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To-Do In Boston: Kotaku’s Very Own PAX East Panel
On March 27, Kotaku and my pal, consultant N’Gai Croal, will co-host a panel right at the mid-point of the three-day PAX East. Our mission: To figure out what the best game of all time is, using a foolproof method. Here are the details for you to pencil into your calendar, PAX East showgoers. Kotaku’s…
By Stephen Totilo Published February 25, 2010 -
UncategorizedPac-Man Battle Royale Does Quad Pac Damage
Namco is giving Pac-Man another chance to satisfy his hunger for dots and ghost flesh at arcades, unveiling Pac-Man Battle Royale at next month’s Amusement Expo show in Las Vegas. What is Pac-Man Battle Royale? It’s not a fighting game in the Tekken vein, as some of us theorized, but what appears to be a…
By Michael McWhertor Published February 25, 2010 - Uncategorized
Windows Games On Demand Drastically Discounts Arkham Asylum
Every weekend in March, Microsoft will be discounting Games on Demand for Windows titles, kicking things off with 75% off the critically acclaimed Batman: Arkham Asylum this Friday through Monday. Perhaps Microsoft’s Games on Demand program for Windows isn’t getting as much attention as the company hoped, or maybe they just feel like passing out…
By Mike Fahey Published February 25, 2010 - Uncategorized
The Difference Between A Pinata Kill And A Hang Kill
I played Just Cause 2 today, the “sandbox Rambo” game others at Kotaku have raved about. My “Rambo,” named Rico, got killed by ninjas, but not before I learned some new terms and laws of physics. “Pinata Kill”: Just Cause 2, an open-world third-person action sequel set on 400 square miles of southeast Asian tropical…
By Stephen Totilo Published February 25, 2010 - Uncategorized
Dress Your Avatar In Star Wars: The Force Unleashed
With Xbox Live Avatars all the same height, you never have to worry about being called a little short for a Stormtrooper while wearing your Star Wars: The Force Unleashed clothes and accessories, now available on the Xbox Avatar Marketplace. LucasArts delivered a fresh crop of Star Wars themed avatar goodies to the Avatar Marketplace…
By Mike Fahey Published February 25, 2010 - Uncategorized
Unreal Modders Win Awards, Don’t All Clone Gears of War
What can a bunch of amateurs turn Unreal Tournament 3 into? The just-completed Make Something Unreal contest offered money in order to find some answers. One is the shot top this post, but that wasn’t the winner. Top honors went to a mod called The Haunted, a horror take on UT3, developed by a six-man…
By Stephen Totilo Published February 25, 2010 - Uncategorized
First Screens Of Warhammer 40K: Space Marine
It’s been nine months since THQ officially announce the Warhammer 40K action RPG Space Marine, and we’re finally getting the first screenshots for the game. Are they worth the wait? Announced in May of last year and shown in footage form at E3 a month later, Warhammer 40K: Space Marine seems to be a title…
By Mike Fahey Published February 25, 2010 - Uncategorized
EA’s Salt Lake City Studio Expands For “Groundbreaking” New Project
EA’s Salt Lake City, Utah studio, home to The Sims, Littlest Pet Shop, and Nerf development teams, is moving to a larger location and hiring developers for a “groundbreaking” unannounced new project. EA’s announcement reads less like a studio expansion announcement and more like travel brochure for Salt Lake City, discussing the numerous ski resorts,…
By Mike Fahey Published February 25, 2010 - Uncategorized
Heavy Rain Explores Player Depression With Freezes And Glitches
Players across multiple regions are reporting technical issues with their copies of Heavy Rain, with word of out-of-sync audio, full-on freezes, and unloadable auto-saves filling the official forums, giving players an ironic taste of the depression the game explores. Despite having to download a rather substantial patch on launch day, or perhaps because of it,…
By Mike Fahey Published February 25, 2010 - Uncategorized
Bad Company 2’s Pre-Owned Sales-Stifling DLC Revealed
EA’s “Project Ten Dollar” initiative marches on in Battlefield: Bad Company 2, with four multiplayer maps included on the disc, unlocked via VIP codes found only in new copies of the game. Using the VIP code that comes packed in every new copy of Battlefield: Bad Company 2, players will be able to unlock two…
By Mike Fahey Published February 25, 2010 - Uncategorized
Final Fantasy I & II Available Now on iPhone
For those of you chomping at the bit for Final Fantasy XIII, here’s a fun little surprise to tide you over: Both Final Fantasy and Final Fantasy II are now available on the iPhone for $9 a pop. The original Final Fantasy includes the five bonus dungeons, The Soul of Chaos pack and The Labyrinth…
By Brian Crecente Published February 25, 2010 - Uncategorized
Mile Marker 14: Shank
Tired of stodgy corporate games made by The Man and his minions? We’re playing the 31 best indie games for a change of pace —- and so we can judge them. Today, Shank. In A Sentence Shank is a fresh new take on the side-scrolling beat-em up, combining a gritty, Spaghetti Western meets animated graphic…
By Mike Fahey Published February 25, 2010 - Uncategorized
Plants vs. Zombies Rakes In $1M
We’re all huge fans of Plants vs. Zombies here, even the iPhone one that chugs with the older version of the hardware, but the numbers released today by PopCap are still surprising. According to the publisher Plants vs. Zombies sold more than 300,000 copies in the first nine days, setting a new record for App…
By Brian Crecente Published February 25, 2010 - Uncategorized
Alpha Protocol Slips Into Stores on June 1
Role-playing action title Alpha Protocol goes on sale for the PC, Playstation 3 and Xbox 360 June 1, Sega announced this morning. Obsidian Entertainment’s modern-day role-playing game has players taking on the role of spy Michael Thorton as he tried to uncover who was behind the missile attack on a passenger plane. Gamers that pre-order…
By Brian Crecente Published February 25, 2010 - Uncategorized
But… How Does He Know?
To: Crecente From: Bashcraft RE: EXCER-CISE! Oh yeah, I’d totally like to take up kendo. Not sure how soon I can start — but I’m definitely keen to. Been taking lots of walks recently. So Micro Bash is a little over one years old. He kinda babbles on, makes noise, can’t really talk and the…
By Brian Ashcraft Published February 25, 2010 - Uncategorized
Game & Watch Reborn As Keychain
In the early 1980s, Nintendo began releasing a series of handhelds. They were created by Gunpei Yokoi, who would go on to create the Game Boy. And now they are keychains! Japanese toymaker TakaraTomy is releasing solar powered Game & Watch keychains. Since they are keychains, they are smaller than actual Game & Watch. The…
By Brian Ashcraft Published February 25, 2010