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WarioWare: D.I.Y.’s Monster Manual: A Thick Primer On Micro-game Making
If you plan on picking up WarioWare: D.I.Y. next week—with or without a shiny new Nintendo DSi XL to go along with it—get ready to do some heavy reading, thanks to the game’s bulky instruction booklet. A copy of WarioWare: D.I.Y. just showed up here at Kotaku Towers West (sans gigantic sandwich) and it may…
By Michael McWhertor Published March 23, 2010 -
UncategorizedWho’s Responsible For The Game Industry’s Worst Decisions? Indie Man!
Ever wondered who was responsible for Tony Hawk Ride’s skateboard controller? Rock Band: Green Day? Every other headscratching boardroom meeting concept? Meet Indie Man, hero to independent game developers and the enemy to the corporate video game establishment! (This was one of Mega 64’s many contributions to this year’s Game Developers Choice Awards and Independent…
By Michael McWhertor Published March 23, 2010 - Uncategorized
Army Toughens Training for Generation ‘Softened’ by Games
The Army is remaking its basic training for the first time in 30 years to cope with a generation that, as the general in charge says, has a courage and physique shaped by, you guessed it, video games. Speaking to National Public Radio this weekend, Army Lt. Gen. Mark Hertling didn’t single games out specifically,…
By Owen Good Published March 23, 2010 - Uncategorized
Sammich Day Two
To: Bash From: Crecente Re: How To Make Cheap, Fake Fatty Tuna I’m on my second day with the considerably less then 5-foot sandwich. I gave about half of it away to a family we’re friends with and Tristan and I ate on it for a chunk of yesterday. What we’re left with is maybe…
By Brian Crecente Published March 23, 2010 - Uncategorized
Trinity Universe Brings Pure PS3 RPG Obscurity To America, Europe
PlayStation 3 owners with a deep, deep appreciation for the art of the Japanese role-playing game will be delighted to learn that NIS America will bring Trinity Universe to North America and Europe this summer. If you’re a casual fan of the JRPG—and somehow missed the original announcement of Trinity Universe—that’s the crossover game co-developed…
By Michael McWhertor Published March 23, 2010 - Uncategorized
Receivers Achieve Awareness in Madden 11
You know those short hook routes where your receiver stands three yards in front of the first down? Or those swing routes where the halfback runs straight out of bounds? They’re supposedly a thing of the past in Madden 11 Giving the first details of the upcoming game to IGN, the game’s developers are going…
By Owen Good Published March 23, 2010 - Uncategorized
Add Tilt Control To Your PSP
Datel helps PSP users hop on the motion control bandwagon with the Tilt FX PSP, a device that adds accelerometer controls to your favorite games. The Tilt FX PSP, available now for the PSP-1000 through 3000 (sorry, PSPgo, but no one loves you), is a device that plugs into the bottom of your handheld gaming…
By Mike Fahey Published March 23, 2010 -
UncategorizedMetal Gear Solid: Peace Walker Goes Unexpectedly Pop
The next Metal Gear Solid game gets its most unexpected preview clip yet with the sugary sweet pop stylings of Metal Gear Solid: Peace Walker’s Paz, singing the character theme “Love Deterrence.” Can’t say we saw this one coming. No, it’s not that kind of pop, but it’s just as cloyingly sweet, feeling a little…
By Michael McWhertor Published March 23, 2010 - Uncategorized
From Productive Writer To Cocaine Addict, Just Add Grand Theft Auto
Tom Bissell was a productive, healthy, and somewhat disciplined young award-winning author, before his passion for Grand Theft Auto helped transform him into a cocaine-addled gaming addict. As a travel writer with an eye for politics and history, Tom Bissell has visited Uzbekistan, Iraq, and Afghanistan, but it wasn’t until his first forays into Vice…
By Mike Fahey Published March 23, 2010 - Uncategorized
Nine People Want Me To Make Dark Cloud 3
Today I added two more people to the list of individuals imploring me via e-mail to develop Dark Cloud 3. I’m sorry, folks ,but I’m not going to do it. Since the fall, I’ve received nine e-mails from people imploring me to make a sequel to Sony’s Dark Cloud role-playing game series. Here’s a typical…
By Stephen Totilo Published March 23, 2010 - Uncategorized
Vote for the Ugliest American from St. Patrick’s Day
The candidates aren’t ugly, per se—they’re more like lovably enthusiastic. But damn are they green. Send the number of your favorite Ugly American to [email protected] (subject: “Ugly Vote”) by noon EST tomorrow. Winner gets a $300 AMEX gift card. [Rules] Gallery below!
