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ReviewsToysThe Room: Old Sins Dollhouse Is An Excellent Lego Idea
In The Room: Old Sins, players navigate a mysterious, puzzle-filled dollhouse, hoping to solve the mystery of a prominent engineer gone mad. Players find pieces of the dollhouse as they play, adding them to the build to unlock new areas. Sounds like the perfect project for the Lego Ideas program. Submitted to the Lego Ideas…
By Mike Fahey -
ReviewsBacklogThat’s A Wrap On Backlog Month
This past month was Backlog Month at Kotaku. April, our thinking went, would be fairly slim in terms of new games, bookended by two blockbusters (Outriders and Returnal) but devoid of tentpoles in the interim. What better time to play the games we already have? May, however, looks a lot busier. Today, the much-anticipated Resident…
By Ari Notis -
ReviewsToysScorbunny Is The Build-A-Bear Pokémon I’ve Been Waiting For
After a seemingly endless parade of less palatable Pokémon, Scorbunny’s fluffy white bunny butt has finally shown up at Build-A-Bear. I’m a little mad it took so long, but incredibly pleased with his little jammies, so it balances out. Despite being a fire Pokémon, Scorbunny is the coolest of the Sword and Shield starters. Grookey…
By Mike Fahey -
ReviewsMultiplatformResident Evil Village: The Kotaku Review
I remember vividly the first time I played one of my favorite games of all time, Resident Evil 4 While not what I would call a huge fan of the survival horror series before then, I voraciously devoured every bit of Resident Evil 4 info I could get my hands on leading up to its…
By Ian Walker -
ReviewsPlayStationReturnal: The Kotaku Review
I’m sure you’ve felt it too. For the past year and some change, life has fallen into a rut more than usual. Life is always cyclical to some degree—humans are, after all, creatures of habit—but the stresses that go hand-in-hand with a certain mismanaged pandemic have made the day-to-day feel more dreary and cyclical than…
By Ari Notis -
ReviewsSwitchNew Pokémon Snap: The Kotaku Review
After 21 years, gaming’s least violent on-rails shooter triumphantly returns to usher in a new generation of Pokémon paparazzi. New Pokémon Snap adds layers of complexity to the monster photo safari without straying too far from what made the original so damn lovable. New Pokémon Snap tasks you with helping Professor Mirror and his research…
By Mike Fahey -
ReviewsToysLego’s Funkiest Line In Years Expands This Summer
The Lego Vidiyo line—launched earlier this year—is supposed to be all about letting kids make augmented videos using licensed music clips, but it’s really a collection of the strangest, most colorful minifigures in Lego history. The line continues this summer with fairies, dragons, slime monsters, cat people, alien rockers, kick-butt interactive stages, and more. I’ve…
By Mike Fahey -
ReviewsBacklogI Have Backlog Anxiety
We at Kotaku have designated April as Backlog Month, in which we, in light of a looming dearth of new video game releases, turn our attention toward the games that we have wanted to play but missed. But unlike my colleagues, I’m having a problem—I have no idea what to do for Backlog Month, and…
By Ash Parrish -
ReviewsBacklogWhat Defines A Backlog?
It’s Backlog Month at Kotaku, which means we’re spilling a lot of ink on a plight shared by basically everyone who plays games. But this got us wondering: What defines a backlog? At what point does a game jump from being anything else in your library to being a (likely permanent) fixture on your ever-growing…
By Ari Notis -
ReviewsETCMortal Kombat 2021: The Kotaku Movie Review
As I said last month following a preview of the film’s first 12 minutes, the new Mortal Kombat movie starts off strong. The opening battle between the men who would become Sub-Zero and Scorpion is one of my favorite cinema moments of the year. The remaining 98 minutes? Not so much. The fights are outstanding,…
By Mike Fahey -
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ReviewsBacklogClock Tower Is Creepy As Hell For A Super Nintendo Game
I had one simple reason for playing 1995 survival horror classic Clock Tower decades after its original release: I didn’t want to be a poser anymore. Clock Tower first became a personal brain worm of mine thanks to an episode of GameCenter CX (which you can still check out right here on Kotaku). Watching comedian…
By Ian Walker -
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ReviewsBacklogPfft, The Medium Isn’t Even That Scary
Full disclosure: I am a wimp. Horror games? Can’t do ‘em. So it is with a modicum of surprise that—and I say this hesitantly—a couple hours in, I’m not scared of The Medium. At least not yet. The Medium, developed by Bloober Team, is billed as a psychological horror game, and is one of the…
By Ari Notis -
ReviewsToysWhen Skeletor Meets Shogun Warriors, Everybody Loses (Except Toy Fans)
When Mattel’s senior manager of Masters of the Universe Ruben Martinez applies the aesthetic of He-Man’s greatest foe to a legendary line of giant 1970s robots, two-foot-tall, $300 Shogun Masters Skeletor is the result. Yes, his massive blue fist is a projectile. Yes, He-Man is in for an incredibly bad day. Shogun Masters Skeletor is…
By Mike Fahey -
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