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Street Fighter x Tekken To Feature Inter-Franchise Cross-Dressing. Seriously.
The characters of Street Fighter x Tekken are going to be trading more than blows. Capcom and Namco’s characters are going to be swapping outfits when the martial arts mash-up hits next year. The shots over at Capcom Unity show Tekken‘s obese ass-kicker Bob in a Ryu-style gi and Street Fighter mainstay Chun Li in…
By Evan Narcisse Published November 18, 2011 - Uncategorized
Think Rampage Would Make a Good Monster Movie? So Does New Line Cinema
Inspired by the classic giant monster movies of Hollywood’s past, Midway’s arcade classic Rampage is now the potentially classic giant monster movie of Hollywood’s future. New Line Cinema has begun development on George, Ralph, and Lizzie’s big screen debut. I love video games. I love giant monster movies. Combine the two together and you’ve got…
By Mike Fahey Published November 18, 2011 - Uncategorized
GameStop Alone Sold 600,000 Memberships to Call of Duty’s Elite Service
Call of Duty Elite’s launch was rocky, Activision tells us, missteps were made, but we’ve never had any sense of just how many paying customers it might have attracted, until now. During their third-quarter earnings report yesterday, GameStop spilled the beans on just how many people picked up the paid version of the community-building, stat-tracking,…
By Brian Crecente Published November 18, 2011 -
UncategorizedJimmie Johnson’s Anything With An Engine isn’t Your Grandmas Kart Racing Game
Want to drive a bathtub? Maybe shoot giant golfballs from a go kart? Well you can do all these things and more! But, I’m not sure its actually worth it. Jimmie Johnson’s Anything With An Engine is just a silly kart game that borrows from everything else, without hitting the mark on any of it.…
By Chris Carolan Published November 18, 2011 -
UncategorizedPrototype 2‘s New York City is Slightly More Dangerous Than Ours
Fourteen months after the events of the original Prototype, New York City has become a place filled with danger, disease, and corruption. What took it so long? Having only been in the city twice in my life, my opinion mainly comes from television and movies. So I know that for every sexually based offense handled…
By Mike Fahey Published November 18, 2011 -
ReviewsThe Legend of Zelda: Skyward Sword: The Kotaku Review
About 20 hours into playing The Legend of Zelda: Skyward Sword, one of the Wii’s most ambitious games, I shook my head and realized why I was frustrated with a game that I was enjoying. The new Zelda was fun, I thought, but it was also something else. It was formula. It was the fourth…
By Stephen Totilo Published November 18, 2011 - Uncategorized
Minecraft Scores Perfect First Review, Game Selling at One Every Five Seconds
Minecraft is meant to come out today, but Eurogamer already had a chance to play through the game and… beat it. That’s right the retail version of Minecraft has stats, buffing and an endgame with poetic pay off. It also is a game that warrants a perfect score from the reviewer Alec Meer. Anticipation for…
By Brian Crecente Published November 18, 2011 - Uncategorized
This May Be Skyrim‘s Most Glaring Omission
The Elder Scrolls V: Skyrim gives players a great deal of freedom to pursue any number of paths, but there’s one particular art that’s denied them. Commenter Greg the Mad brings this pressing issue to light in today’s Speak Up on Kotaku. So, I’ve been on to this for a day now, but failed till…
By Mike Fahey Published November 18, 2011 - Uncategorized
Rockstar’s Dan Houser Teases Bully Sequel, Max Payne 3 DLC
Lots of people loved Jimmy Hopkins, the squinty-eyed protagonist of Rockstar’s Bully. The academic open-world title didn’t set the kinds of records that a Grand Theft Auto game does but it’s remained a favorite in the hearts of many gamers. In an interview with Gamasutra‘s Chris Morris, Rockstar co-founder Dan Houser teases that a Bully…
By Evan Narcisse Published November 18, 2011 -
UncategorizedThis Woman Does a Pretty Convincing Batman-Style Beatdown
