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World Of Warcraft Armory Goes 3D
The Armory, World of Warcraft‘s number one stalking, tool is now even stalkier, as upgrades introduce 3D character models, character data feeds, and calendar feeds, allowing players to sync their WoW calendars to their Google calendars. I feel so naked, and that’s probably because the World of Warcraft Armory database now shows my mage, Rande,…
By Mike Fahey Published January 15, 2010 - Uncategorized
Marble Madness Creator Selected to Hall of Fame
Mark Cerny, a developer known for his work with Naughty Dog and Insomniac Games – and for his 1984 arcade hit Marble Madness – has been selected to the Hall of Fame of the Academy of Interactive Arts & Sciences. Cerny joins only Will Wright and Shigeru Miyamoto as developers honored by both the AIAS…
By Owen Good Published January 15, 2010 - Uncategorized
Rockstar Has Some Fun With “Eye Of Sauron” Comparison, Still Won’t Comment
Capping off a week during which Rockstar Game’s New York team was unfavorably described as an Eye of Sauron overlooking its development studios, the company just posted some new editions to its wallpaper series. The company entitled the three-image series: “The Eye Is Watching.” Earlier in the week, an anonymous ex-Rockstar employee described to MTV…
By Stephen Totilo Published January 15, 2010 - Uncategorized
The Cost Of Playing Star Trek Online
Cryptic and Atari have announced the subscription rates for Star Trek Online, finally giving players an idea of the cost of playing the Trek-themed MMO, aside from sleep deprivation and a gradual loss of skin pigment. Cryptic is going with the current paid MMO standard of $14.99 a month for Star Trek Online, but there…
By Mike Fahey Published January 15, 2010 - Uncategorized
Should Video Games Permit Three-Player Arm Wrestling?
Yesterday, I found the line between reality and unreality that video games would not cross. It involved arm wrestling. I was visiting the offices of a public relations firm in Manhattan on Thursday to check out early builds of upcoming games from the publisher Hudson Entertainment. Among those was Deca Sports DS, the first portable…
By Stephen Totilo Published January 15, 2010 - Uncategorized
Jack Bauer’s Calling
…from his Motorola i880, his mobile of choice. He wants to know if you are ready for Season 8 of 24, which premieres on January 17. What say you? Ping him back. No wonder Jack likes the i880—it has a 2.0 megapixel camera/camcorder, Walkie-Talkie features, GPS capabilities, Internet microbrowser, voice dialing and voice recorder. It…
By Chrissie Lamond Published January 15, 2010 - Uncategorized
BlazBlue Portable Strikes Stateside In March
The PSP version of Arc System Works’ BlazBlue comes to North America in March, complete with a new game mode, a shop full of unlockable content, and Unlimited versions of all twelve characters. Check out the announcement trailer. The 2D fighting game that confused the hell out of button mashers everywhere on the PlayStation and…
By Mike Fahey Published January 15, 2010 - Uncategorized
Kingdom Hearts Does Wonders For PSP In Japan
The release of Square Enix’s Kingdom Hearts: Birth By Sleep has given the PlayStation Portable a sales boost, while other platforms faltered this week. The PSP sits atop (and at the bottom of) this week’s hardware chart. The PSP moved nearly 150,000 units this past week in Japan, likely aided by the solid sales of…
By Michael McWhertor Published January 15, 2010 -
UncategorizedMonday Night Combat Might Be The Xbox 360’s Most Violent New Sport
With a trailer that makes it look like a cross between Team Fortress 2 and Monday Night Football, here is Uber Entertainment’s Monday Night Combat, coming to Xbox Live Arcade. From the studio with the parkour-loving game developer. Official description: Monday Night Combat is a class-based, third-person shooter… and the most popular lethal sport of…
By Stephen Totilo Published January 15, 2010 - Uncategorized
Phoenix Rises, Tom Petty Lives Next Week On Rock Band
