Wars: Ultimate Edition has folks getting nostalgic. Designer Cliff Bleszinski, who left Epic Games in 2012, used Twitter last night to share behind-the-scenes details about the game. As it turns out, several aspects of the series were inspired by the collapse of his first marriage.
It's been a long time coming, but Cliff Bleszinski has finally taken the lid off his next game and the first project he's embarking on since he left Epic Games two years ago. It's code-named "Blue Streak," and he describes it as a free-to-play sci-fi arena shooter for the PC.
Interesting words from the man who designed Gears of War: "The whole 'old guard,' where you get a Game Informer cover and an E3 reveal, is dead... I'll never make another disc-based game for the rest of my career, and [at E3] they're trying to woo buyers from Target and Walmart?"
Cliff Bleszinski, the creator of Gears of War, has some things to say about the sale of the series to Microsoft. No, he's not coming back to work on it. Will it ever go to PlayStation, though? "Safe to say that's not likely to happen."
Cliff Bleszinski, of Unreal and Gears of War fame, recently appeared on a podcast to talk about, well, the Oculus Rift, mostly. But he also dropped a few facts about his upcoming project which, as it turns out, will be a bit of a blast from the past.
Cliff Bleszinski project sneak peek number four. No name for the thing yet, so I'm just going to give it the working title of "The Last of Them". As shared on Twitter.
According to former Gears of War designer Cliff Bleszinski, "here's another closely cropped image of something I'm working on." That's right, Cliff Bleszinski is doing NBA 2K15. Kidding!
On his official Twitter, legendary game designer Cliff Bleszinski shared a cropped screenshot of "something [he's] working on." So mysterious. Any thoughts?
At least one prominent game developer doesn't want to see Fez creator Phil Fish go.
Here's something new for you. A Q&A from Kotaku with a top gaming person—short enough that you can read the whole thing before the bus arrives, before it's your turn in line, before your date is back in his/her seat. Weekly. First-up: game designer Cliff Bleszinski.
Ever since he left Epic Games, Cliff Bleszinski’s been letting his opinions fly fast and unfettered. At this week’s East Coast Game Conference, he talked about where the future of games might be heading.
I may be bald, but Cliff Bleszinski is both unemployed and bald. But I wouldn't worry about the former lead designer of the Gears of War series. He's been doing alright for himself since leaving Epic Games, and this weekend he pulled in enough dough—$15,000, the highest contributor in this fundraiser—to make good on …
Cliff Bleszinski will get his head shaved if he can raise $10,000 to help kids with cancer. He's asking gamers to donate to make it happen.
Former Epic designer Cliff Bleszinski (not pictured) has been selected by an "independent panel" to be one of the first 8000 people in the world to get a pair of Google's potentially pioneering/ridiculous wearable computers, Google Glass.
The man best known for helping create Gears of War had a spotlight talk at PAX East this past weekend and he talked about his relationship with video games.
The video game industry is just that.
Yesterday, former Epic Games designer and Dead Space aficionado Cliff Bleszinski was quoted by GamesIndustry International about what he perceived as the worst turmoil the industry's experienced since the eighties. The situation was so bad, he suggested, that even Nintendo might throw in the towel and go…
I beat Dead Space 1.