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PlayStation Network, iPhone Getting A Kick-Ass Game
The movie based on the Mark Millar created comic book series Kick-Ass is getting its own adaptation in the form of a video game for the PlayStation Network and iPhone. It will be simply Kick-Ass. IGN reports that WHA Entertainment will be handling the downloadable Kick-Ass game, which should follow the same kids-turned-super heroes plot,…
By Michael McWhertor Published February 22, 2010 - Uncategorized
Rebellion Calls AvP ‘Critical Success’; Talking Sequel
Discounting “three totally sh— reviews” from American sources, Rebellion reasons that Aliens vs. Predator is a “critical success”, just as becoming the U.K.’s fastest-selling title of 2010 makes it a commercial success. They’re already thinking sequel. “The reviews have been mostly good,” Rebellion CEO Jason Kingsley told Develop Magazine. “We’ve had three totally sh— reviews…
By Owen Good Published February 22, 2010 - Uncategorized
Valve: No “Tiresome” Zombie Decapitating Mini-Games For Natal, Promise
Half-Life and Portal developer Valve won’t be getting into the shitty mini-game business with the advent of Microsoft’s Project Natal for the Xbox 360, at least not if Left 4 Dead lead Chet Faliszek has anything to do with it. Despite expressing a fondness for the camera add-on, Faliszek tells CVG that Valve won’t be…
By Michael McWhertor Published February 22, 2010 -
UncategorizedSix Stadiums From the Days Before Naming Rights
Although I suppose Polo and Forbes are big brands in modern times. I just doubt they’d put it on a baseball park. SCEA’s released this video of the six classic ballfields available with an MLB 10 The Show preorder. The Polo Grounds, Forbes Field and four other fields will be unlockable from within the game,…
By Owen Good Published February 22, 2010 - Uncategorized
Fat Bastard
To: Ash From: Crecente Re: SUPER BIZZY! I had my physical today. Here’s what I learned: *I put on 20 pounds in the past year. *I have high cholesterol. *I have borderline high blood sugar. I suppose I could blame all of this on my increasingly sedentary lifestyle, as dictated by long hours sitting at…
By Brian Crecente Published February 22, 2010 - Uncategorized
Visceral Games Has Some XBLA, PSN Games In The Works Too
Fresh off the release of Dante’s Inferno and with plenty of time between now Dead Space 2’s release, developer Visceral Games has other unannounced titles in the works for Xbox Live Arcade and PlayStation Network to keep them busy. Visceral general manager Nick Earl tells Gamasutra that the developer famed for its Dead Space games…
By Michael McWhertor Published February 22, 2010 - Uncategorized
I actually reviewed the original for a publication a while ago and slammed it. It wasn’t just my opinion, in a sense, as I was worried I was being harsh so I got some friends and family to play it and they didn’t like it either. A few months later, I was hit with a…
By Donutta Published February 22, 2010 - Uncategorized
Nielsen: Games Account for 5 Percent of U.S. Entertainment Budgets
Across all U.S. households, video games account for 4.9 percent of monthly entertainment spending – to 2.8 percent for CDs and mp3s – according to recent Nielsen research. Among households that are active game buyers, the figure is 9.3 percent. It’s important to note this is not a whole-dollar measurement – it does not mean…
By Owen Good Published February 22, 2010 - Uncategorized
The Secret Armory Of General Knoxx Opens This Week
With a raised level cap, tweaked enemy AI, and new villains, weapons, and vehicles, The Secret Armory of General Knoxx is Borderlands’ biggest dose of downloadable content yet, and it’s due out tomorrow. That’s right, those sneaky folks at 2K Games have waited until the day before the DLC drops for the Xbox 360 to…
By Mike Fahey Published February 22, 2010 - Uncategorized
Project Natal’s Lag, As Judged By Stopwatch
Microsoft’s controller-free add-on Project Natal may be perfect for virtual painting and hyperactive ball-swatting, but is it responsive enough for something more intense? What does MTV’s stopwatch tell us? The MTV Multiplayer folks performed a little stopwatch-based survey of Project Natal’s real-life movement to on-screen movement interpretation capabilities, deeming that the average lag time was…
