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The Week in Review: It’s Fair
Not many would consider a hole-in-the-wall shopfront in the middle of Chinatown, with missing letters on the sign out front and decades of grime pounded into the floor, as “welcoming.” But it is. This week Kotaku’s Aulistar Mark visited Chinatown Fair in New York, which holds two distinctions. The first, it’s the oldest arcade in…
By Owen Good Published August 7, 2010 - Uncategorized
Your Favorite Game Character Name Is…?
Friday? Yes. Friday. F-r-i-d-a-y. Time for Tell Us Dammit. Here we go! Here’s how it works: We ask a question, you answer it. Simple and no strings attached! This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interested in knowing you, Kotaku reader person. You probably know oodles about…
By Brian Ashcraft Published August 7, 2010 - Uncategorized
See Halo: Reach’s Final Toy Warthog, Ghost (Figures Sold Separately)
McFarlane Toys ensures that no Halo fan will want for Halo: Reach action figures this fall. Nor will they starve for bad-ass plastic Halo vehicles in which to stuff the entire Noble Team. It’s gonna be all “Boooosh!!” and “Pew-pew-pew!!” Joining the Halo: Reach action figure line-up will be the famous UNSC Warthog—with Light Anti-Aircraft…
By Michael McWhertor Published August 7, 2010 - Uncategorized
Boba Fett? Boba Fett?! Boba Fett Shoes?!?!
Screw it. It’s Friday. It’s late. Let’s dispense with the video game chatter and start talking about everything but. Join us, readers new and old, in this open thread. You know, for a minute there, I actually considered possibly owning some Boba Fett-themed Adidas. But I’m fairly positive I’m too old to pull those off.…
By Michael McWhertor Published August 6, 2010 - Uncategorized
Machinarium Maker Offers Amnesty To The 85% Of People Who Pirated Their Game
The people who made the beautiful adventure game Machinarium estimate that only about 5-15% of the people who played their game actually paid for it. They don’t seem too pissed. In fact, they’re offering those thieves a sweet deal. Amanita Design is now selling Machinarium for the paltry sum of $5 USD to anyone and…
By Michael McWhertor Published August 6, 2010 - Uncategorized
Victorian Mario Bros.
As seen on Zero Lives By Das Chupa.
By Owen Good Published August 6, 2010 - Uncategorized
NHL 11 Will Sell You 93 156 Different Powerups
Sharp-eyed DLC watchers today spotted the month-early upload of more than 90 player attribute enhancements for NHL 11, offering three tiers of created-player boosts ranging from 80 to 160 Microsoft points. Update: There are now 156 boosts on Xbox Live. It’s further evidence of EA Sports’ aggressive microtransaction strategy, in addition to the one-use “Online…
By Owen Good Published August 6, 2010 - Uncategorized
Is This The Next Chapter of Castlevania: Harmony of Despair?
It looks like the recently released Castlevania: Harmony of Despair is set to expand (and soon) with a new downloadable chapter and at least one Belmont ready to join the team. A user on the GameFAQs forums posted what appear to be early details on the first add-on for Konami’s Xbox Live Arcade game, which…
By Michael McWhertor Published August 6, 2010 - Uncategorized
Madden NFL 11 Arrives On iPad, iPhone The Same Day As Consoles
Last year, Madden hit the iPhone more than a month after the main title’s release. This year EA Sports’ mobile version will arrive the same day as the big boys drop for the console, which is Tuesday. The game, for both the iPad and iPhone/iPod Touch, will also incorporate the Gameflow playcalling mechanic of the…
By Owen Good Published August 6, 2010 - Uncategorized
Splinter Cell’s Director Sneaks Into LucasArts
The man who made Splinter Cell and designed Far Cry 2, Clint Hocking, has found a new home after leaving Ubisoft earlier this year, one of two recent high profile departures from the developer. Looks like he’s now at LucasArts. Hocking’s landing at the house of Star Wars games comes via Ubisoft community developer Kimi…
By Michael McWhertor Published August 6, 2010 - Uncategorized
Three New Peeks Into The Kingdoms of Amalur: Reckoning
Baseball star turned game developer Curt Schilling and his team at 38 Studios are hard at work on Kingdoms of Amalur: Reckoning, perhaps the strongest looking role-playing we’ve ever seen from a professional athlete. And while I’m sure some of you are thinking “What about Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the…
By Michael McWhertor Published August 6, 2010 - Uncategorized
Rescue Iron Maiden’s Crap From Space In This Game
Oh, dammit. Iron Maiden was flying to its first ever intergalactic gig when space pirates ambushed them, blew up their gear ship, and sent everything flying into space. Now they expect you, space roadie, to get it back. That’s the goal of this frankly kinda surprisingly deep flash game called “The Final Frontier,” created and…
By Owen Good Published August 6, 2010 - Uncategorized
Do Not Dwell On Tongue-Eating Parasite
To: Ash From: Totilo Re: What Are Your Plans For The Weekend? Ash wanted to know what my weekend plans are. Why, to follow Kotaku reader’s Civ V orders, of course. Other things may occur as well: An attempt at another sub-27-minute four-mile treadmill run. A dinner with my brother before he ends his visit…
By Stephen Totilo Published August 6, 2010 - Uncategorized
Get Your War On With Operation Flashpoint: Red River Next Year
Codemasters follows up last year’s realistic tactical shooter Operation Flashpoint: Dragon Rising with an all-new entry due in 2011. Operation Flashpoint: Red River will let players visit scenic Tajikistan to experience an “epic campaign.” What else? Red River will, according to its official announcement, “include a deeper narrative-led campaign, streamlined inventory and control system, a…
By Michael McWhertor Published August 6, 2010 - Uncategorized
Backbreaker’s “Greathouse” Patch Is Now Available
Although it wasn’t out by Wednesday it didn’t take much longer. Backbreaker‘s game-remaking “Greathouse” patch is available over both PSN and Xbox Live. See here for a rundown of everything it fixes and adds.
By Owen Good Published August 6, 2010 - Uncategorized
How Much Would You Pay For Quake Live ‘Pro’?
The makers of free-to-play shooter Quake Live are putting a price on the web-based shooter, offering both “Premium” and “Pro” subscription options for FPS fans. The good news is that you still don’t have to play to play Quake Live. Yes, Quake Live will still be free-to-play, should you choose that option, but id Software…
By Michael McWhertor Published August 6, 2010 - Uncategorized
To Lara Croft and the Guardian of Light DLC Means Something Different
The first two letters are the same, but the third one’s different, according to developer Crystal Dynamics, unveiling plans to release five different batches of Downloadable Lara Croft for Lara Croft and the Guardian of Light. Crystal Dynamics’ Lara Croft and the Guardian of Light players can look forward to enough new DLC to keep…
By Mike Fahey Published August 6, 2010 - Uncategorized
Samurai Heroes Help Sony Win This Week’s Japanese Hardware War
What sells PlayStation 3s in Japan? Samurai soldiers with rock hard abs and great hair, that’s what. See the impact that Sengoku Basara 3 had on Sony’s current generation console? Strong sales of Capcom’s war game helped moved the PS3 from fourth place to second, more than doubling sales of the console in Japan. With…
By Michael McWhertor Published August 6, 2010 -
UncategorizedDJ Max Portable 3 Turns The Tables With Triple-Track Remixing
PM Studios and developer Pentavision mix things up in DJ Max Portable 3 with a three-track remixing system causing fingers to fly even faster over the PSP’s buttons later this year. PM Studios dropped news of a North American release for DJ Max Portable 3 in 2010 back in May, teasing a new feature that…
By Mike Fahey Published August 6, 2010