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Dengeki Office Hijinks Continue!
There was the time the slave gladiator came to work, and the other time in which dudes got spanked. This time, it’s PSP gaming day at Japan’s Dengeki.com. Ladies cosplaying as characters Ryomou and Kanu showed up at the site’s offices to play a round of Ikki Tousen: Xross Impact and…play around? 脱衣を賭けたバトルが始まる!? 『一騎当千 クロスインパクト』プロモに闘士参上…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Kojima Productions On MGS4 Budget Claims
Hollywood loves talking money — salaries, budgets, you name it. The game industry doesn’t. Some developers have been very open about how much their titles cost to produce. Other developers have not revealed their budgets. As Kotaku mentioned earlier when posting the Digital Battle.com list of games with the biggest budgets: “The sticky part of…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Europe Gets A Bunch of Nintendo Release Dates
First Australia had its Nintendo Summit and then America has its Nintendo Summit. Now Europe is having its…Nintendo Summit. For big titles like Super Mario Galaxy and Metroid Other M, Nintendo of Australia gave release dates like “mid-year”. Super Mario Galaxy 2 will be released in North America on May 23, but won’t be out…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Space Invaders Meets Alfa Romeo
Alfa Romeo’s MiTo hatchback faces down oil drums and gas pumps in a Space Invaders-style shootout. The MiTo went on sale in 2008, and Space Invaders debuted in Japanese arcades in 1978. These commercial has been running in Europe. Video: Alfa Romeo MiTo promoted through new “Space Invaders”-themed ad [Rpmgo Thanks, Andrey!]
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Nintendo: No New Hardware “Any Time Soon”
The Wii was released in November 2006. The GameCube was released in 2001. About time for a new home consoles, right? Um, no. “I don’t think it’ll [Wii successor] be any time soon,” Nintendo of America exec Cammie Dunaway told GameSpot at the recent Nintendo Summit. “Even though our installed base it, at this point,…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Brace Yourself For Fable III Crap
Call it merchandise. Call it stuff. Call it crap. Fable III developer Lionhead Studios is already thinking about things to sell you. “With the release of Fable III imminent this year we’ve started thinking about different kinds of merchandise for the game,” Lionhead wrote on its Facebook page. There are literally hundreds of things we…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
SNK Announces The King of Fighters XIII
The latest entry in the 2D King of Fighters series has been announced by Osaka-based game developer SNK Playmore. It is The King of Fighters XIII. The title runs on the Taito Taito X2 arcade system board. Details are scant, and SNK is expected to reveal more about the arcade fighter in a preview next…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
iTunes Application Explicit Option Comes, Then Goes
Apple cracked down on titillating apps with a Victorian laundry list of no-nos. Then, it seems, Apple created a new “Explicit” category in the Application Store. Then it vanished! The new “Explicit” category didn’t show up in the App Store per se, but a developer spotted the new section in the submission software. But hours…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Report: The Ten Most Expensive Video Game Budgets Apparently Are…
As video games get bigger and bigger, video game budgets get bigger and bigger, too. But what’s games have the biggest budgets? The sticky part of video game budgets is that some developers will not confirm the actual budgets, and there is some speculation in these numbers. But here, according to website DigitalBattle.com, here are…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Don’t Worry, DSi XL Fits In My Rear Left Pocket
…in case you were wondering if a jeans pocket could hold the DSi XL. (I’d mention that I’ve been sitting on this photo for a few weeks due to Nintendo embargo restrictions, but you’d accuse me of making a pun.)
By Stephen Totilo Published February 25, 2010 - Reviews
Nintendo DSi XL Review: Super Size Me
The Nintendo DSi LL, (DSi XL in the West) is the latest addition to the hugely successful Nintendo platform. “LL” is the Japanese equivalent of “XL”, or “extra large”. But is bigger really better? Released in Japan in late November, the Nintendo DSi XL features 4.2 inch screens that are 93 percent larger than the…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Split/Second Hits This May
Part racing game, part blowing stuff up, Black Rock Studio’s Split/Second hits May 18, Disney Interactive Studios announced today. The game is due out on the PC for $50 and Playstation 3 and Xbox 360 for $60. The game is set to hit Europe on May 21. I haven’t had a chance to check the…
By Brian Crecente Published February 24, 2010 - Uncategorized
Kotaku Off-Topic: Rebel Commander
For the first time, I took my taxes to a paid preparer. First thing tomorrow morning I meet with them to approve the documents. The anxiety I feel is absolutely the same as my parents getting my report card. Ordinarily I do my own taxes but because I’m filing in three different states for 2009,…
By Owen Good Published February 24, 2010 - Reviews
The Misadventures of P.B. Winterbottom Micro-review: Snack Of The Clones
The puzzle’s the thing in The Odd Gentlemen’s time-twisting, brain-teasing platformer The Misadventures of P.B. Winterbottom, a pie collecting adventure made fascinating by the eponymous Winterbottom and his superhuman ability to clone himself. In The Misadventures of P.B. Winterbottom, players control the umbrella-wielding Winterbottom and his many clones, which are recorded loops of the pie-hungry…
By Michael McWhertor Published February 24, 2010 - Uncategorized
What Your $60 Really Buys
Seven dollars of a $60 video game purchase covers expenses for games never even sold. That’s according to a breakdown of retail game cost by an on-demand games service. OnLive, of Palo Alto, Calif., says that $7 covers, on average, “returns.” That’s the cost associated with returning unsold inventory – essentially, sales that don’t meet…
By Owen Good Published February 24, 2010 -
UncategorizedMile Marker 15: Cogs
Tired of stodgy corporate games made by The Man and his minions? We’re playing the 31 best indie games for a change of pace —- and so we can judge them. Today, Cogs. In A Sentence Pipe-sliding, cog-turning pulls set around the surface of a wooden block, all rendered and animated with a chunky, realistic,…
By Stephen Totilo Published February 24, 2010 - Uncategorized
Black’s Creator: Modern FPSes are Eff-Star-Star-Star-Ing Boring
Stuart Black, he of the eponymous 2006 FPS for Xbox and PS2 (that would be the game called “Black,” not “Stuart Black”) has caught on with Codemasters and now declares he “can’t be bothered” by the slow-pace of cover-based shooters. Speaking to Official Xbox Live Magazine, which is drawing out the tease for whatever it…
By Owen Good Published February 24, 2010 - Uncategorized
EXCER-CISE!
To: Ash From: Crecente Re: Yes, I Have Barfy Kids So I finally got off my fat backend and got around to exercising. After a lifetime of being underweight, and mostly fit, it was a pretty big shock to hear I was so completely unfit earlier this week. I looked into a number of exercise…
By Brian Crecente Published February 24, 2010 - Uncategorized
The Settlers 7 Box Art Gets Extremely Kirby-ed For America
Ubisoft’s real-time strategy city building game experiences The Kirby Effect during its trans-Atlantic trip, as seen on NeoGAF. (Xtreme version for ass-kicking North Americans follows.)
By Michael McWhertor Published February 24, 2010