By Michael McWhertor Published February 22, 2010 - Uncategorized
Super Meat Boy! In My Xbox Live Arcade? It’s More Likely Than You Think
Edmund McMillen, creator of indie games such as Gish and the recently profiled Super Meat Boy!, passes along an image that subtly hints at a release of his meat-based platformer on Xbox Live Arcade sometime this year. It took a bit of detective work to decipher the image’s message, but we eventually figured out what…
By Mike Fahey Published February 22, 2010 - Uncategorized
Braced For The Skeptics, Richard Garriott Challenges Gamers And Teases What’s Next
Richard Garriott, back from space is now back in video games. Last week, his new venture Portalarium was announced. This is an adventure that comes with a challenge to you the Kotaku reader, and a tease of Ultima-meets-FarmVille. As we reported last week, Portalarium is a new venture from Garriott, aka “Lord British,” the chief…
By Stephen Totilo Published February 22, 2010 - Uncategorized
Kotaku-Tan, The T-Shirt For The Kotaku Fan
It’s been a long time since we’ve had Kotaku tees for sale… But now we have Kotaku-tan. Based on the moe anthropomorphism style of 2chan’s OS-tans—or if you prefer, console-style-tans—Kotaku-tan taps into references that are probably familiar to the longtime reader: the friendly Pointer Fish, our unhealthy love of cake, the ‘K’ logo, the… um……
By Michael McWhertor Published February 22, 2010 - Uncategorized
Warcraft Plushies Now Available
The cutest little transportation systems ever rendered in plushie form are now available for purchase at Blizzard’s online store. At what price, cuteness? The plush Gryphon Cub and Wind Rider Hatchling, which I sort of reviewed last week, are now on sale at the Blizzard online store, complete with code redeemable for in-game pet counterparts…
By Mike Fahey Published February 22, 2010 - Uncategorized
Unreal Engine 4 “Still A Long Ways Off”
Attending the DICE gaming summit to promote his company’s Unreal Engine technology and celebrate the conclusion of the Make Something Unreal modding contest, Epic Games’ Mark Rein said that the next generation of Unreal game-making tech is a ways off. Rein told Kotaku that work is still underway on Unreal Engine 4, but that the…
By Stephen Totilo Published February 22, 2010 - Uncategorized
Fret Nice Isn’t Your Only XBLA Game of the Week
Fans of the weekly downloadable Xbox Live Arcade offering will have more than just guitar controller based platforming to enjoy starting Wednesday, as puzzle platforming and online multiplayer strategy gaming combine for 2800 Microsoft Points-worth of new games. Sure, Fret Nice isn’t so new, as PlayStation 3 owners will have been enjoying Tecmo and Pieces…
By Michael McWhertor Published February 22, 2010 - Uncategorized
Red Steel 2 Has Live Action, But Not How You’d Think
While checking out Red Steel 2 earlier this month I couldn’t help but notice that the game, like Mad Dog McCree, has its own form of live action. No, you won’t be slapping leather against the likes of One-Eyed Jack, instead you’ll be following along as a woman shows you how to play the Wii…
By Brian Crecente Published February 22, 2010 -
UncategorizedMile Marker 17: AaaaaAAaaaAAAaaAAAAaAAAAA!!! — A Reckless Disregard for Gravity
Tired of stodgy corporate games made by The Man and his minions? We’re playing the 31 best indie games for a change of pace —- and so we can judge them. Today, AaaaaAAaaaAAAaaAAAAaAAAAA!!! — A Reckless Disregard for Gravity. In A Sentence Part score-based sky-diving game, part re-imagining of please-the-crowd-while-you-plummet (snowboarding game) Amped 4, the…
By Stephen Totilo Published February 22, 2010 -
UncategorizedZenonia 2 Brings More RPG Goodness To The iPhone
Gamevil is looking to one-up its own success next month with the release of Zenonia 2: The Lost Memories, the sequel to one of the best role-playing games available on the iPhone. The original Zenonia was one of the best gaming experiences I’ve had on the iPhone, hearkening back to the heyday of Super Nintendo’s…
By Mike Fahey Published February 22, 2010