Here's something new for you. A Q&A from Kotaku with a top gaming person—short enough that you can read the whole…
Ever since he left Epic Games, Cliff Bleszinski’s been letting his opinions fly fast and unfettered. At this week’s…
I may be bald, but Cliff Bleszinski is both unemployed and bald. But I wouldn't worry about the former lead…
Cliff Bleszinski will get his head shaved if he can raise $10,000 to help kids with cancer. He's asking gamers to…
Former Epic designer Cliff Bleszinski (not pictured) has been selected by an "independent panel" to be one of the…
The man best known for helping create Gears of War had a spotlight talk at PAX East this past weekend and he talked…
Yesterday, former Epic Games designer and Dead Space aficionado Cliff Bleszinski was quoted by GamesIndustry…
At the Game Developers Conference in 2011, Epic Games showed off a new demo of their widely-used Unreal graphics…
He cooked up Gears of War. was Epic's lead game creator and then, surprising most of us, left.
... was be visible. "So what," you might say. "Isn't that part of his job?" Actually, it isn't.
The creator of Gears of War has left his position at development studio Epic Games.
Gears of War designer Cliff Bleszinski did a cool Q&A on Reddit today. It's a great read!
After news broke yesterday that Nintendo Power seems all but doomed as a print publication and may be finished…
This was created by dedicated Minecrafter Nathan Chatham as a tribute to Gears of War designer Cliff Bleszinski and…
Would you play a Firefly game with first-person gun fights? Or Mass Effect-esque dialogue trees?
Cliff Bleszinski Thinks Modern Games are Too Easy, Promises Gears of War: Judgment Will Be Different
Cliff Bleszinski and the team at Epic are focusing hard on making sure next year's Gears of War: Judgment actively c…
In an interesting interview published by Gamasutra on Friday, Gears of War designer Cliff Bleszinski gave some…
Long before Epic's Cliff Bleszinski made a name for himself with Unreal and Gears of War, he already made a name for…