By Gawkercreative Published March 23, 2010 - Uncategorized
Left 4 Dead 2’s “The Passing” Adds New Game Modes. Plural.
The first add-on for zombie apocalypse shooter Left 4 Dead 2 may be more expansive than Valve originally lead us to believe. A new update on the downloadable campaign “The Passing” promises new “game modes.” Buried at the bottom of an announcement about a midweek deal on the full version of Left 4 Dead 2—it’s…
By Michael McWhertor Published March 23, 2010 - Uncategorized
World Of Warcraft Battlegrounds Get Randomized
World of Warcraft patch 3.3.3 is now live, giving players an all-new, all-random way to queue up for the game’s popular player-versus-player battlegrounds. Much like the previously implemented Random Dungeon system, the Random Battleground system, live today in World of Warcraft, allows solo players and parties of up to five characters join a queue to…
By Mike Fahey Published March 23, 2010 - Uncategorized
PlayStation Move’s Minority Report Controls In Action
Two new demos of PlayStation Move, shot by us today, show some of the coolest things that Sony’s Move motion controllers can do. Two weeks ago, we saw Move control games. Today, Move moved windows and made the Eiffel Tower. Kotaku shot these demos in New York City, just hours before Sony was allowing the…
By Stephen Totilo Published March 23, 2010 - Uncategorized
Electronic Arts May Have Just Killed The New Syndicate (Or Its Bourne Game)
Starbreeze Studios, developers of The Darkness and Chronicles of Riddick, were working on two projects for EA. Now it’s working on one, a potentially bad sign for Syndicate—or Jason Bourne—fans hoping that “Project RedLime” would reinvent the franchise. EA and Starbreeze had partnered to work on two games, one based on Robert Ludlum’s Jason Bourne…
By Michael McWhertor Published March 23, 2010 - Uncategorized
Kotaku Talk Radio Is Live Tomorrow With The Man Behind Red Steel 2
Just in time for the release of Red Steel 2 comes this week’s episode of Kotaku Talk Radio with special guest Ubisoft’s Jason VandenBerghe, the creative director of the Motionplus Wii title. VandenBerghe will be on Kotaku Talk Radio this Wednesday at 11 a.m. Kotaku Time (that’s 1 p.m. ET, 10 a.m. PT), giving you…
By Brian Crecente Published March 23, 2010 - Uncategorized
To Do In NYC: Kotaku Talking Games Journalism At NYU
If you’re in New York City on Thursday and would like to see me and other games journalists talk about our profession, come on over to New York University. 721 Broadway, Room 006. 6pm. Details on NYU’s site
By Stephen Totilo Published March 23, 2010 - Uncategorized
Hide Your Valuables, It’s A RPG Hero
Why do epic quests to save the world always have to begin with someone breaking into your house and rifling through your valuables? For the record, I would like to state that my apartment doesn’t contain any magical items, potions, rare treasures, weapons, armor, or mystical herbs. Well, to be honest, I do have a…
By Mike Fahey Published March 23, 2010 - Uncategorized
Report: Nintendo 3DS Also Has “3D Joystick,” Force Feedback & More
Nintendo’s fifth generation version of its wildly popular Nintendo DS hardware, the Nintendo 3DS, comes with more than just the power to display 3D images. It also comes with a new joystick and force feedback, according to one report. Fortunately, that report is from the typically reliable Nikkei, who writes that Nintendo “plans to give…
By Michael McWhertor Published March 23, 2010