When it comes to bringing action found in popular comics, anime and video games to life, the Thousand Pounds Action Company sets a pretty high standard. They’ve done videos based off of DC Comics, Naruto Shippuden and Street Fighter and now they’re adding the Dark Knight’s latest video game to their portfolio. The young lady…
By Evan Narcisse Published November 18, 2011 - Uncategorized
Talk Amongst Yourselves
Greetings fellow gamers, and happy Friday! There’s much to be played, so I hope this weekend will allow you to take a chunk out of your favorite new games. I’m going to be heavily invested in Skyrim, I hope, and I’m sure many of you will be as well. MLG Providence is this weekend, for…
By Matthew Buzzi Published November 18, 2011 - Uncategorized
The Rise of Minecraft, The Coming of MineCon
Minecon, the celebration of all things Minecraft, kicks off today at 10 a.m. in Las Vegas (that’s 1 p.m. Eastern). What better way to celebrate than with an infographic highlighting all of the game’s many achievements. Did you know, for instance, that game creator Notch quit his day job on his birthday? Or that Minecraft,…
By Brian Crecente Published November 18, 2011 - Uncategorized
Better Red than Dead in Cosmonauts
There was this old hippie at a newspaper I once worked for, a guy who took a great interest in any New York Times obituary of a prominent Russian. He was your basic-as-bread conspiracy theorist, convinced the Soviets put a human—well, a human body, anyway—on the dark side of the moon. “They couldn’t accept not…
By Owen Good Published November 18, 2011 - Uncategorized
So 53% of Battlefield 3 Players On Xbox 360 Also Played Call of Duty
Not content with the knowledge that Modern Warfare 3 was always going to sell a ton more copies than supposed rival Battlefield 3, gaming research firm Raptr decided to track how many hours people spent actually playing both games. Using a combination of data from a 10-million “gamer network” and a 6000-person survey, Raptr found…
By Luke Plunkett Published November 18, 2011 -
UncategorizedDevil Did Cry
Devil May Cry: The Movie | This isn’t Capcom’s Devil May Cry. It’s Ghana’s Devil May Cry. Big difference. What did the Skyrim Gamer Say to the Skyward Sword Gamer? Michael Fahey has now played Skyrim for more than 60 hours. Stephen Totilo has now played The Legend of Zelda: Skyward Sword for more than…
By Luke Plunkett Published November 18, 2011 - Uncategorized
Minecraft LEGO? It’s Happened
Evan was only just saying we needed more LEGO Minecraft, and whaddya know, LEGO builder Chris Malloy obliges. This set, originally built last month, brings one of the inspirations (and lasting causes for its success) for Minecraft full circle, with blocky land, blocky trees and blocky pigs. And that’s just the surface! The set is…
By Luke Plunkett Published November 18, 2011 - Uncategorized
BioWare Has Always Wanted Multiplayer In Mass Effect, Apparently
While the addition of multiplayer game modes to Mass Effect 3 has rankled some long-time fans of the series, BioWare’s creative director Casey Hudson has revealed that it’s been on the drawing board for a long, long time. “Well, to us it was always a fun, intriguing idea to partake in the Mass Effect universe…
By Luke Plunkett Published November 18, 2011 -
UncategorizedThat’s One Hell of a Headshot, Skyrim Dude
Fake? Or at least assisted? Probably. Delightful to watch? Most definitely. You can contact Luke Plunkett, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.
By Luke Plunkett Published November 18, 2011 - Culture
The Concept Art of Assassin’s Creed: Revelations
So, the final tale in Ezio’s saga, Assassin’s Creed: Revelations, was out this week. Now’s as good a time as any, then, to look at some of the wonderful concept art from the game. These dramatic pieces are the work of Martin Deschambault, an artist at Ubisoft who’s also worked on games like Assassin’s Creed…
By Luke Plunkett Published November 18, 2011 - Uncategorized
These Are the Droids You’re Looking For
I remember owning an original C-3PO toy back in the mid-80s, and the thing was a piece of shit. One of his legs was always falling off, and more importantly for me at the time, he didn’t have a gun. If only designer toys had been around back then! Keith Poon’s custom C-3PO and R2-D2…
By Luke Plunkett Published November 18, 2011