Rock Band expands next week with a batch of live tracks from Tom Petty & The Heartbreakers, plus a smattering of new tunes from French rock darlings Phoenix and Southern flavored rockers Silvertide. The following new additions to the Rock Band library of songs will be available on Xbox 360 and Wii starting January 19…
By Michael McWhertor Published January 15, 2010 - Uncategorized
It’s Humans Versus Cats In RISK: Factions
EA reveals the first two factions for its upcoming Xbox Live Arcade title RISK: Factions, with the humans and feline horde bringing an element of wackiness to the game than fans have not been missing for years. Silly factions do battle on the classic RISK map. On one side we have the stodgy, militaristic humans;…
By Mike Fahey Published January 15, 2010 - Uncategorized
Ken Levine Explains Irrational Switch, “Underwater Horse” Connection
Some time this year Ken Levine will finally let people know what game he and his studio are working on, the creative visionary behind BioShock told Kotaku today. Not yet. Today, he wanted to discuss the re-renamed Irrational Games. As reported earlier this week, 2K Boston, the lead development studio behind BioShock, System Shock, Freedom…
By Stephen Totilo Published January 15, 2010 - Uncategorized
Surprise! Sonic Is The Only Playable Character In Project Needlemouse
Sega’s Project Needlemouse character reveal trivia contest is over, with Sonic the Hedgehog the last man standing, making him the only playable character in the game. The only thing that could make this news better is robot crabs. Sega kicked off a trivia challenge on Monday, with correct answers causing the names of potential playable…
By Mike Fahey Published January 15, 2010 - Uncategorized
Quantum Theory Screens
By Michael McWhertor Published January 15, 2010 - Uncategorized
What Are You Playing This Weekend?
I’ll be basking in the soothing voiceover work of one Nolan North this weekend as I play an obscene amount of both Uncharted 2: Among Thieves and Assassin’s Creed II. I have Game of the Year research to do, arguments about Demon’s Souls to make and opinionated Kotaku editors to debate. Having not had much…
By Michael McWhertor Published January 15, 2010 - Uncategorized
Dylan Cuthbert: Game Funding Model Is “Fundamentally Broken”
In an interview with Develop, Q-Games president Dylan Cuthbert discusses the “fundamentally broken” games funding model, saying it is geared towards “making publishers stinking rich.” Primarily working on the downloadable PSN PixelJunk series, Dylan Cuthbert doesn’t have much occasion to deal with the problems associated with the traditional relationship between publisher and developer, but that…
By Mike Fahey Published January 15, 2010 - Uncategorized
Kane & Lynch Devs Were “Bystanders” To Gerstmann Review Fiasco
Jeff Gerstmann, longtime game reviewer and one-time Kotaku podcast guest, is widely seen to have been fired from gaming site GameSpot in 2007 due to his negative review of Kane & Lynch. That game’s developers consider the episode “sad.” Blame GameSpot for firing a reviewer possibly due to the content of his reviews? Blame publisher…
By Stephen Totilo Published January 15, 2010 - Uncategorized
Choose Your Own Just Cause 2 Adventure
This choose your own adventure style trailer for Just Cause 2 showcases the different ways to tackle a mission in Eidos’ upcoming action-adventure. Clicking the video at the designated time will take you on a magical journey to YouTube, but don’t worry, we’ll be here waiting for you when you get back. That is, unless…
By Mike Fahey Published January 15, 2010 - Uncategorized
Mega Man 10 Robot Masters Sprites Vs. Art
Here’s a closer look at all eight of Mega Man 10’s evil robot masters, showing us how the dynamic concept art fared in its conversion to sprites. As you can see, some of the Robot Masters made out better than others during the journey from cartoon art to pixels. Sheep Man, Nitro Man, and Strike…
By Mike Fahey Published January 15, 2010 - Uncategorized
Writer Identifies “The Pixar Of Video Games”
It’s not Nintendo nor Insomniac. Reporter Jamin Brophy-Warren declares that The Maw and Splosion Man development studio Twisted Pixel has Pixar’s knack for creating memorable, unreal characters with which we can empathize. Argument here: The Pixar of Video Games [Slate]
By Stephen Totilo Published January 15, 2010